{"meta":{"query_hash":"ceb9d042ca2d","filters":{"venue":"Computer Animation and Virtual Worlds"},"cohort_total":46,"direct_labels_cover":0,"predictions_cover":46,"exported":46,"export_cap":100000,"truncated":false,"label_status":"direct model label, unvalidated","prediction_status":"machine_predicted_unvalidated (Codex and Gemma teacher distillation)","score_status":"score_only:v0-immature-baseline","snapshot":{"source":"OpenAlex, pinned release, all 482 partitions","release":"2026-06-24","frame_built":"2026-07-12"},"permalink":"https://metacan.xera.ac/q/ceb9d042ca2d","api":"https://metacan.xera.ac/api/v1/cohort?venue=Computer+Animation+and+Virtual+Worlds"},"results":[{"id":"W1495153005","doi":"10.1002/cav.1652","title":"Environment optimization for crowd evacuation","year":2015,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":41,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"York University; University of British Columbia","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Doors; Pedestrian; Crowd simulation; Human–computer interaction; Simulation; Computer security; Crowds; Transport engineering","score_opus":0.020443270287240734,"score_gpt":0.22918479238256254,"score_spread":0.2087415220953218,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1495153005","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.016526116,0.000064292355,0.9820949,0.000107379856,0.00023999676,0.00019054588,0.0000060566404,0.00016398716,0.00060674606],"genre_scores_gemma":[0.9057185,0.000055472112,0.092980444,0.000255803,0.00023183668,0.000045253753,0.00022759497,0.000029737628,0.00045532774],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995188,0.000013441917,0.00016039379,0.00010861931,0.000107499494,0.000091249785],"domain_scores_gemma":[0.99975455,0.000025419604,0.0000235763,0.00007627543,0.000039705028,0.000080493555],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00013935193,0.000090956484,0.000081261045,0.00006843998,0.00004586304,0.0000682615,0.000042206975,0.0000438563,0.000039006685],"category_scores_gemma":[0.000007100375,0.00009646686,0.000020925421,0.00006248987,0.0000136948165,0.00019179948,0.00001604762,0.000036886704,0.000024342571],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000008839206,0.000012941707,0.00004438046,0.000013347861,0.000009751606,9.645052e-8,0.00042694103,0.9571788,0.000084079016,0.005033441,0.0039140955,0.03327332],"study_design_scores_gemma":[0.0005535475,0.000088004264,0.00048549875,0.0000067030733,0.000008839759,0.0000014669527,0.000042919033,0.9927316,0.00006675887,0.0003004044,0.005599236,0.000115069226],"about_ca_topic_score_codex":4.1104803e-7,"about_ca_topic_score_gemma":0.0000012052287,"teacher_disagreement_score":0.8891924,"about_ca_system_score_codex":0.00005668339,"about_ca_system_score_gemma":0.000007796418,"threshold_uncertainty_score":0.39338043},"labels":[],"label_agreement":null},{"id":"W1505583661","doi":"10.1002/cav.1541","title":"Virtual cubic panorama synthesis based on triangular reprojection","year":2013,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Advanced Vision and Imaging","field":"Computer Science","cited_by":4,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Ottawa","funders":"National Research Council Canada; Natural Sciences and Engineering Research Council of Canada; Beihang University","keywords":"Panorama; Computer science; Pipeline (software); Computer graphics (images); Computer vision; Classification of discontinuities; Line (geometry); Artificial intelligence; Cube (algebra); Geometry; Mathematics","score_opus":0.013714581261904292,"score_gpt":0.2537739859244715,"score_spread":0.2400594046625672,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1505583661","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.009088167,0.000022637654,0.9868771,0.0014757628,0.00045773742,0.0002745849,0.000001044685,0.00033963175,0.0014633784],"genre_scores_gemma":[0.9129737,0.000009066946,0.083264075,0.0029185729,0.000183394,0.000050551742,0.0000051023303,0.00001714691,0.0005783752],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9984189,0.00014953486,0.000312988,0.0005623565,0.00030611936,0.00025006116],"domain_scores_gemma":[0.9988778,0.00027273397,0.00011665131,0.00048187593,0.000108153145,0.00014278383],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00026276332,0.00021007303,0.00021618594,0.0003229262,0.00025078468,0.0005335706,0.00033051256,0.000059262187,0.00014818482],"category_scores_gemma":[0.00007233579,0.000186733,0.000076768374,0.00048364568,0.000048775506,0.0010361517,0.00014608327,0.00015813742,0.0003427765],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000015946229,0.00009444824,0.000085616055,0.000007031199,0.000007882843,0.000003061567,0.00022893277,0.0010086725,0.0010443784,0.020998955,0.004026793,0.9724783],"study_design_scores_gemma":[0.00051907334,0.00036753394,0.0050729094,0.00006905037,0.000004798878,0.0000067026654,0.00004195644,0.9874847,0.0013582661,0.0006263855,0.004200555,0.00024807334],"about_ca_topic_score_codex":0.000010296389,"about_ca_topic_score_gemma":7.5140764e-7,"teacher_disagreement_score":0.986476,"about_ca_system_score_codex":0.000047166344,"about_ca_system_score_gemma":0.000030345154,"threshold_uncertainty_score":0.7614751},"labels":[],"label_agreement":null},{"id":"W1556553177","doi":"10.1002/cav.1471","title":"Optimized keyframe extraction for 3D character animations","year":2012,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":10,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Concordia University","funders":"Natural Sciences and Engineering Research Council of Canada; Concordia University; Carnegie Mellon University","keywords":"Computer science; Animation; Embedding; Character animation; Character (mathematics); Skeletal animation; Artificial intelligence; Dimension (graph theory); Computer animation; Carry (investment); Computer vision; Computer graphics (images); Computer facial animation","score_opus":0.02035898630112595,"score_gpt":0.2616962205712332,"score_spread":0.24133723427010725,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1556553177","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06599102,0.000068838126,0.9313089,0.00011337526,0.0006831244,0.00027273846,0.000012123599,0.00038286447,0.001167003],"genre_scores_gemma":[0.91976434,0.000035313664,0.0785747,0.00024388333,0.00077844044,0.000055260025,0.00012931638,0.000029207498,0.00038950486],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9993237,0.000022880193,0.00024309097,0.00011354828,0.000094040886,0.00020272209],"domain_scores_gemma":[0.99964595,0.00006391248,0.000044756125,0.000089492474,0.00005034575,0.00010556438],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00017542805,0.00013658468,0.00013770942,0.00013816693,0.0001417918,0.000111286485,0.000046207806,0.000069484755,0.00024196583],"category_scores_gemma":[0.000009212123,0.000141083,0.0000489156,0.0001024421,0.00001774803,0.00077265326,0.000014147602,0.00009346418,0.00011129343],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00017055447,0.0006488062,0.0014405546,0.00061142177,0.00027560836,0.0000010316493,0.011769841,0.022689436,0.034806024,0.17377594,0.06765042,0.6861604],"study_design_scores_gemma":[0.0007725965,0.00007342662,0.0362857,0.000030366191,0.00002285336,0.000009349259,0.000054673765,0.9021529,0.0003307737,0.00008402824,0.059933227,0.0002501245],"about_ca_topic_score_codex":3.9700902e-7,"about_ca_topic_score_gemma":6.6113523e-7,"teacher_disagreement_score":0.87946343,"about_ca_system_score_codex":0.000038417988,"about_ca_system_score_gemma":0.0000039089377,"threshold_uncertainty_score":0.57531977},"labels":[],"label_agreement":null},{"id":"W1603487090","doi":"10.1002/cav.1446","title":"Particle‐based drop animation on meshes in real time","year":2012,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Université de Sherbrooke; Computer Research Institute of Montréal","funders":"Natural Sciences and Engineering Research Council of Canada; Université Bretagne Sud; Université de Sherbrooke","keywords":"Polygon mesh; Computer science; Drop (telecommunication); Animation; Rendering (computer graphics); Computer graphics (images); Particle system; Mechanics; Physics","score_opus":0.02617504505496053,"score_gpt":0.297181745776098,"score_spread":0.2710067007211375,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1603487090","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.12909232,0.000036331843,0.86884326,0.00043852004,0.00018540275,0.00020268398,0.0000014479481,0.00042933476,0.0007706782],"genre_scores_gemma":[0.9834143,0.000023377053,0.015305161,0.001000867,0.00012775187,0.000017236842,0.000013460466,0.000011543297,0.000086317894],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9986913,0.00014462882,0.00033191606,0.00029921715,0.00025340338,0.0002795305],"domain_scores_gemma":[0.9992569,0.00016853478,0.00009869254,0.000282437,0.00006001523,0.00013343395],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0004896148,0.00017307854,0.0001824378,0.00029427247,0.00011302048,0.000246106,0.00027191988,0.00006552773,0.000022960647],"category_scores_gemma":[0.000012017041,0.0001672916,0.000045662884,0.0006386263,0.00003454966,0.0007851099,0.00014664422,0.00010131184,0.000053023592],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000014403434,0.0002876,0.0054073455,0.0000149455,0.0000069879793,0.0000016657176,0.0011024202,0.000091797454,0.0007975294,0.93506914,0.0018935347,0.05531263],"study_design_scores_gemma":[0.00039570167,0.0003272127,0.056231022,0.000051372783,0.0000028208574,0.0000027612614,0.000005127069,0.93772507,0.0023757748,0.00088200613,0.0017816306,0.00021948994],"about_ca_topic_score_codex":0.00000898009,"about_ca_topic_score_gemma":0.0000036889085,"teacher_disagreement_score":0.9376333,"about_ca_system_score_codex":0.00004089247,"about_ca_system_score_gemma":0.00002069155,"threshold_uncertainty_score":0.68219537},"labels":[],"label_agreement":null},{"id":"W1607854653","doi":"10.1002/cav.1467","title":"Procedural locomotion of multilegged characters in dynamic environments","year":2012,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":12,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Artificial Intelligence in Medicine (Canada)","funders":"","keywords":"Computer science; Animation; Creatures; Gait; Range (aeronautics); Robot; Controller (irrigation); Planner; Human–computer interaction; Artificial intelligence; Computer graphics (images); Engineering; Geography","score_opus":0.008129311903804032,"score_gpt":0.2167265285710709,"score_spread":0.20859721666726685,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1607854653","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9480619,0.000030664614,0.051394813,0.000032437107,0.00016364428,0.00012061993,0.0000019744098,0.000052093426,0.0001418575],"genre_scores_gemma":[0.9990483,0.000022208527,0.00071596366,0.00004478286,0.000042722233,0.0000059045774,0.000030170359,0.000009860529,0.00008011897],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.9995143,0.000022057402,0.00019712462,0.00006911154,0.00007973616,0.00011769432],"domain_scores_gemma":[0.99985594,0.000010449409,0.0000332156,0.00004987796,0.000005225016,0.000045272758],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00009926573,0.00008340122,0.00009883635,0.00012644992,0.00002114695,0.000013128254,0.00003407292,0.00003469886,0.000037149377],"category_scores_gemma":[0.0000021874612,0.000087444,0.00001850118,0.000079825,0.00001817037,0.00032889727,0.000014375392,0.00006613006,0.000029509802],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00008102043,0.0011062798,0.048163805,0.00085481204,0.00010653821,0.0000021038459,0.026555898,0.023567699,0.28529984,0.012764363,0.00183653,0.5996611],"study_design_scores_gemma":[0.00038448736,0.000031998195,0.61252815,0.000041223273,0.0000029847242,0.0000017206738,0.000048643396,0.38566342,0.00071782863,0.000012599845,0.00047341004,0.00009354591],"about_ca_topic_score_codex":5.729194e-7,"about_ca_topic_score_gemma":0.0000027800943,"teacher_disagreement_score":0.5995676,"about_ca_system_score_codex":0.0000394511,"about_ca_system_score_gemma":0.0000015087833,"threshold_uncertainty_score":0.35658628},"labels":[],"label_agreement":null},{"id":"W1894124608","doi":"10.1002/cav.1501","title":"Fire pattern analysis and synthesis using EigenFires and motion transitions","year":2013,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Ottawa","funders":"","keywords":"Computer science; Animation; Frame (networking); Principal component analysis; Graphics; Artificial intelligence; Computer graphics (images); Motion (physics); Similarity (geometry); Computer graphics; Frame rate; Component (thermodynamics); Sequence (biology); Identification (biology); Computer vision; Pattern recognition (psychology); Image (mathematics)","score_opus":0.019113444353192687,"score_gpt":0.26547264875278287,"score_spread":0.2463592043995902,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1894124608","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.24994725,0.0000799918,0.7493882,0.00027460745,0.0000380711,0.00012121508,0.0000030941274,0.00013426063,0.000013288431],"genre_scores_gemma":[0.97725797,0.0001048693,0.022198386,0.0003553911,0.000042971693,0.000015949918,0.000006947203,0.000007107497,0.000010427259],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9990101,0.00008711521,0.00024550842,0.00037552568,0.00013935847,0.00014242923],"domain_scores_gemma":[0.99945134,0.0000705658,0.000076984106,0.00019516548,0.000093015085,0.00011294982],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00014445122,0.00015387265,0.00020738295,0.00039645663,0.00027066513,0.00064478774,0.0001382077,0.000056622353,0.000017950588],"category_scores_gemma":[0.000004326531,0.00014877859,0.000053286716,0.0006791686,0.000062557956,0.0006991788,0.00016264753,0.000065198,0.0000020223788],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000010978908,0.00006662495,0.0057865647,0.00003088313,0.00011634866,0.0000013565478,0.0014424069,0.000054495304,0.00024125502,0.039115075,0.00013277236,0.9530111],"study_design_scores_gemma":[0.00010251249,0.000056609828,0.11584445,0.000025571013,0.000047433256,0.000009529776,0.000019068357,0.8824238,0.00021932946,0.0010409221,0.000049701084,0.00016105048],"about_ca_topic_score_codex":0.00015917495,"about_ca_topic_score_gemma":0.000022691074,"teacher_disagreement_score":0.95285004,"about_ca_system_score_codex":0.000010761642,"about_ca_system_score_gemma":0.000007689858,"threshold_uncertainty_score":0.6217703},"labels":[],"label_agreement":null},{"id":"W1920736254","doi":"10.1002/cav.1489","title":"Haptic collision handling for simulation of transnasal surgery","year":2012,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Soft Robotics and Applications","field":"Engineering","cited_by":9,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"National Research Council Canada; Genomic Health","keywords":"Haptic technology; Computer science; Collision detection; Collision; Collision response; Simulation; Process (computing); Point (geometry); Trajectory; Computer vision; Artificial intelligence; Physics","score_opus":0.02989822252295373,"score_gpt":0.26331477407893344,"score_spread":0.2334165515559797,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1920736254","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.25963748,0.00007204795,0.73993903,0.000016568341,0.00014537931,0.000099287485,0.00000460673,0.0000493133,0.00003628049],"genre_scores_gemma":[0.99302524,0.000011249002,0.0067445524,0.00001862372,0.00014164722,0.000010644503,0.000024854597,0.000010624544,0.000012561234],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9996296,0.0000056088343,0.00016764992,0.00005434892,0.0000516163,0.00009118821],"domain_scores_gemma":[0.9995581,0.00029255322,0.000023038823,0.000053066356,0.0000316604,0.000041567324],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000110248686,0.000059718004,0.00010341791,0.00006487561,0.000046398516,0.000016986049,0.000023010696,0.000030309122,0.000005547962],"category_scores_gemma":[0.000005900654,0.00006090582,0.000035110737,0.00009197409,0.000010501067,0.00011549646,0.000005664179,0.000025194837,0.0000020504633],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000010873578,0.000045400346,0.0010632897,0.00010493308,0.000021690452,2.604848e-8,0.0007173117,0.94835323,0.0038996178,0.011031152,0.00066404196,0.034088407],"study_design_scores_gemma":[0.00013482348,0.000017451657,0.008338785,0.000020330386,0.000011260077,3.8519562e-7,0.000010850714,0.98940134,0.0007238456,0.000093788956,0.001176595,0.0000705666],"about_ca_topic_score_codex":3.275361e-7,"about_ca_topic_score_gemma":6.563912e-7,"teacher_disagreement_score":0.73338777,"about_ca_system_score_codex":0.000008307028,"about_ca_system_score_gemma":0.0000032533503,"threshold_uncertainty_score":0.24836673},"labels":[],"label_agreement":null},{"id":"W1930377306","doi":"","title":"From dance notation to human animation: The LabanDancer project: Motion Capture and Retrieval","year":2005,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":41,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Simon Fraser University","funders":"","keywords":"Computer science; Animation; Choreography; Dance; Notation; Context (archaeology); Motion capture; Variety (cybernetics); Computer animation; Human–computer interaction; Interpretation (philosophy); Motion (physics); Visual arts; Artificial intelligence; Programming language; Linguistics; Computer graphics (images); Art; History","score_opus":0.015344475143957703,"score_gpt":0.2550172027956554,"score_spread":0.23967272765169767,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1930377306","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.78024685,0.00015041757,0.21663687,0.0012917229,0.00020783613,0.00035872473,0.000019369578,0.00026980208,0.0008184333],"genre_scores_gemma":[0.99479866,0.000021885646,0.0035291917,0.0005019204,0.0007211472,0.000011437072,0.00007669639,0.000017985665,0.0003210717],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99921733,0.000041319185,0.00024210323,0.00020583435,0.00016881453,0.00012458864],"domain_scores_gemma":[0.99968505,0.00003356046,0.000044921824,0.000117923046,0.000059968555,0.00005856788],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00014255206,0.0001474121,0.00012134478,0.000101563266,0.00022511916,0.00021853342,0.000072955794,0.00005980497,0.000075658114],"category_scores_gemma":[0.000008431047,0.0001259516,0.000022277207,0.00021253935,0.00003099547,0.00041950872,0.000031132986,0.00012954934,0.000043943426],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00017788299,0.00021068878,0.0015888739,0.00029433658,0.0001728226,0.0000041365915,0.11370335,0.07244443,0.08289254,0.0657735,0.11389781,0.5488396],"study_design_scores_gemma":[0.001009515,0.0001331783,0.11901451,0.00011978622,0.000028399798,0.000007924749,0.000479318,0.8381994,0.0013378453,0.00032737388,0.038916767,0.00042601672],"about_ca_topic_score_codex":0.000009316421,"about_ca_topic_score_gemma":0.00006163953,"teacher_disagreement_score":0.76575494,"about_ca_system_score_codex":0.00005179329,"about_ca_system_score_gemma":0.000005395141,"threshold_uncertainty_score":0.5136157},"labels":[],"label_agreement":null},{"id":"W196573283","doi":"","title":"Interactive venation-based leaf shape modeling: Natural Phenomena and Special Effects","year":2005,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Leaf Properties and Growth Measurement","field":"Agricultural and Biological Sciences","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Computer science; Topological skeleton; Representation (politics); Lamina; Polygon mesh; Skeleton (computer programming); Interpolation (computer graphics); Surface (topology); Tree (set theory); Biological system; Triangle mesh; Artificial intelligence; Computer vision; Geometry; Computer graphics (images); Anatomy; Biology; Mathematics; Image (mathematics); Segmentation; Active shape model; Mathematical analysis","score_opus":0.01908955590711181,"score_gpt":0.21834335339940905,"score_spread":0.19925379749229724,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W196573283","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.99565613,0.00021058696,0.0009113917,0.0023004625,0.00024133925,0.00017364083,0.000002688641,0.000044572902,0.0004592046],"genre_scores_gemma":[0.9964132,0.000009833469,0.00031348268,0.0012973273,0.0018345701,0.000006742926,0.000021643673,9.93114e-7,0.00010226289],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99933815,0.000045777513,0.00013787064,0.000207619,0.00014319223,0.00012737403],"domain_scores_gemma":[0.99973893,0.000075180375,0.000039142276,0.00002453503,0.000057944068,0.00006424304],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00010509809,0.00011100091,0.00011039964,0.000017953036,0.0001751378,0.00012923677,0.00006603398,0.000031148797,0.00010597381],"category_scores_gemma":[0.0000108572995,0.000047903664,0.000029852381,0.000086419,0.000027075797,0.00020762139,0.000047786252,0.000091151065,0.000015921252],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000082340135,0.00006963337,0.00030351305,0.000011177797,0.000012303867,6.163104e-7,0.000465124,0.0004369184,0.006466291,0.00086311967,0.000617443,0.9906715],"study_design_scores_gemma":[0.0004494499,0.00038224462,0.019111283,0.000040160114,0.000008603694,0.0000017721857,0.00007183129,0.96948874,0.0004592557,0.00008190544,0.009727176,0.00017760294],"about_ca_topic_score_codex":0.000007698079,"about_ca_topic_score_gemma":0.000064910404,"teacher_disagreement_score":0.9904939,"about_ca_system_score_codex":0.000031426836,"about_ca_system_score_gemma":0.0000041721737,"threshold_uncertainty_score":0.19534546},"labels":[],"label_agreement":null},{"id":"W1968848824","doi":"10.1002/cav.173","title":"Robust continuous collision detection for interactive deformable surfaces","year":2007,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Robotic Path Planning Algorithms","field":"Computer Science","cited_by":14,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"","funders":"Institut Périmètre de physique théorique; Hong Kong Polytechnic University","keywords":"Computer science; Collision detection; Collision; Process (computing); Artificial intelligence; Computer graphics; Computer vision; Motion (physics); Sampling (signal processing); Computer graphics (images); Algorithm","score_opus":0.02235171064290967,"score_gpt":0.26140214767406794,"score_spread":0.23905043703115827,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1968848824","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06723598,0.00003509072,0.93099517,0.000094643074,0.0008987957,0.00027028582,0.0000025431339,0.00018741979,0.00028010478],"genre_scores_gemma":[0.71594185,0.0000037082216,0.28341562,0.0001907201,0.00013479023,0.000007965895,0.000007856998,0.000008261667,0.00028921317],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9989256,0.00003665759,0.00028333382,0.00032238176,0.00017164863,0.00026037847],"domain_scores_gemma":[0.9991149,0.00032289617,0.00013628382,0.00017121309,0.00015712182,0.00009760436],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00065294775,0.00014366239,0.00017703623,0.00017890843,0.00024833655,0.00026592804,0.00023448195,0.00006475232,0.0000021839458],"category_scores_gemma":[0.000029628822,0.00013403098,0.00004359444,0.00029308058,0.000029871811,0.0008100391,0.00013059133,0.00010825194,0.0000147567025],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00022378951,0.00019163055,0.00069216604,0.00005676297,0.00007430728,0.000017979619,0.005368138,0.1075138,0.0045565595,0.012425529,0.0032437039,0.86563563],"study_design_scores_gemma":[0.0005841948,0.00047965345,0.008194228,0.000040810068,0.0000057044326,0.00003294658,0.000091792586,0.9836606,0.0050088363,0.00019442305,0.001533651,0.00017318228],"about_ca_topic_score_codex":0.000013163327,"about_ca_topic_score_gemma":0.000010842348,"teacher_disagreement_score":0.8761468,"about_ca_system_score_codex":0.000060847116,"about_ca_system_score_gemma":0.000017840835,"threshold_uncertainty_score":0.5465625},"labels":[],"label_agreement":null},{"id":"W1969652004","doi":"10.1002/cav.129","title":"A Wizard‐of‐Oz platform for embodied conversational agents","year":2006,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Social Robot Interaction and HRI","field":"Psychology","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Memorial University of Newfoundland","funders":"","keywords":"Computer science; Human–computer interaction; Flexibility (engineering); Embodied agent; Embodied cognition; Protocol (science); Architecture; Rapid prototyping; Wizard; Software engineering; Artificial intelligence; World Wide Web","score_opus":0.04843910749030263,"score_gpt":0.3447264693186308,"score_spread":0.2962873618283282,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1969652004","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.38349763,0.000096824566,0.51424956,0.0011194634,0.00460155,0.0008832036,0.000090310015,0.00020594987,0.095255494],"genre_scores_gemma":[0.9928372,0.0000014947432,0.00172443,0.00061900954,0.0004052264,0.00002269778,0.00010292651,0.000009591264,0.0042774626],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"observational","domain_scores_codex":[0.9993832,0.000019455472,0.00023951453,0.00015081652,0.00009583642,0.000111139096],"domain_scores_gemma":[0.9995686,0.00013581276,0.00010764329,0.00006980683,0.000083182276,0.00003497576],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00008791215,0.0000846913,0.00013303905,0.000095856,0.00008804581,0.00003096702,0.000055035947,0.00005944894,0.0009969501],"category_scores_gemma":[0.0000060142806,0.00008654565,0.000064221,0.000079683276,0.000042719177,0.00010211671,0.000018559938,0.000050912706,0.00007059119],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00022923725,0.00018988736,0.002506207,0.000018144608,0.0000769369,0.0000010191843,0.0026663109,0.00008416572,0.0001427743,0.82428527,0.1413236,0.028476465],"study_design_scores_gemma":[0.0088784695,0.001180084,0.5863836,0.00008106762,0.00009947633,0.000029331028,0.0020487506,0.067717284,0.00034951774,0.015941115,0.3165762,0.0007151381],"about_ca_topic_score_codex":0.000036023095,"about_ca_topic_score_gemma":0.000020562049,"teacher_disagreement_score":0.8083441,"about_ca_system_score_codex":0.00002040912,"about_ca_system_score_gemma":0.000011961976,"threshold_uncertainty_score":0.99991626},"labels":[],"label_agreement":null},{"id":"W1996503485","doi":"10.1002/cav.26","title":"Physically‐based simulation of plant leaf growth","year":2004,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Greenhouse Technology and Climate Control","field":"Agricultural and Biological Sciences","cited_by":19,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Plant growth; Process (computing); Computer science; Growth rate; Computer simulation; Set (abstract data type); Compressibility; Animation; Biological system; Mechanics; Simulation; Mathematics; Geometry; Botany; Physics; Biology; Computer graphics (images)","score_opus":0.014612547206923393,"score_gpt":0.21557738193497525,"score_spread":0.20096483472805185,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1996503485","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.98741955,0.000017472625,0.011305362,0.0009004178,0.00003913434,0.00009990495,0.000019083656,0.00010733915,0.000091768845],"genre_scores_gemma":[0.99928564,0.0000041709914,0.00026689048,0.0003229959,0.00006359438,0.0000030051312,0.000043861724,5.7627534e-7,0.000009286385],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.9995397,0.000018305094,0.00013788143,0.00013034618,0.00008203246,0.000091764785],"domain_scores_gemma":[0.9997478,0.00008950051,0.00006101465,0.000028211009,0.000043343443,0.000030139487],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00005905687,0.00007445858,0.00011575279,0.000016068134,0.0000807677,0.00001640953,0.0000782996,0.000057158155,0.000037336078],"category_scores_gemma":[0.0000074651116,0.000032888613,0.000036340145,0.00014010393,0.000050650542,0.00007700689,0.000026363114,0.00005556193,0.0000113611895],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00047221378,0.0010826177,0.01045298,0.00007186822,0.00007482171,0.000009459034,0.00056096155,0.029740427,0.3394117,0.20509459,0.00048384842,0.41254452],"study_design_scores_gemma":[0.0031529537,0.0031096535,0.57527256,0.0001623975,0.00005245779,0.0000063264547,0.00014871196,0.38831514,0.016202807,0.010679368,0.0022935779,0.00060404843],"about_ca_topic_score_codex":0.000011376882,"about_ca_topic_score_gemma":0.000044271426,"teacher_disagreement_score":0.5648196,"about_ca_system_score_codex":0.0000073873507,"about_ca_system_score_gemma":0.000003256724,"threshold_uncertainty_score":0.13411586},"labels":[],"label_agreement":null},{"id":"W2000104215","doi":"10.1002/cav.90","title":"From dance notation to human animation: The LabanDancer project","year":2005,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":55,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Simon Fraser University","funders":"","keywords":"Computer science; Dance; Choreography; Notation; Animation; Context (archaeology); Variety (cybernetics); Human–computer interaction; Interpretation (philosophy); Computer animation; Programming language; Visual arts; Linguistics; Artificial intelligence; Art; Computer graphics (images); History","score_opus":0.01916749111117979,"score_gpt":0.2693956406173905,"score_spread":0.25022814950621075,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2000104215","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.5805395,0.00009732154,0.41329092,0.0015191486,0.00031305954,0.00041404122,0.000019070392,0.00046885133,0.0033380543],"genre_scores_gemma":[0.9920998,0.0000118223115,0.0055194804,0.0007388019,0.0009729049,0.000029698556,0.00006232042,0.000018436142,0.000546727],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9992655,0.000035385146,0.00024232548,0.00017242662,0.00015752754,0.00012684286],"domain_scores_gemma":[0.99969614,0.00003463331,0.00003673957,0.00013416384,0.00004882131,0.00004947733],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00011760937,0.00013334301,0.00011015604,0.00009575709,0.00020376217,0.0001940681,0.00010388176,0.00003846508,0.00016615224],"category_scores_gemma":[0.0000050659846,0.000112158814,0.000028531653,0.00020988961,0.000022032385,0.00036206766,0.000028814013,0.00010049441,0.00018438653],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000041985408,0.00013037931,0.0005803066,0.00009614466,0.00010387968,0.0000018276763,0.040159773,0.09821158,0.03281145,0.054221697,0.2256629,0.5479781],"study_design_scores_gemma":[0.0006557026,0.00012952772,0.05608803,0.000088291374,0.000015899775,0.000002990306,0.00021661056,0.7826967,0.0011831443,0.00022573254,0.15835394,0.00034343914],"about_ca_topic_score_codex":0.000008236893,"about_ca_topic_score_gemma":0.00008397597,"teacher_disagreement_score":0.68448514,"about_ca_system_score_codex":0.000051953917,"about_ca_system_score_gemma":0.000006292856,"threshold_uncertainty_score":0.45737037},"labels":[],"label_agreement":null},{"id":"W2051169193","doi":"10.1002/cav.174","title":"Automatic design and layout of 3D user interfaces","year":2007,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Ontario Tech University","funders":"","keywords":"Computer science; User interface; Interface (matter); Process (computing); Set (abstract data type); Programmer; Human–computer interaction; Software; User interface design; Graphical user interface; Natural user interface; Range (aeronautics); Operating system; Programming language","score_opus":0.022153136903786872,"score_gpt":0.29111013944913683,"score_spread":0.26895700254534993,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2051169193","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.09672622,0.000098716686,0.90253127,0.000064780266,0.0001265884,0.00015743959,5.214894e-7,0.00021698266,0.000077514116],"genre_scores_gemma":[0.75233096,0.000026137464,0.24733457,0.0002317068,0.000029146131,0.0000023683604,0.0000013428391,0.000006182437,0.00003761377],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9989847,0.00007007614,0.0003577533,0.00026426217,0.00017282185,0.00015038936],"domain_scores_gemma":[0.99928725,0.00019154362,0.00013294356,0.00020874599,0.0000987416,0.00008077977],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00066355336,0.00013603308,0.00018770524,0.00030977657,0.0000874439,0.00018438115,0.00026963264,0.00005222977,0.000009318917],"category_scores_gemma":[0.000007927489,0.00012535571,0.000023590903,0.0003770529,0.00007167055,0.0004064065,0.0003049035,0.00007065455,0.0000020919297],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000008290836,0.00007577618,0.0009943582,0.00005255421,0.000024434567,0.000002719047,0.0024600476,0.00004216655,0.00042938703,0.5453004,0.0010729992,0.4495368],"study_design_scores_gemma":[0.00027348654,0.00040414528,0.014529791,0.00007856966,0.000005750718,0.000014764588,0.000018653767,0.9783263,0.0034073484,0.0019502804,0.0008164098,0.00017449395],"about_ca_topic_score_codex":0.000004322744,"about_ca_topic_score_gemma":0.0000027315914,"teacher_disagreement_score":0.9782841,"about_ca_system_score_codex":0.00000915648,"about_ca_system_score_gemma":0.000014887906,"threshold_uncertainty_score":0.51118577},"labels":[],"label_agreement":null},{"id":"W2061037862","doi":"10.1002/cav.83","title":"Modeling and simulating the deformation of human skeletal muscle based on anatomy and physiology","year":2005,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Muscle activation and electromyography studies","field":"Engineering","cited_by":19,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Waterloo; University of Calgary","funders":"","keywords":"Computer science; Finite element method; Deformation (meteorology); Skeletal muscle; Contraction (grammar); Anatomy; Muscle contraction; Human anatomy; Biological system; Materials science; Physics; Biology","score_opus":0.011298731077463755,"score_gpt":0.23951166184881467,"score_spread":0.2282129307713509,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2061037862","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9579202,0.00007469554,0.04149572,0.00013264746,0.000020635469,0.00007374389,8.358163e-7,0.00005193099,0.00022961386],"genre_scores_gemma":[0.9991311,0.000018252535,0.00061509653,0.00016288731,0.00005594573,0.0000034184047,0.0000056947447,0.000005869053,0.0000017749014],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9996279,0.000013995059,0.00014198774,0.00008039531,0.000057214365,0.00007849389],"domain_scores_gemma":[0.999839,0.000041740997,0.000023668006,0.000053847536,0.000021545564,0.000020180332],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00007355893,0.00007869748,0.00009370195,0.000088017776,0.00013779872,0.000023065557,0.00002533448,0.00002333143,0.00000404242],"category_scores_gemma":[0.000002308613,0.00006190071,0.000016514214,0.00008695222,0.000031970518,0.00012681891,0.00001732805,0.00006526913,1.8189449e-7],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000007775694,0.000025327352,0.00029394063,0.00008070192,0.000032059277,5.8621968e-8,0.0018012244,0.54872817,0.00753249,0.0052627935,0.00009157263,0.43614388],"study_design_scores_gemma":[0.00026259082,0.00007417477,0.046897203,0.000016251252,0.0000046353593,3.5080407e-7,0.00007008377,0.95227003,0.00013703597,0.00006665644,0.00013726365,0.00006374075],"about_ca_topic_score_codex":0.0000026845405,"about_ca_topic_score_gemma":0.000006740578,"teacher_disagreement_score":0.43608016,"about_ca_system_score_codex":0.0000070563697,"about_ca_system_score_gemma":0.0000012872189,"threshold_uncertainty_score":0.25242376},"labels":[],"label_agreement":null},{"id":"W2114477671","doi":"10.1002/cav.1600","title":"A model for social spatial behavior in virtual characters","year":2014,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":3,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Simon Fraser University","funders":"Universität Zürich; Mitacs; Simon Fraser University; Universitat Pompeu Fabra","keywords":"Computer science; Representation (politics); Key (lock); Function (biology); Human–computer interaction; Scale (ratio); Social dynamics; Dynamics (music); Artificial intelligence; Test (biology); Computer security; Psychology","score_opus":0.02000430880615417,"score_gpt":0.25272620729214557,"score_spread":0.2327218984859914,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2114477671","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.3307792,0.0000023994824,0.66862303,0.000063833046,0.00015547148,0.0001288825,0.000007429819,0.000091257294,0.00014849112],"genre_scores_gemma":[0.99764234,0.0000033555568,0.0016233143,0.0002513767,0.0001961594,0.000046617377,0.000060703584,0.000019156098,0.00015699184],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9994372,0.000015907475,0.00019770839,0.00012723313,0.00008433192,0.0001376208],"domain_scores_gemma":[0.9998169,0.000034430774,0.000023925295,0.000055251727,0.00002540161,0.000044085315],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000119131015,0.00011020612,0.00013317869,0.0001120569,0.000062339794,0.00006017125,0.000060727547,0.0000649805,0.000008003379],"category_scores_gemma":[0.0000047719836,0.00012245405,0.000038203474,0.000071657225,0.00001913679,0.00013978012,0.00001986837,0.000082623796,0.0000081447715],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00008818603,0.0001455687,0.0011916724,0.00007575687,0.000026060416,8.9665906e-7,0.0054243985,0.14176475,0.0035935652,0.10599703,0.0020651678,0.73962694],"study_design_scores_gemma":[0.0006599076,0.00007379389,0.02800705,0.0000070764463,0.0000075793077,7.4856194e-7,0.000020082278,0.97062016,0.000020673424,0.0001332241,0.00030834635,0.0001413658],"about_ca_topic_score_codex":0.0000015021346,"about_ca_topic_score_gemma":0.00008309282,"teacher_disagreement_score":0.8288554,"about_ca_system_score_codex":0.000033247303,"about_ca_system_score_gemma":0.0000072361104,"threshold_uncertainty_score":0.49935314},"labels":[],"label_agreement":null},{"id":"W2120993706","doi":"10.1002/cav.1631","title":"Perceptual validity in animation of human motion","year":2015,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":11,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Simon Fraser University; Carleton University","funders":"Isfahan University of Technology; LG Display","keywords":"Computer science; Animation; Parallels; Perception; Motion (physics); Character animation; Context (archaeology); Set (abstract data type); Motion capture; Computer animation; Artificial intelligence; Human motion; Human–computer interaction; Computer vision; Computer graphics (images); Psychology","score_opus":0.05853456327586035,"score_gpt":0.2728215236771729,"score_spread":0.21428696040131254,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2120993706","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.88999456,0.000019656682,0.107302174,0.00002829736,0.00014989944,0.000106523636,0.0000029721043,0.00013436188,0.0022615818],"genre_scores_gemma":[0.9986588,0.000007134177,0.001057014,0.00002914208,0.000100609934,0.000004067248,0.00005078054,0.000011785517,0.00008068668],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99926436,0.000056803136,0.00030392592,0.00011896242,0.00015498656,0.00010097862],"domain_scores_gemma":[0.9997287,0.000015917549,0.000043860648,0.000081838065,0.000060770944,0.000068916735],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00026410117,0.00010437297,0.00014726866,0.00020950208,0.00003483894,0.000039798993,0.000055510583,0.000056671288,0.000066277535],"category_scores_gemma":[0.000009695827,0.00011328538,0.000025371777,0.00017836293,0.000030265572,0.00033094783,0.000022378299,0.00008824804,0.000028686605],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00011550584,0.0010029433,0.04194598,0.0009497678,0.00009076019,0.000011086446,0.06830713,0.11058745,0.112267144,0.2507688,0.030725887,0.38322753],"study_design_scores_gemma":[0.0012030824,0.00034306612,0.25655657,0.00008758947,0.000008416879,0.000004718259,0.00048921624,0.73846,0.0011056513,0.00092231284,0.0005738341,0.00024553997],"about_ca_topic_score_codex":0.000005745601,"about_ca_topic_score_gemma":0.000029334336,"teacher_disagreement_score":0.6278726,"about_ca_system_score_codex":0.000058247435,"about_ca_system_score_gemma":0.0000061922196,"threshold_uncertainty_score":0.46196437},"labels":[],"label_agreement":null},{"id":"W2132502142","doi":"10.1002/cav.152","title":"Facial shape and 3D skin","year":2006,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Face recognition and analysis","field":"Computer Science","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Ottawa","funders":"","keywords":"Polygon mesh; Computer science; Displacement mapping; Face (sociological concept); Exaggeration; Artificial intelligence; Subdivision surface; Computer vision; Subdivision; Resolution (logic); Computer graphics (images); Texture mapping","score_opus":0.010067499605147062,"score_gpt":0.22683128776578876,"score_spread":0.2167637881606417,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2132502142","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.11738788,0.0001172986,0.8790173,0.00091892947,0.00015523256,0.0000776867,0.0000035707633,0.00016696808,0.0021551314],"genre_scores_gemma":[0.9718399,0.000027690878,0.026293185,0.0007993177,0.00018686426,0.0000037540033,0.000014228341,0.0000052894284,0.00082973705],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9992394,0.00003954597,0.00017619196,0.00026979088,0.00013969139,0.00013537884],"domain_scores_gemma":[0.9996945,0.00003747346,0.00004744515,0.00010886523,0.000043536234,0.00006812927],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000106743224,0.00010985025,0.00013137121,0.00014944805,0.00015019868,0.0003358334,0.00012918717,0.0000383076,0.00006124855],"category_scores_gemma":[0.0000028168815,0.0001025656,0.00003635141,0.00026231745,0.000042240772,0.0003770775,0.00013549278,0.00006413317,0.000054427812],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000031751665,0.00005162118,0.0006153125,0.000009447769,0.0000131403995,0.0000037355787,0.00028971423,0.00007762577,0.0003564531,0.045519356,0.003633919,0.9494265],"study_design_scores_gemma":[0.0004315275,0.000081468344,0.029374242,0.000014584647,0.000008759533,0.000015609981,0.000015186409,0.9533376,0.00017067583,0.0011426414,0.015206479,0.00020123161],"about_ca_topic_score_codex":0.0000132018295,"about_ca_topic_score_gemma":0.000021668997,"teacher_disagreement_score":0.95325994,"about_ca_system_score_codex":0.000009109772,"about_ca_system_score_gemma":0.0000096034755,"threshold_uncertainty_score":0.41825038},"labels":[],"label_agreement":null},{"id":"W2161096037","doi":"10.1002/cav.88","title":"Interactive venation‐based leaf shape modeling","year":2005,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":43,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Computer science; Representation (politics); Lamina; Polygon mesh; Topological skeleton; Surface (topology); Interpolation (computer graphics); Skeleton (computer programming); Tree (set theory); Biological system; Triangle mesh; Artificial intelligence; Computer vision; Geometry; Computer graphics (images); Anatomy; Biology; Mathematics; Image (mathematics); Segmentation; Mathematical analysis; Active shape model","score_opus":0.02441262318166891,"score_gpt":0.29660765156852215,"score_spread":0.2721950283868532,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2161096037","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.012359541,0.000051382583,0.98534054,0.001057667,0.00018953704,0.00013889698,0.0000014156644,0.0004894088,0.0003716028],"genre_scores_gemma":[0.89891493,0.000015204965,0.098658085,0.0021266895,0.00019296631,0.000012403527,0.000012943961,0.000010599709,0.000056161727],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9988296,0.00006723606,0.00030851003,0.00038779218,0.00023322845,0.00017362183],"domain_scores_gemma":[0.9992844,0.000074446565,0.00009500785,0.00026800574,0.00018183353,0.0000963337],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00022843316,0.00016730689,0.0001564152,0.00038157447,0.00019035766,0.00044039058,0.00039985753,0.00005508991,0.00002952704],"category_scores_gemma":[0.000008400076,0.00016944465,0.00006248543,0.00046284072,0.000026405134,0.00096109405,0.00024597737,0.00013137353,0.000021986601],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00000893824,0.000121603676,0.00008817987,0.000011085631,0.000015557755,0.0000014211511,0.0011040156,0.007202908,0.00009365463,0.58425355,0.0016846003,0.4054145],"study_design_scores_gemma":[0.00032585236,0.0001426351,0.00041640326,0.000041143754,0.0000033156928,0.000004953909,0.000008020498,0.9921483,0.00037988464,0.0014673626,0.0048587495,0.00020342377],"about_ca_topic_score_codex":0.0000032290188,"about_ca_topic_score_gemma":0.000005220008,"teacher_disagreement_score":0.98494536,"about_ca_system_score_codex":0.000040982773,"about_ca_system_score_gemma":0.00003429739,"threshold_uncertainty_score":0.69097525},"labels":[],"label_agreement":null},{"id":"W2162798888","doi":"10.1002/cav.140","title":"Facial actions as visual cues for personality","year":2006,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evolutionary Psychology and Human Behavior","field":"Psychology","cited_by":47,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Intertek (Canada)","funders":"","keywords":"Facial expression; Personality; Cognitive psychology; Psychology; Personality psychology; Dominance (genetics); Social psychology; Communication","score_opus":0.048765255065187266,"score_gpt":0.3800476802931854,"score_spread":0.33128242522799817,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2162798888","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9240217,0.00009198096,0.058620997,0.0005847053,0.0012170024,0.00027484458,0.000038711314,0.0001447031,0.015005346],"genre_scores_gemma":[0.9830285,0.0000014040882,0.0008088073,0.0005309562,0.0009201417,0.00006128015,0.00012658507,0.000010886063,0.014511461],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"observational","domain_scores_codex":[0.9992081,0.000063822765,0.00019691979,0.0002789278,0.0000773253,0.00017491844],"domain_scores_gemma":[0.9996826,0.00007584301,0.00005737047,0.000083178114,0.00005314773,0.00004788372],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00012042623,0.00011693134,0.0001254258,0.00009926995,0.0003475627,0.000041271956,0.00006151664,0.000103621795,0.0016089915],"category_scores_gemma":[0.000002574495,0.000121236044,0.00007029736,0.0000755103,0.000116829724,0.00012460974,0.00002099161,0.00010350804,0.000256434],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0003899253,0.0010224049,0.024819018,0.000013812128,0.00006560002,0.000005444334,0.0021909059,0.000011492918,0.00065603096,0.7406461,0.16961862,0.060560632],"study_design_scores_gemma":[0.0011250285,0.0005388817,0.9087893,0.0000066413013,0.000033420347,0.000034608503,0.00018934858,0.00078519154,0.000014273631,0.00279693,0.08549185,0.00019457005],"about_ca_topic_score_codex":0.000038779664,"about_ca_topic_score_gemma":0.000069008755,"teacher_disagreement_score":0.88397026,"about_ca_system_score_codex":0.000020801468,"about_ca_system_score_gemma":0.000011427135,"threshold_uncertainty_score":0.9993037},"labels":[],"label_agreement":null},{"id":"W2346135981","doi":"10.1002/cav.1709","title":"Density‐enhanced perceptual mosaic on GPU","year":2016,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Advanced Image and Video Retrieval Techniques","field":"Computer Science","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"","funders":"University of British Columbia; Hong Kong Institute of Education; Chinese University of Hong Kong; University of Hong Kong; University of Alberta","keywords":"Computer science; Artificial intelligence; Computer vision; Salience (neuroscience); Brightness; Perception; Mosaic; Computer graphics (images); Graphics processing unit; Segmentation; Graphics; HSL and HSV; Optics","score_opus":0.015382783722174245,"score_gpt":0.26620673034133785,"score_spread":0.25082394661916363,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2346135981","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.029559221,0.000024777602,0.96803254,0.0008010757,0.00020477515,0.00013206275,0.0000023846546,0.0004516587,0.00079151004],"genre_scores_gemma":[0.9440359,0.00007827712,0.05283754,0.0016650563,0.00016440391,0.000008192729,0.00000273255,0.000011552921,0.0011963716],"study_design_codex":"design_other","study_design_gemma":"bench_or_experimental","domain_scores_codex":[0.9988126,0.0000621216,0.00021888522,0.00044352398,0.00023164767,0.0002312079],"domain_scores_gemma":[0.9992094,0.00015196615,0.00007233281,0.00035775953,0.000092109774,0.0001164262],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00014567868,0.00018006009,0.00017870119,0.00014641431,0.0001483245,0.00014208206,0.0003510413,0.000058432848,0.000036377503],"category_scores_gemma":[0.000028304126,0.00012551984,0.000052494514,0.0002607721,0.00007649968,0.0008051837,0.00024719833,0.000094094015,0.00016563153],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000020164909,0.000041808118,0.00004561266,0.000004199277,0.000006899721,0.0000048026423,0.00033592182,0.0000028776824,0.01531545,0.08164246,0.0041564647,0.8984233],"study_design_scores_gemma":[0.0062082103,0.008849922,0.06273698,0.0010826725,0.00003775485,0.00015896352,0.00013790115,0.06553377,0.68728685,0.050699927,0.113939375,0.0033276777],"about_ca_topic_score_codex":0.0000010344404,"about_ca_topic_score_gemma":0.0000014172015,"teacher_disagreement_score":0.915195,"about_ca_system_score_codex":0.00004392737,"about_ca_system_score_gemma":0.000017943235,"threshold_uncertainty_score":0.51185507},"labels":[],"label_agreement":null},{"id":"W2369796141","doi":"10.1002/cav.1710","title":"ACCLMesh: curvature‐based navigation mesh generation","year":2016,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Robotic Path Planning Algorithms","field":"Computer Science","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"York University; University of British Columbia","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Polygon mesh; Computer science; Curvature; Navigation system; Computer vision; Artificial intelligence; Computer graphics (images); Geometry; Mathematics","score_opus":0.028992687368685755,"score_gpt":0.2661105117011151,"score_spread":0.23711782433242934,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2369796141","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.0112230275,0.00003915898,0.9853952,0.0020230636,0.0007390853,0.00013052153,0.0000034120094,0.00027337883,0.00017315416],"genre_scores_gemma":[0.71530104,0.0000052287314,0.28291485,0.00094891625,0.00042024688,0.0000123588825,0.000028997909,0.000010698004,0.00035764347],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9987563,0.000106541804,0.0002530879,0.00040599273,0.00027709172,0.00020100828],"domain_scores_gemma":[0.99923545,0.00012029077,0.00011140578,0.00031654557,0.000108229724,0.00010807396],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00029538875,0.00016061906,0.000143914,0.00014027338,0.0001656932,0.00025004303,0.00030998111,0.00007645109,0.000013337208],"category_scores_gemma":[0.00001983114,0.00011908595,0.000039067432,0.0002932327,0.000040206633,0.0008154956,0.00011213566,0.00008244707,0.00007773228],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000011590004,0.00009415849,0.0011061103,0.000019247827,0.000030443762,0.000016715754,0.0007865066,0.0016728445,0.017681729,0.12125912,0.018210547,0.839111],"study_design_scores_gemma":[0.0006344256,0.00016767415,0.008718297,0.00008283428,0.0000055400146,0.000015435891,0.0000021731703,0.9855606,0.0020650495,0.00041207607,0.0021130142,0.00022286976],"about_ca_topic_score_codex":0.0000019314853,"about_ca_topic_score_gemma":6.722555e-7,"teacher_disagreement_score":0.9838878,"about_ca_system_score_codex":0.000045859586,"about_ca_system_score_gemma":0.000042903986,"threshold_uncertainty_score":0.4856184},"labels":[],"label_agreement":null},{"id":"W2465249022","doi":"10.1002/cav.1726","title":"Anticipatory balance control and dimension reduction","year":2016,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":3,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of British Columbia; McGill University","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Motion (physics); Character (mathematics); Balance (ability); Object (grammar); Dimension (graph theory); Computation; Parameterized complexity; Reduction (mathematics); Task (project management); Control (management); Artificial intelligence; Credence; Human–computer interaction; Algorithm; Machine learning; Mathematics; Geometry","score_opus":0.009459489473859705,"score_gpt":0.2149506847947096,"score_spread":0.2054911953208499,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2465249022","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.7255769,0.000103505015,0.2731704,0.0002239765,0.00029297234,0.00008804709,0.000003249155,0.00023071936,0.0003102387],"genre_scores_gemma":[0.998977,0.00008889096,0.00051987637,0.000090843576,0.0001517611,0.000003739636,0.000002911014,0.000010139758,0.0001548503],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995601,0.000023996117,0.00013478585,0.00011976453,0.000069122776,0.00009223027],"domain_scores_gemma":[0.9998136,0.000022698465,0.000021345702,0.000060803228,0.000023898334,0.000057662055],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00008586998,0.00008574732,0.000093392264,0.000071989234,0.00006523989,0.000038917264,0.000022823187,0.000035078487,0.000041116768],"category_scores_gemma":[0.0000035563762,0.000066580404,0.0000137426305,0.000048711434,0.000034860215,0.00023640982,0.000011502293,0.000038359747,0.00003657965],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000042848413,0.000047155707,0.0025529189,0.00010150511,0.000049638027,0.0000025652953,0.0012419232,0.00056461786,0.44325966,0.032084923,0.012578447,0.5074738],"study_design_scores_gemma":[0.0032719409,0.00029287246,0.35033065,0.0002968299,0.000027838976,0.000044087854,0.00006320766,0.6321058,0.002953875,0.0006144924,0.009489271,0.00050911255],"about_ca_topic_score_codex":3.3015695e-7,"about_ca_topic_score_gemma":5.462679e-7,"teacher_disagreement_score":0.6315412,"about_ca_system_score_codex":0.000017769886,"about_ca_system_score_gemma":0.0000022951062,"threshold_uncertainty_score":0.271507},"labels":[],"label_agreement":null},{"id":"W2599226259","doi":"10.1002/cav.1749","title":"CODE: Crowd‐optimized design of environments","year":2017,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":22,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of New Brunswick; University of British Columbia; York University","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Modular design; Code (set theory); Crowd simulation; Aggregate (composite); Design flow; Human–computer interaction; Embedded system; Programming language; Crowds","score_opus":0.02164110309028684,"score_gpt":0.2448238321768636,"score_spread":0.22318272908657677,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2599226259","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.028798688,0.000035384077,0.96974194,0.000045642108,0.00017495306,0.00009481446,0.000005518105,0.000055450415,0.001047625],"genre_scores_gemma":[0.97530127,0.000087986904,0.024012778,0.000053095482,0.00004078647,0.0000043027,0.000008601629,0.000012920688,0.0004782384],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995556,0.00001743229,0.00016358704,0.000090139816,0.00009192011,0.000081321676],"domain_scores_gemma":[0.99966973,0.000029034554,0.000055518434,0.00019087302,0.000010507508,0.000044350843],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00010716107,0.0000862785,0.0001208547,0.0000443754,0.000108657674,0.00007888479,0.00012128264,0.000039774,0.00005945271],"category_scores_gemma":[0.000006837045,0.000088092456,0.000022921027,0.000020554948,0.000050560888,0.00017762747,0.000042761432,0.00005240646,0.000022285545],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000098162025,0.00012613129,0.0014303998,0.00010424064,0.00016759834,0.0000046496357,0.0016857648,0.7748044,0.019523468,0.019368393,0.008110412,0.17457636],"study_design_scores_gemma":[0.00059886085,0.000045508918,0.015314597,0.000016668966,0.00000846759,0.0000013408653,0.000010194142,0.9821499,0.0006359695,0.000106677726,0.0010128397,0.00009896088],"about_ca_topic_score_codex":7.271227e-7,"about_ca_topic_score_gemma":0.0000010476233,"teacher_disagreement_score":0.9465026,"about_ca_system_score_codex":0.000013575312,"about_ca_system_score_gemma":0.000003817295,"threshold_uncertainty_score":0.3592306},"labels":[],"label_agreement":null},{"id":"W2607340821","doi":"10.1002/cav.1755","title":"High‐fidelity iridal light transport simulations at interactive rates","year":2017,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Rendering (computer graphics); Computer science; Fidelity; High fidelity; Visualization; Artificial intelligence; Telecommunications","score_opus":0.020960145779493247,"score_gpt":0.31531277251693307,"score_spread":0.29435262673743984,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2607340821","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.12681338,0.000020749672,0.87087774,0.0010023254,0.0005065559,0.00018457483,0.000010808111,0.00029577987,0.0002880813],"genre_scores_gemma":[0.9830824,0.000022182478,0.015854942,0.00051629957,0.0001743575,0.000009006974,0.00003156627,0.0000116863475,0.00029753204],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9986222,0.00006633025,0.00037772136,0.00049859995,0.0002326385,0.00020254169],"domain_scores_gemma":[0.9986077,0.00009314664,0.00026139253,0.00069657323,0.00020884255,0.00013233934],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00021491648,0.00021368392,0.00024189983,0.00020455716,0.0009949118,0.0007080682,0.0007425775,0.00007422351,0.00004102182],"category_scores_gemma":[0.000015273179,0.00020511232,0.00008319744,0.00016719954,0.00008363655,0.0013601625,0.0005567235,0.00013486254,0.000016265296],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00003203692,0.00017379712,0.009525857,0.000024777804,0.000060652892,0.000010901573,0.0020526766,0.00024603633,0.0008156135,0.93059623,0.0038607626,0.05260067],"study_design_scores_gemma":[0.00060436217,0.00024063895,0.20987812,0.000060047496,0.0000116698375,0.000010800556,0.0000066472508,0.76941717,0.0034169748,0.007199067,0.008772145,0.000382344],"about_ca_topic_score_codex":0.00003448045,"about_ca_topic_score_gemma":0.00007601554,"teacher_disagreement_score":0.9233971,"about_ca_system_score_codex":0.00004326985,"about_ca_system_score_gemma":0.000027101152,"threshold_uncertainty_score":0.83642375},"labels":[],"label_agreement":null},{"id":"W2618304992","doi":"10.1002/cav.1783","title":"On density–flow relationships during crowd evacuation","year":2017,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":13,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of British Columbia; York University","funders":"","keywords":"Crowds; Computer science; Generality; Crowd simulation; Pedestrian; Relation (database); Variety (cybernetics); Data mining; Synthetic data; Machine learning; Artificial intelligence; Computer security; Transport engineering","score_opus":0.019031331932889327,"score_gpt":0.23894411851412387,"score_spread":0.21991278658123453,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2618304992","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.79874897,0.00001557507,0.19671753,0.00020755183,0.00039286792,0.00010796667,0.0000037800958,0.00024793588,0.0035578131],"genre_scores_gemma":[0.9967957,0.000019008556,0.0023607379,0.00007808627,0.00014404417,0.000005934863,0.000025342848,0.000018420395,0.0005526975],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99937385,0.000029137362,0.00017948366,0.00015332659,0.00014317584,0.000121048426],"domain_scores_gemma":[0.999501,0.00005916655,0.000053922136,0.0002661287,0.000047106332,0.00007268557],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0001550115,0.00012470016,0.000106987645,0.00010824121,0.00063247303,0.00030748648,0.00011145918,0.00006912693,0.000043510343],"category_scores_gemma":[0.00004421418,0.00013302485,0.000031659332,0.000051163144,0.000032583062,0.00036334823,0.0000414651,0.00017511741,0.000119390155],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00013929728,0.00016202328,0.021857938,0.00025038203,0.00017990664,0.000019935225,0.0044394885,0.42738742,0.005644152,0.34198692,0.010409775,0.18752277],"study_design_scores_gemma":[0.00034563185,0.000026993719,0.29971743,0.000030320656,0.000006537599,0.0000037689983,0.000013721139,0.69865614,0.00018932254,0.0007173894,0.00016752737,0.00012525063],"about_ca_topic_score_codex":0.0000010804465,"about_ca_topic_score_gemma":0.00002672848,"teacher_disagreement_score":0.34126952,"about_ca_system_score_codex":0.00004587453,"about_ca_system_score_gemma":0.0000059790013,"threshold_uncertainty_score":0.5424596},"labels":[],"label_agreement":null},{"id":"W2805093657","doi":"10.1002/cav.1795","title":"Limbless movement simulation with a particle‐based system","year":2017,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Hôpital du Saint-Sacrement","funders":"","keywords":"Computer science; Movement (music); Constraint (computer-aided design); Process (computing); Simulation; Dynamics (music); Particle system; Position (finance); Motion (physics); Particle (ecology); Computer graphics (images); Computer vision; Mechanical engineering; Physics; Acoustics; Engineering; Geology","score_opus":0.019808050067870703,"score_gpt":0.24240813050848742,"score_spread":0.22260008044061672,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2805093657","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.39201492,0.000010004381,0.6059894,0.00006979734,0.00009683983,0.00012643448,0.0000020666273,0.00026567114,0.0014248815],"genre_scores_gemma":[0.9983836,0.0000014390217,0.0012961592,0.00009976556,0.00010191407,0.000009436893,0.000009051449,0.00001361419,0.00008503434],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995007,0.000015441316,0.00014410053,0.00011583743,0.00012036145,0.00010359667],"domain_scores_gemma":[0.9996579,0.000018259674,0.00005098739,0.00017196253,0.000039792565,0.000061096485],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000085900014,0.00009975302,0.00009805956,0.000043747135,0.00025715315,0.00029916552,0.0000723071,0.000027851034,0.000023683388],"category_scores_gemma":[0.0000023703979,0.000088838984,0.000018039793,0.000034781006,0.000024938196,0.00026870705,0.000017278484,0.0000481185,0.00003319851],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000044192082,0.000058550453,0.002892042,0.00026951593,0.000042615953,0.000005670922,0.00062997546,0.8772544,0.0015866758,0.04690768,0.00040069627,0.06990797],"study_design_scores_gemma":[0.000572229,0.00008982978,0.05086224,0.00009782509,0.000007995588,6.2716884e-7,0.000045141023,0.9473284,0.0004527288,0.000012214389,0.00041893966,0.00011184011],"about_ca_topic_score_codex":0.0000017580558,"about_ca_topic_score_gemma":0.000010884061,"teacher_disagreement_score":0.60636866,"about_ca_system_score_codex":0.00003676482,"about_ca_system_score_gemma":0.000004831233,"threshold_uncertainty_score":0.3622749},"labels":[],"label_agreement":null},{"id":"W2964370931","doi":"10.1002/cav.1898","title":"Coupling agent motivations and spatial behaviors for authoring multiagent narratives","year":2019,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":10,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University Health Network; Toronto Rehabilitation Institute; York University","funders":"Natural Sciences and Engineering Research Council of Canada; Defense Advanced Research Projects Agency; National Science Foundation","keywords":"Computer science; Narrative; Human–computer interaction; Resource (disambiguation); Task (project management); Multi-agent system; Coupling (piping); Artificial intelligence; Systems engineering","score_opus":0.015525113970091294,"score_gpt":0.25641574046542864,"score_spread":0.24089062649533735,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2964370931","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.5362565,0.0000276422,0.4631043,0.000039925137,0.00023558598,0.00018226737,0.00000561462,0.00008254373,0.000065582055],"genre_scores_gemma":[0.99257934,0.000017087556,0.0069970386,0.000044347133,0.00007919401,0.000020897118,0.00004061188,0.00001659996,0.0002049115],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9994982,0.000006806103,0.00017103404,0.00014155381,0.00007572916,0.000106692125],"domain_scores_gemma":[0.9997624,0.0000474261,0.000026316631,0.00006837557,0.000037665788,0.00005778356],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000085681946,0.00010674573,0.00010792783,0.00008184289,0.0000990952,0.00008245178,0.000036615922,0.000040457744,0.00003250943],"category_scores_gemma":[0.000003858008,0.00011152602,0.000024944708,0.00006445675,0.000015799462,0.00014106359,0.000026408681,0.00006437387,0.000008019636],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000061605846,0.00018214797,0.042362,0.0004991629,0.00018659365,0.0000019398287,0.026471205,0.68473536,0.039231904,0.05158904,0.001873289,0.15280578],"study_design_scores_gemma":[0.00041611854,0.000064478896,0.052241456,0.000028044045,0.0000075384655,0.0000010872698,0.00026097294,0.9457916,0.00017118774,0.000044935194,0.0008435332,0.0001290497],"about_ca_topic_score_codex":0.0000020068583,"about_ca_topic_score_gemma":0.000014790959,"teacher_disagreement_score":0.4563228,"about_ca_system_score_codex":0.000026027174,"about_ca_system_score_gemma":0.0000053792733,"threshold_uncertainty_score":0.45478988},"labels":[],"label_agreement":null},{"id":"W3034328836","doi":"10.1002/cav.1929","title":"Real‐time visual and physical cutting of a meshless model deformed on a background grid","year":2020,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"3D Shape Modeling and Analysis","field":"Engineering","cited_by":8,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Polytechnique Montréal","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Computation; Grid; Finite element method; Computational science; Flexibility (engineering); Mesh generation; Polygon mesh; Interactivity; Topology (electrical circuits); Computer graphics (images); Simulation; Algorithm; Geometry; Structural engineering; Mathematics","score_opus":0.019685450509372253,"score_gpt":0.25247092273700017,"score_spread":0.2327854722276279,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3034328836","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.80684346,0.000013631892,0.19252694,0.00007476236,0.000017747912,0.000036828413,0.000005491709,0.00010168149,0.0003794508],"genre_scores_gemma":[0.99736637,0.000025414867,0.0022764292,0.00010551775,0.00017002533,0.0000019840302,0.000014499158,0.000014878163,0.00002488464],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99945056,0.000014538853,0.00016751744,0.00015174421,0.00011177156,0.000103867],"domain_scores_gemma":[0.9997691,0.000041085008,0.000028268245,0.0000522577,0.000023883853,0.00008542756],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00005113643,0.000117067764,0.00021692195,0.00005901072,0.000045419816,0.000041309613,0.000046409572,0.00003038239,0.000004895379],"category_scores_gemma":[0.000003119683,0.00010735596,0.000044102955,0.00013147139,0.000022090466,0.0001011154,0.00003844629,0.00008259155,0.000009000852],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000055261346,0.0000815333,0.0000866205,0.00021185433,0.00013611745,0.000002238436,0.0065123774,0.90651023,0.017525125,0.0024553554,0.0009933906,0.06542987],"study_design_scores_gemma":[0.00025280463,0.00012683448,0.00019377143,0.00003789163,0.000024105724,7.87745e-7,0.00006416276,0.99870604,0.00041223038,0.000058203506,0.000011510693,0.000111628455],"about_ca_topic_score_codex":0.0000021687197,"about_ca_topic_score_gemma":5.284412e-7,"teacher_disagreement_score":0.19052291,"about_ca_system_score_codex":0.000010595809,"about_ca_system_score_gemma":0.000005821106,"threshold_uncertainty_score":0.4377849},"labels":[],"label_agreement":null},{"id":"W3129677245","doi":"10.1002/cav.1990","title":"Simulation‐as‐a‐Service: Analyzing Crowd Movements in Virtual Environments","year":2021,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":8,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Victoria; York University","funders":"National Science Foundation","keywords":"Computer science; Usability; Human–computer interaction; Workflow; Analytics; Crowd simulation; Upload; Service (business); Virtual machine; Software; Bridge (graph theory); Crowd psychology; Intuition; Software engineering; Crowds; Data science; World Wide Web; Artificial intelligence; Database","score_opus":0.010632728638376474,"score_gpt":0.24567368004803175,"score_spread":0.23504095140965528,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3129677245","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.59218246,0.0000869221,0.40642506,0.00008868624,0.00022383784,0.0000877294,0.0000056097388,0.000093810144,0.000805882],"genre_scores_gemma":[0.99728066,0.00004979372,0.0008288803,0.00080286706,0.00006817293,0.000005813368,0.00009119025,0.000020683394,0.00085196464],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9991346,0.000034971526,0.0002955191,0.00020186995,0.00017075778,0.00016226602],"domain_scores_gemma":[0.9996554,0.00007012034,0.000030150413,0.00014016191,0.000027115584,0.00007704741],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00009500724,0.00014564331,0.00014768618,0.00013281756,0.000065794404,0.00010326564,0.00007421115,0.00006442712,0.00021538282],"category_scores_gemma":[0.000010905037,0.00017250571,0.000029644518,0.00033723062,0.000013310941,0.0002700714,0.00006915036,0.00012122069,0.000107251035],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000059982317,0.00004737491,0.0021190357,0.00001785462,0.000026842321,0.0000087065155,0.00092068646,0.97308236,0.002211258,0.003504641,0.000062616244,0.017992647],"study_design_scores_gemma":[0.00060692517,0.000028986688,0.027764533,0.00003228827,0.000004904996,0.000001974001,0.00014997169,0.9684565,0.00019208269,0.00015586056,0.002429093,0.00017689717],"about_ca_topic_score_codex":0.0000025146708,"about_ca_topic_score_gemma":0.00004583127,"teacher_disagreement_score":0.40559617,"about_ca_system_score_codex":0.00007172642,"about_ca_system_score_gemma":0.00001270292,"threshold_uncertainty_score":0.70345783},"labels":[],"label_agreement":null},{"id":"W3164135934","doi":"10.1002/cav.2007","title":"Single‐view procedural braided hair modeling through braid unit identification","year":2021,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":5,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"École de Technologie Supérieure; University of Ottawa","funders":"","keywords":"Braid; Computer science; Silhouette; Convolutional neural network; Artificial intelligence; Computer vision; Pattern recognition (psychology); Materials science","score_opus":0.050871854692466974,"score_gpt":0.3082002954742549,"score_spread":0.25732844078178796,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3164135934","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.009758813,0.00029522547,0.98698384,0.0012102644,0.00036174344,0.00018067085,0.000002221164,0.0005925357,0.0006147194],"genre_scores_gemma":[0.9287567,0.00014420085,0.0679255,0.0026428855,0.00015830551,0.000017436962,0.000057119483,0.000018704874,0.00027915498],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9981799,0.00013262322,0.0005316575,0.00060577,0.00031610823,0.00023390283],"domain_scores_gemma":[0.9988026,0.00006370628,0.00014758862,0.00045988947,0.0004284728,0.000097764656],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00025457528,0.000218294,0.00023839834,0.00017531916,0.0002893665,0.0009672896,0.0004393161,0.000081027676,0.00001592308],"category_scores_gemma":[0.00002388146,0.00023013407,0.00008372167,0.0010250867,0.00004044108,0.0013892876,0.00044784526,0.00013976873,0.000015015942],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000030627214,0.00013060747,0.00008554708,0.00005604065,0.000020411253,0.0000054897464,0.0012877627,0.00033857278,0.0016729751,0.9375247,0.0010208177,0.057854064],"study_design_scores_gemma":[0.00029247213,0.000114693044,0.00064507424,0.00010968498,0.000008015952,0.00004748485,0.000030136063,0.97049487,0.0045378194,0.017900797,0.0055173365,0.00030159715],"about_ca_topic_score_codex":0.000004737861,"about_ca_topic_score_gemma":0.000012250806,"teacher_disagreement_score":0.9701563,"about_ca_system_score_codex":0.000020636082,"about_ca_system_score_gemma":0.00007622583,"threshold_uncertainty_score":0.9384595},"labels":[],"label_agreement":null},{"id":"W3169712002","doi":"10.1002/cav.2028","title":"Local control editing paradigms for part‐based 3D face morphable models","year":2021,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Face recognition and analysis","field":"Computer Science","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"École de Technologie Supérieure; Concordia University; Ubisoft (Canada)","funders":"","keywords":"Computer science; Set (abstract data type); Face (sociological concept); Workflow; Construct (python library); Artificial intelligence; Database; Programming language","score_opus":0.024607795766766333,"score_gpt":0.24739767247456892,"score_spread":0.2227898767078026,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3169712002","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.0006544556,0.00012743215,0.9961776,0.0019537911,0.0002909614,0.00014366159,0.000026922231,0.00013636192,0.00048879033],"genre_scores_gemma":[0.9224053,0.000013221747,0.07312251,0.003587362,0.0002242848,0.00003716601,0.00007773686,0.000011243384,0.00052116666],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99875313,0.00008528248,0.0002877552,0.00041767754,0.00020292765,0.00025321907],"domain_scores_gemma":[0.99916327,0.0001965579,0.000092150876,0.00021703051,0.0001913017,0.00013970918],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00023250544,0.0001556035,0.00024757595,0.00010249552,0.00022808556,0.0003838451,0.00019080973,0.00005673368,0.000052358937],"category_scores_gemma":[0.000015002833,0.00015484932,0.00011441323,0.00033787068,0.00004179802,0.0005786924,0.00007201199,0.0000884947,0.000024647483],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00003138715,0.000297853,0.00007826026,0.000097162934,0.00015309444,0.000023363857,0.0006418088,0.310833,0.0005616715,0.16826765,0.015314257,0.5037005],"study_design_scores_gemma":[0.0011872734,0.00008476199,0.00003909047,0.000042914602,0.000022098093,0.0000075882745,0.000052978052,0.98661375,0.00081473525,0.0011042472,0.009846777,0.00018380884],"about_ca_topic_score_codex":0.0000028441916,"about_ca_topic_score_gemma":0.000009285412,"teacher_disagreement_score":0.9230551,"about_ca_system_score_codex":0.000025012543,"about_ca_system_score_gemma":0.00006404312,"threshold_uncertainty_score":0.6314572},"labels":[],"label_agreement":null},{"id":"W3172764674","doi":"10.1002/cav.2016","title":"ExpressGesture: Expressive gesture generation from speech through database matching","year":2021,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Hand Gesture Recognition Systems","field":"Computer Science","cited_by":50,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"","funders":"ADAPT - Centre for Digital Content Technology; University of California, Davis; University of Toronto; Science Foundation Ireland","keywords":"Gesture; Computer science; Speech recognition; Gesture recognition; Motion capture; Artificial intelligence; Motion (physics)","score_opus":0.03317050590792655,"score_gpt":0.2683416722137332,"score_spread":0.23517116630580662,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3172764674","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06539421,0.00075667247,0.9303897,0.0011963582,0.0011490043,0.0001632572,0.000039310584,0.0002071756,0.0007042882],"genre_scores_gemma":[0.7073489,0.00012595073,0.28675595,0.002815811,0.0018258697,0.000028669065,0.0004924276,0.00002232063,0.00058412115],"study_design_codex":"bench_or_experimental","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9980604,0.00026587892,0.00036552316,0.0006982811,0.00038681758,0.00022307606],"domain_scores_gemma":[0.9988169,0.00015917019,0.00015037725,0.0005419849,0.00020818353,0.00012337953],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0001754754,0.00023845643,0.0002690659,0.00006639427,0.00025488538,0.00074906193,0.00033519362,0.00011552213,0.000064906286],"category_scores_gemma":[0.000021068758,0.00022476651,0.00006356337,0.00033895203,0.000028388822,0.0014771153,0.00042994355,0.00022956842,0.0000839276],"study_design_candidate":"bench_or_experimental","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000031331772,0.0005015747,0.0006452021,0.000103298946,0.00024087934,0.00061631267,0.028547978,0.0010158856,0.34055668,0.22726077,0.116644934,0.28383514],"study_design_scores_gemma":[0.0072985627,0.0005297472,0.021676738,0.0015471756,0.00015597584,0.0011445627,0.0017932833,0.40155488,0.2703487,0.02336105,0.26677725,0.003812067],"about_ca_topic_score_codex":0.000026244988,"about_ca_topic_score_gemma":0.000042490403,"teacher_disagreement_score":0.6436338,"about_ca_system_score_codex":0.000026876345,"about_ca_system_score_gemma":0.00005673687,"threshold_uncertainty_score":0.91657126},"labels":[],"label_agreement":null},{"id":"W4200111614","doi":"10.1002/cav.2037","title":"Editorial Issue 32.6","year":2021,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"3D Shape Modeling and Analysis","field":"Engineering","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"","keywords":"Computer science; Pipeline (software); Analytics; Upload; Service (business); Feature (linguistics); Pipeline transport; Computer graphics (images); Data science; World Wide Web; Mechanical engineering; Operating system","score_opus":0.0071735155074137665,"score_gpt":0.2170086665816311,"score_spread":0.20983515107421732,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4200111614","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.033817,0.0004311028,0.9253361,0.00028020894,0.035200365,0.000038489685,0.0000064382693,0.00045310083,0.0044371868],"genre_scores_gemma":[0.9575813,0.00007867176,0.003281889,0.0001487894,0.037579827,0.0000023040948,0.00003336989,0.000015067107,0.0012788055],"study_design_codex":"not_applicable","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995766,0.000013576241,0.000115186864,0.00010816422,0.00009998713,0.00008643984],"domain_scores_gemma":[0.9997932,0.000020048932,0.000008502433,0.00008108676,0.000048127546,0.000049062688],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00005156351,0.000073969524,0.00010162213,0.000044454744,0.000050280083,0.00008481698,0.00003703885,0.00004149901,0.0001270389],"category_scores_gemma":[0.0000043825416,0.00007619487,0.000034021534,0.00013554834,0.000008342113,0.000079458914,0.000025472735,0.00007707755,0.00008093909],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000004497745,0.000031389656,0.00008905046,0.000044174074,0.000084573716,0.00000578874,0.00070437655,0.090917125,0.002212027,0.0013078661,0.77505815,0.129541],"study_design_scores_gemma":[0.00017284404,0.00001634267,0.00013315163,0.000015203551,0.000013363331,0.000002295292,0.00002605728,0.84338254,0.00042003277,0.00008020906,0.15562914,0.00010880001],"about_ca_topic_score_codex":0.0000012085995,"about_ca_topic_score_gemma":0.000003784112,"teacher_disagreement_score":0.9237643,"about_ca_system_score_codex":0.000010235377,"about_ca_system_score_gemma":0.0000067391147,"threshold_uncertainty_score":0.31071365},"labels":[],"label_agreement":null},{"id":"W4235995323","doi":"10.1002/cav.335","title":"Editorial Issue VRCAI'08","year":2010,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Augmented Reality Applications","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"","keywords":"Computer science; Animation; Usability; Augmented reality; Pascal (unit); Sketch; Computer graphics (images); Human–computer interaction; Multimedia; Algorithm; Programming language","score_opus":0.008308008212284942,"score_gpt":0.2564984667427234,"score_spread":0.24819045853043847,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4235995323","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.001939504,0.0000072724215,0.96454185,0.0022789503,0.028233642,0.00015663661,0.0000033194567,0.00026916384,0.0025696445],"genre_scores_gemma":[0.7567955,0.000024373032,0.13018584,0.0025491165,0.10797244,0.000076727374,0.000052007337,0.000031365915,0.0023125869],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9990233,0.000033210534,0.00020593485,0.00032333715,0.00024755503,0.00016663334],"domain_scores_gemma":[0.9992086,0.000082424755,0.00007138417,0.00041146798,0.00009609534,0.00013002042],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00022349168,0.00012025293,0.00011545809,0.000096016636,0.00020978648,0.00029698425,0.00047523444,0.00008975533,0.000063743246],"category_scores_gemma":[0.000013572107,0.00011584378,0.00003414349,0.00028826523,0.00006562823,0.0004668511,0.00028630122,0.00025257684,0.00030323354],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000037605382,0.00008147391,0.000046470916,0.000006398465,0.000011537461,6.131679e-7,0.0006433456,0.000046464917,0.0036118769,0.44762176,0.4277396,0.12018669],"study_design_scores_gemma":[0.00038451844,0.00009058966,0.002037952,0.0000066355215,0.0000047629906,0.000010621124,0.000010463155,0.23320477,0.00035385598,0.0024707587,0.76123035,0.00019469959],"about_ca_topic_score_codex":0.00000867934,"about_ca_topic_score_gemma":0.000018760717,"teacher_disagreement_score":0.834356,"about_ca_system_score_codex":0.00001280446,"about_ca_system_score_gemma":0.00003278283,"threshold_uncertainty_score":0.4723972},"labels":[],"label_agreement":null},{"id":"W4237636990","doi":"10.1002/cav.243","title":"A social agent pedestrian model","year":2008,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Evacuation and Crowd Dynamics","field":"Engineering","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Simon Fraser University","funders":"Simon Fraser University; University College London; Kwantlen Polytechnic University; University of Surrey; Loyola University Chicago; Sogang University; University of Chicago","keywords":"Pedestrian; Computer science; Set (abstract data type); Fear of crime; Data science; Criminology; Transport engineering; Sociology","score_opus":0.031131076831811714,"score_gpt":0.24905205963888372,"score_spread":0.217920982807072,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4237636990","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.39777967,0.000033425702,0.5981496,0.00013756884,0.000114113456,0.00006280464,0.0000034597554,0.00026258218,0.0034567441],"genre_scores_gemma":[0.99665034,0.000045397886,0.0023923595,0.00022245082,0.00013548842,0.000004119528,0.000017859742,0.000012285191,0.00051972014],"study_design_codex":"simulation_or_modeling","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995838,0.000009623311,0.00012976324,0.00008687954,0.00009323294,0.00009671314],"domain_scores_gemma":[0.9998555,0.000009624139,0.000013919292,0.000050289695,0.000020491107,0.00005015212],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000039043753,0.00008436246,0.000085737556,0.000058920174,0.00013455625,0.00003213229,0.000046106405,0.0000396339,0.00002327134],"category_scores_gemma":[0.0000013956012,0.000089615496,0.000029184823,0.0000891594,0.000024346367,0.00010751519,0.00001971174,0.00006928936,0.000034093104],"study_design_candidate":"simulation_or_modeling","study_design_consensus":"simulation_or_modeling","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000031965566,0.00012402986,0.0010155982,0.00010494586,0.00009003566,0.000016143847,0.013995259,0.67506045,0.0011394331,0.099819295,0.087687835,0.120915],"study_design_scores_gemma":[0.00026906957,0.000019730644,0.0051540867,0.0000034579448,0.0000037167226,0.000007726687,0.00001717723,0.9924934,0.000015905653,0.00018854871,0.0017214804,0.000105719824],"about_ca_topic_score_codex":6.020088e-7,"about_ca_topic_score_gemma":0.000004368543,"teacher_disagreement_score":0.59887064,"about_ca_system_score_codex":0.000023537817,"about_ca_system_score_gemma":0.000009799199,"threshold_uncertainty_score":0.36544138},"labels":[],"label_agreement":null},{"id":"W4245004969","doi":"10.1002/cav.323","title":"PASCAL: physics augmented space canvases for animating locomotion","year":2009,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Motion and Animation","field":"Engineering","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"","funders":"Beijing Institute of Technology; National Natural Science Foundation of China; University of Ottawa","keywords":"Sketch; Animation; Computer science; Pascal (unit); Usability; Computer graphics (images); Human–computer interaction; Space (punctuation); Computer animation; Multimedia; Programming language; Algorithm","score_opus":0.015017618566502482,"score_gpt":0.23666669904457338,"score_spread":0.2216490804780709,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4245004969","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.076559536,0.000036982263,0.9216135,0.00028834245,0.00017025085,0.00024534494,0.000008214155,0.0004355992,0.00064222474],"genre_scores_gemma":[0.9836679,0.000016920296,0.015393312,0.00026935266,0.00036398455,0.000010879234,0.00009364154,0.000017617245,0.00016638338],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9993565,0.00001905087,0.00021100251,0.00015092007,0.00010402724,0.00015851489],"domain_scores_gemma":[0.9997178,0.000036304275,0.00004271899,0.00008253794,0.00005259495,0.000068069196],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000095808144,0.0001437175,0.00014070583,0.000072443734,0.0001337374,0.00012200878,0.00005231575,0.0000432646,0.000032803688],"category_scores_gemma":[0.0000069148923,0.00015148486,0.00004702557,0.0001354266,0.000014573047,0.00027620283,0.000010417894,0.00007121487,0.000017846349],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000025489295,0.00013352909,0.000094266295,0.0001686062,0.000040513427,0.0000011377457,0.002084688,0.028222937,0.017694093,0.09454721,0.023887014,0.8331005],"study_design_scores_gemma":[0.0006786775,0.00027350133,0.007617371,0.00008090053,0.000013614064,0.0000032604796,0.00006982266,0.9829118,0.0015758979,0.0011624898,0.0053905835,0.00022205219],"about_ca_topic_score_codex":8.342583e-7,"about_ca_topic_score_gemma":0.0000052769356,"teacher_disagreement_score":0.9546889,"about_ca_system_score_codex":0.000041165255,"about_ca_system_score_gemma":0.000004985188,"threshold_uncertainty_score":0.6177373},"labels":[],"label_agreement":null},{"id":"W4245986620","doi":"10.1002/cav.1968","title":"Editorial","year":2020,"lang":"en","type":"editorial","venue":"Computer Animation and Virtual Worlds","topic":"Augmented Reality Applications","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"","keywords":"Library science; Publicity; China; Media studies; Sociology; Political science; Computer science; Law","score_opus":0.010240846816137397,"score_gpt":0.2599967982728757,"score_spread":0.2497559514567383,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4245986620","genre_codex":"editorial","genre_gemma":"editorial","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"editorial","genre_consensus":"editorial","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[3.6495442e-7,0.000028411154,0.47239617,0.0006760565,0.52609825,0.00013948868,0.000029854824,0.00025014384,0.00038126073],"genre_scores_gemma":[0.000089736866,0.0000621486,0.009745152,0.0002998008,0.9889427,0.000040138522,0.0003362371,0.00002569433,0.00045843725],"study_design_codex":"not_applicable","study_design_gemma":"not_applicable","domain_scores_codex":[0.9975136,0.00010621729,0.0004329857,0.0007883149,0.00090904237,0.0002498711],"domain_scores_gemma":[0.9982522,0.00046168527,0.00024184248,0.0005587289,0.00025296584,0.00023256219],"candidate_categories":["metaepi_narrow"],"consensus_categories":[],"category_scores_codex":[0.00025185928,0.00032629253,0.00037661908,0.00014646222,0.00022510208,0.0006697069,0.0011009378,0.000501166,0.000014407931],"category_scores_gemma":[0.00008993029,0.00033328074,0.000094467556,0.00043936248,0.000070933376,0.0004371187,0.0008785021,0.00076922384,0.00024856444],"study_design_candidate":"not_applicable","study_design_consensus":"not_applicable","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000053751387,0.000029427203,3.293156e-7,0.000027042182,0.000027170618,0.0000012056295,0.0002503899,0.000021715576,0.000011402577,0.02022484,0.9613415,0.018059576],"study_design_scores_gemma":[0.0003681826,0.00017409789,0.000010547024,0.000038052207,0.000017176868,9.957811e-7,0.0000040534214,0.05073611,0.0000067318806,0.0006724263,0.9476586,0.0003130367],"about_ca_topic_score_codex":0.000009702539,"about_ca_topic_score_gemma":0.0000059816866,"teacher_disagreement_score":0.4628444,"about_ca_system_score_codex":0.00007898191,"about_ca_system_score_gemma":0.0002213319,"threshold_uncertainty_score":0.9999119},"labels":[],"label_agreement":null},{"id":"W4246934379","doi":"10.1002/cav.240","title":"Multi‐resolution parametric synthesis of manipulative dynamic textures","year":2008,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Advanced Vision and Imaging","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"","funders":"University of British Columbia; Chinese University of Hong Kong; University of Hong Kong; University of Alberta","keywords":"Computer science; Feature (linguistics); Parametric statistics; Scale (ratio); Artificial intelligence; Computer vision; Motion (physics); Pattern recognition (psychology); Mathematics","score_opus":0.037780745806380196,"score_gpt":0.2932110846152996,"score_spread":0.2554303388089194,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4246934379","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.020346886,0.00017683438,0.97881913,0.00013409917,0.00014264577,0.00010276572,0.00000185281,0.000103122205,0.00017267825],"genre_scores_gemma":[0.70523536,0.0000598173,0.29442286,0.00013080449,0.000015398362,0.0000037630186,0.000001824526,0.000005086464,0.00012509624],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9990127,0.000073040945,0.00026895627,0.00029298707,0.00019720297,0.00015509033],"domain_scores_gemma":[0.9992882,0.00019490859,0.00013379645,0.00022416115,0.00008785458,0.00007107804],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00011544029,0.00013178911,0.00019366108,0.00032001804,0.00017572161,0.0000431506,0.00024468816,0.000037154106,0.0000087583985],"category_scores_gemma":[0.000050157945,0.00011978395,0.00005261568,0.00057748205,0.000088347944,0.00056476315,0.00018401025,0.00009208927,0.000016423392],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000319616,0.0003148416,0.001897629,0.00004735122,0.000045147386,0.000018120407,0.0023121745,0.0069476627,0.0029916402,0.032833274,0.0009386751,0.95162153],"study_design_scores_gemma":[0.00024737229,0.0000769746,0.093375936,0.000035823767,0.0000035110975,0.000027757787,0.000020100895,0.9050765,0.0005093899,0.0001996996,0.00029808623,0.00012886693],"about_ca_topic_score_codex":0.000005897624,"about_ca_topic_score_gemma":0.00000204547,"teacher_disagreement_score":0.95149267,"about_ca_system_score_codex":0.000028520859,"about_ca_system_score_gemma":0.000017474054,"threshold_uncertainty_score":0.48846477},"labels":[],"label_agreement":null},{"id":"W4254772434","doi":"10.1002/cav.288","title":"Advected river textures","year":2009,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Computer Graphics and Visualization Techniques","field":"Computer Science","cited_by":3,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Dalhousie University","funders":"","keywords":"Computer science; Advection; Solver; Rendering (computer graphics); Computer graphics (images); Fluid dynamics; Texture mapping; Geology; Mechanics","score_opus":0.011517955665496914,"score_gpt":0.26988790897933246,"score_spread":0.25836995331383555,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4254772434","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.008234144,0.00009047897,0.989374,0.0006294213,0.0001805321,0.00012496472,9.168891e-7,0.00066415954,0.00070143],"genre_scores_gemma":[0.9418202,0.000048079983,0.054645713,0.0031564697,0.00013958653,0.0000034582324,0.000008827346,0.0000058405253,0.0001718168],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9989817,0.000058668204,0.0002343894,0.00035054816,0.00019855362,0.00017613664],"domain_scores_gemma":[0.99937963,0.00004152354,0.00007629096,0.00028930826,0.000108469874,0.000104781946],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0001445488,0.00015817376,0.00015480386,0.00026579885,0.00016764792,0.0003392353,0.00040236345,0.000058703437,0.000010544828],"category_scores_gemma":[0.000005502461,0.00014715455,0.000052685213,0.00054827926,0.000040612424,0.00052327436,0.00016324158,0.00010179686,0.000012342265],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000002401249,0.00004448039,0.00008380099,0.0000025128172,0.0000049767405,0.0000023475588,0.0005267547,0.000008562688,0.0001271904,0.76432484,0.005336947,0.22953516],"study_design_scores_gemma":[0.00048438268,0.00073207245,0.09385312,0.000044806926,0.0000056408976,0.000026814965,0.000005395748,0.84710133,0.0007977803,0.037681725,0.018865643,0.00040125716],"about_ca_topic_score_codex":0.00000252241,"about_ca_topic_score_gemma":0.0000012533586,"teacher_disagreement_score":0.93472826,"about_ca_system_score_codex":0.000012797319,"about_ca_system_score_gemma":0.000016542755,"threshold_uncertainty_score":0.6000789},"labels":[],"label_agreement":null},{"id":"W4376614158","doi":"10.1002/cav.2167","title":"Enabling saccadic redirection through real‐time saccade prediction","year":2023,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Virtual Reality Applications and Impacts","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Concordia University","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Saccadic masking; Computer science; Saccade; Rotation (mathematics); Computer vision; Artificial intelligence; Virtual reality; Eye movement; Eye tracking; Saccadic suppression of image displacement; Human–computer interaction","score_opus":0.026873425216376493,"score_gpt":0.28037833185620914,"score_spread":0.25350490663983266,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4376614158","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.07549727,0.00004475106,0.91483766,0.0019335458,0.0005466021,0.00033273856,0.000014928739,0.0018206363,0.0049718814],"genre_scores_gemma":[0.9725364,0.0010384596,0.02167497,0.0009704358,0.0008339146,0.000065232736,0.0001609099,0.0000349596,0.0026847317],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99846464,0.00008815567,0.00035540882,0.0004828403,0.00030546117,0.00030346718],"domain_scores_gemma":[0.99913573,0.00013613037,0.00011507206,0.0003874456,0.0000875944,0.00013800547],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00044730637,0.00017598194,0.000187896,0.00027417584,0.00045287647,0.00039593,0.00031831002,0.00010148234,0.000023588933],"category_scores_gemma":[0.000031113585,0.00017396138,0.000056431476,0.0014657776,0.00004729778,0.0013816162,0.00023936576,0.00014958749,0.00041031415],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000024325225,0.00012864465,0.00020847168,0.0000435009,0.00005944456,0.0000059428176,0.0060381535,0.0019717175,0.018531347,0.2121189,0.05624419,0.70462537],"study_design_scores_gemma":[0.00054947595,0.0003762761,0.049776323,0.000068784444,0.000014287727,0.00002972296,0.0000819436,0.9053108,0.00090463576,0.005847902,0.03672373,0.00031608267],"about_ca_topic_score_codex":0.000044028133,"about_ca_topic_score_gemma":0.0000042545535,"teacher_disagreement_score":0.90333915,"about_ca_system_score_codex":0.000068243244,"about_ca_system_score_gemma":0.000041305462,"threshold_uncertainty_score":0.7093939},"labels":[],"label_agreement":null},{"id":"W4378085613","doi":"10.1002/cav.2163","title":"RAIF: A deep learning‐based architecture for multi‐modal aesthetic biometric system","year":2023,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Video Surveillance and Tracking Methods","field":"Computer Science","cited_by":8,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Calgary","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Biometrics; Artificial intelligence; Audio visual; Deep learning; Merge (version control); Modal; Architecture; Domain (mathematical analysis); Human–computer interaction; Speech recognition; Computer vision; Multimedia; Information retrieval","score_opus":0.03941341375078661,"score_gpt":0.307352421743952,"score_spread":0.2679390079931654,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4378085613","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.015029638,0.00009269444,0.9826955,0.00046623428,0.0004945007,0.0002922038,0.0000032259327,0.0008782413,0.000047755828],"genre_scores_gemma":[0.76764303,0.000005696588,0.2317659,0.00022811,0.00011111336,0.000043301494,0.000023598173,0.000018657322,0.00016056541],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99846643,0.00024108919,0.00027400765,0.00046582866,0.00022899373,0.00032365377],"domain_scores_gemma":[0.999051,0.00035327126,0.000109329296,0.00026847876,0.00010255191,0.00011542114],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00090359495,0.00019107899,0.0002549274,0.0008506694,0.00029490143,0.00030970768,0.0003735307,0.00007694622,0.0000021092324],"category_scores_gemma":[0.000049685088,0.00017210047,0.000108944056,0.002003046,0.000040930525,0.00017159844,0.00014109765,0.00015491634,0.000052794992],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000022776872,0.000047985603,0.00069821737,0.00014247773,0.000018681782,0.000010637213,0.000987044,0.015076113,0.00015095566,0.013242568,0.0003410297,0.9692615],"study_design_scores_gemma":[0.0009936157,0.00032735252,0.0151677225,0.000051630657,0.000005898475,0.000022988554,0.000032243355,0.97767556,0.00009252587,0.0001473668,0.0052657193,0.00021739882],"about_ca_topic_score_codex":0.0000036221659,"about_ca_topic_score_gemma":0.0000055558517,"teacher_disagreement_score":0.9690441,"about_ca_system_score_codex":0.00003195356,"about_ca_system_score_gemma":0.000028586139,"threshold_uncertainty_score":0.70180535},"labels":[],"label_agreement":null},{"id":"W4387753434","doi":"10.1002/cav.2222","title":"Editorial Issue 34.5","year":2023,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"3D Shape Modeling and Analysis","field":"Engineering","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"","keywords":"Computer science; Boundary (topology); Point cloud; Flow (mathematics); Resolution (logic); Feature (linguistics); Point (geometry); Object (grammar); Algorithm; Signed distance function; Artificial intelligence; Geometry; Mathematics; Mathematical analysis","score_opus":0.010135879207437122,"score_gpt":0.23162520187765268,"score_spread":0.22148932267021557,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4387753434","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.14587191,0.00017250502,0.7624758,0.0005926921,0.082373485,0.00014289864,0.000017123353,0.0034816703,0.0048719198],"genre_scores_gemma":[0.9629206,0.00006053408,0.0006297683,0.00007651662,0.035202995,0.000004153353,0.000039648858,0.000017007322,0.0010487608],"study_design_codex":"not_applicable","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9995634,0.000009486401,0.00011247307,0.00009844359,0.00010873413,0.00010746011],"domain_scores_gemma":[0.9998251,0.000025531841,0.000008485618,0.000071053764,0.000022118777,0.000047680867],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00008898871,0.00007531339,0.00009375763,0.000118174685,0.00005860967,0.00008166094,0.00005076561,0.00004056518,0.00004866535],"category_scores_gemma":[0.000003471012,0.00007422572,0.000030367339,0.0002640301,0.000009462406,0.00007965566,0.00002660976,0.00006982317,0.00040810488],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000002375729,0.000005561431,0.00004651147,0.000019013243,0.00002872049,0.000001031614,0.000401284,0.091375746,0.00034315736,0.0005122852,0.8537647,0.05349962],"study_design_scores_gemma":[0.00012347849,0.000019242318,0.00022110333,0.000010127982,0.000007320763,4.000045e-7,0.000024164849,0.8959753,0.000034833633,0.00008411541,0.10341179,0.00008815177],"about_ca_topic_score_codex":0.0000022397392,"about_ca_topic_score_gemma":0.0000017455968,"teacher_disagreement_score":0.8170487,"about_ca_system_score_codex":0.000010406344,"about_ca_system_score_gemma":0.0000028440222,"threshold_uncertainty_score":0.5245499},"labels":[],"label_agreement":null},{"id":"W4390351667","doi":"10.1002/cav.2227","title":"Editorial issue 34.6","year":2023,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Human Pose and Action Recognition","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":true,"ca_institutions":"","funders":"","keywords":"Computer science; Artificial intelligence; Convolutional neural network; Gesture; Computer vision; Translation (biology); Animation; Pixel; Enhanced Data Rates for GSM Evolution; Encoder; Classifier (UML); Image translation; Image (mathematics); Pattern recognition (psychology); Computer graphics (images)","score_opus":0.016326270473773174,"score_gpt":0.26431561086399347,"score_spread":0.2479893403902203,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4390351667","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.022809604,0.00002137371,0.8751645,0.0024365524,0.09236039,0.00023313101,0.0000057510424,0.0016449937,0.005323679],"genre_scores_gemma":[0.798015,0.00012896801,0.0156957,0.0036305496,0.17238627,0.00004925614,0.00014120589,0.000038378326,0.009914687],"study_design_codex":"not_applicable","study_design_gemma":"not_applicable","domain_scores_codex":[0.9992014,0.000041098487,0.00015639148,0.000240045,0.00020899401,0.00015207753],"domain_scores_gemma":[0.9996034,0.0000627206,0.000043405398,0.00014762953,0.000064928485,0.000077922145],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.0001818922,0.000093025425,0.0000950747,0.00019156295,0.00018118226,0.000358137,0.00018484652,0.00005100078,0.00007356406],"category_scores_gemma":[0.0000079584825,0.00009053794,0.00003303534,0.00043772193,0.000020633433,0.00056445954,0.00015242281,0.000092475384,0.0014877109],"study_design_candidate":"not_applicable","study_design_consensus":"not_applicable","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000035440612,0.000019743933,0.000022912986,0.000007183393,0.000007419532,0.00000226778,0.00049400167,0.00003244113,0.00026931052,0.030203303,0.7779107,0.19102715],"study_design_scores_gemma":[0.0004957291,0.00019125738,0.0027504493,0.000023163831,0.000004065124,0.0000066572534,0.00003595544,0.2053575,0.000269696,0.002753277,0.7878968,0.0002153983],"about_ca_topic_score_codex":0.0000029088296,"about_ca_topic_score_gemma":0.0000017368313,"teacher_disagreement_score":0.8594688,"about_ca_system_score_codex":0.0000140301145,"about_ca_system_score_gemma":0.00001494002,"threshold_uncertainty_score":0.99928975},"labels":[],"label_agreement":null},{"id":"W4399683698","doi":"10.1002/cav.2251","title":"Toward comprehensive Chiroptera modeling: A parametric multiagent model for bat behavior","year":2024,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Bat Biology and Ecology Studies","field":"Agricultural and Biological Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Victoria","funders":"","keywords":"Human echolocation; Computer science; Affordance; Perception; Parametric model; Parametric statistics; Ecology; Artificial intelligence; Human–computer interaction; Biology; Neuroscience","score_opus":0.09736117821206078,"score_gpt":0.2871497561995224,"score_spread":0.1897885779874616,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4399683698","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9403473,0.00078384887,0.05679315,0.0011323716,0.00037794927,0.000336628,0.000052597723,0.00013370074,0.000042415355],"genre_scores_gemma":[0.99671894,0.00010411221,0.001927512,0.0006200522,0.00020042427,0.00008708692,0.00008855697,0.0000012288028,0.00025208725],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.99924535,0.000026389569,0.000179881,0.00030810887,0.00005507975,0.00018521455],"domain_scores_gemma":[0.99965,0.00018888692,0.00002253157,0.00002794153,0.00005444422,0.00005618423],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00008000436,0.00013673534,0.00017215562,0.000033523087,0.00023099351,0.00008017097,0.00008495477,0.000095927535,0.000032419142],"category_scores_gemma":[0.0000068262475,0.00005889335,0.00008142123,0.00016168562,0.00005471209,0.00009856507,0.00008926159,0.000095372736,0.000020134185],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00018251082,0.0003981088,0.002582938,0.00011004357,0.00022333104,0.000015032313,0.0025421456,0.0111059975,0.009795881,0.014705207,0.00986359,0.94847524],"study_design_scores_gemma":[0.00013774654,0.00032628773,0.013383351,0.000014147843,0.00003128796,0.0000072560706,0.000089199246,0.9833301,0.000025144382,0.00030756544,0.0022042226,0.00014371012],"about_ca_topic_score_codex":0.000007399948,"about_ca_topic_score_gemma":0.000034267818,"teacher_disagreement_score":0.97222406,"about_ca_system_score_codex":0.000013930136,"about_ca_system_score_gemma":0.0000042849824,"threshold_uncertainty_score":0.24016011},"labels":[],"label_agreement":null},{"id":"W4404552779","doi":"10.1002/cav.70001","title":"A Facial Motion Retargeting Pipeline for Appearance Agnostic 3D Characters","year":2024,"lang":"en","type":"article","venue":"Computer Animation and Virtual Worlds","topic":"Face recognition and analysis","field":"Computer Science","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Carleton University","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Retargeting; Computer science; Animation; Pipeline (software); Artificial intelligence; Computer vision; Motion capture; Face (sociological concept); Motion (physics); Facial motion capture; Process (computing); Computer facial animation; Facial expression; Computer animation; Computer graphics (images); Facial recognition system; Pattern recognition (psychology); Face detection","score_opus":0.016428152211832477,"score_gpt":0.2555875620545659,"score_spread":0.23915940984273343,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4404552779","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"methods","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.006357654,0.00025824667,0.9904962,0.0017261304,0.00056846975,0.0001629771,0.000008086138,0.00029734228,0.00012488535],"genre_scores_gemma":[0.97553116,0.000055772474,0.022619596,0.00081479485,0.0003834498,0.00002083968,0.00004537569,0.000010578707,0.0005184533],"study_design_codex":"design_other","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9989941,0.0000433451,0.0002523953,0.00038002688,0.00015164772,0.00017847314],"domain_scores_gemma":[0.9995751,0.000103874634,0.000049650018,0.0001184872,0.0000757933,0.00007712759],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00027795232,0.00013260513,0.00015538893,0.0002119168,0.0001578033,0.000503527,0.0001579329,0.00004435512,0.000016298642],"category_scores_gemma":[0.00002963955,0.00012475492,0.0000915877,0.00039414281,0.000025322895,0.0005667588,0.000071794115,0.00009697178,0.000088836234],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000065855434,0.000027268743,0.000030313784,0.000085594016,0.000022769187,0.0000034250581,0.0006513271,0.0003283468,0.00070985965,0.013961946,0.0014183403,0.98275423],"study_design_scores_gemma":[0.00022607883,0.000059978775,0.0007757609,0.00013919259,0.000016204578,0.000007367985,0.000011336912,0.9901365,0.00018436967,0.00045562797,0.007828809,0.00015878829],"about_ca_topic_score_codex":0.000001736688,"about_ca_topic_score_gemma":0.0000024539902,"teacher_disagreement_score":0.98980814,"about_ca_system_score_codex":0.000021755963,"about_ca_system_score_gemma":0.000018092744,"threshold_uncertainty_score":0.5087358},"labels":[],"label_agreement":null}]}