{"meta":{"query_hash":"75f51a60560a","filters":{"venue":"Digital Games Research Association Conference"},"cohort_total":6,"direct_labels_cover":0,"predictions_cover":6,"exported":6,"export_cap":100000,"truncated":false,"label_status":"direct model label, unvalidated","prediction_status":"machine_predicted_unvalidated (Codex and Gemma teacher distillation)","score_status":"score_only:v0-immature-baseline","snapshot":{"source":"OpenAlex, pinned release, all 482 partitions","release":"2026-06-24","frame_built":"2026-07-12"},"permalink":"https://metacan.xera.ac/q/75f51a60560a","api":"https://metacan.xera.ac/api/v1/cohort?venue=Digital+Games+Research+Association+Conference"},"results":[{"id":"W1161663632","doi":"","title":"Bad Games Panel [Abstracts]","year":2009,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Artificial Intelligence in Games","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Concordia University","funders":"","keywords":"Computer science; Computer security","score_opus":0.13698524561016107,"score_gpt":0.37543753843099004,"score_spread":0.23845229282082897,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1161663632","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.17422527,0.000466819,0.17675188,0.055220217,0.0010862207,0.0014802325,0.000100561985,0.0016854883,0.5889833],"genre_scores_gemma":[0.9852293,0.000089576424,0.0011960758,0.00032323325,0.00015101244,0.000024145334,0.000014435504,0.000010852883,0.012961377],"study_design_codex":"design_other","study_design_gemma":"theoretical_or_conceptual","domain_scores_codex":[0.9953716,0.00021678422,0.0005707685,0.00070629636,0.0020350781,0.0010994914],"domain_scores_gemma":[0.9958268,0.0011833555,0.00025627075,0.0007385117,0.0016852267,0.00030986275],"candidate_categories":["scholarly_communication","insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.0016676277,0.00022706964,0.00027996907,0.0003282493,0.00025714238,0.00350856,0.0019266345,0.00019626136,0.00009349193],"category_scores_gemma":[0.0055357516,0.00022355703,0.00012419984,0.0010283901,0.00013419891,0.0028453013,0.00031879896,0.00069244445,0.0017595469],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000013677664,0.00027778855,0.004846704,0.00000639439,0.000033299813,0.000036487098,0.0018348844,0.00007916403,0.0010944369,0.10739631,0.015245388,0.86913544],"study_design_scores_gemma":[0.00053797994,0.0012923158,0.17636506,0.00021988824,0.000009522495,0.00002192048,0.0017419985,0.043768607,0.036554877,0.4758585,0.2619977,0.0016316288],"about_ca_topic_score_codex":0.00003763428,"about_ca_topic_score_gemma":0.000017974984,"teacher_disagreement_score":0.8675038,"about_ca_system_score_codex":0.0004963009,"about_ca_system_score_gemma":0.000455934,"threshold_uncertainty_score":0.9990177},"labels":[],"label_agreement":null},{"id":"W138990681","doi":"","title":"Where the Women Are(n't): Gender and a North American 'Pro-gaming' Scene [Abstract].","year":2009,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"York University","funders":"","keywords":"Computer science","score_opus":0.07931932203669147,"score_gpt":0.3594534563988245,"score_spread":0.280134134362133,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W138990681","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.664793,0.00020782171,0.000013704381,0.005699141,0.00007013179,0.0004037632,0.000065591434,0.00008357361,0.32866326],"genre_scores_gemma":[0.96555287,0.0011537069,0.000017890958,0.00032337202,0.00021050352,0.000044072054,0.000011688739,0.000010680691,0.03267519],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.99645424,0.0001849911,0.00024932143,0.00037464927,0.0016554255,0.0010813664],"domain_scores_gemma":[0.99752396,0.00076992763,0.00024812753,0.00022581285,0.00080628024,0.00042591343],"candidate_categories":["scholarly_communication"],"consensus_categories":[],"category_scores_codex":[0.001600426,0.00015410432,0.00024361948,0.00009242545,0.0003543425,0.0023456884,0.0004716238,0.00007697828,0.00006638735],"category_scores_gemma":[0.0038174787,0.00012218619,0.00005811573,0.00079226313,0.00065043493,0.0009195212,0.00010093817,0.00046023293,0.00009169124],"study_design_candidate":"design_other","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000025436857,0.00012881888,0.09316605,0.000010566978,0.000038221107,0.000008308276,0.019722804,8.513525e-7,0.0000120204895,0.0041602976,0.004160429,0.8785662],"study_design_scores_gemma":[0.0001893216,0.00013484083,0.5787289,0.00002309261,0.0000028881407,4.965781e-7,0.029858513,0.000024160096,0.0000056001154,0.0018524023,0.3890003,0.00017944348],"about_ca_topic_score_codex":0.00011480363,"about_ca_topic_score_gemma":0.0013384023,"teacher_disagreement_score":0.87838674,"about_ca_system_score_codex":0.0005865339,"about_ca_system_score_gemma":0.00049864076,"threshold_uncertainty_score":0.99868995},"labels":[],"label_agreement":null},{"id":"W1434654696","doi":"","title":"EVE is Real","year":2015,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Digital Games and Media","field":"Social Sciences","cited_by":2,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"York University","funders":"","keywords":"Computer science","score_opus":0.19391210416730828,"score_gpt":0.4346389235038896,"score_spread":0.24072681933658133,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W1434654696","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.04866725,0.000050671864,0.00002362913,0.005883271,0.00021940788,0.00024083261,0.000059999933,0.00011601943,0.9447389],"genre_scores_gemma":[0.67054147,0.00019056698,0.000016903274,0.00013665676,0.00024743335,0.000022520067,0.000022682374,0.000009210989,0.32881257],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.995732,0.0002412548,0.00022727731,0.0003158395,0.0026316156,0.0008520304],"domain_scores_gemma":[0.9960432,0.0006121538,0.00011220149,0.00020517217,0.002334824,0.00069245906],"candidate_categories":["scholarly_communication","insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.0025085679,0.00011973342,0.000193992,0.00014246344,0.00013382052,0.001789565,0.00046714424,0.00016912422,0.00023357557],"category_scores_gemma":[0.007923508,0.00011046408,0.000082085775,0.0006499394,0.00029277676,0.0013306019,0.00015163234,0.00031702087,0.001488519],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00004373022,0.00021544211,0.10376337,0.000009883271,0.00006916815,0.000017450491,0.051235944,7.623527e-7,0.00001703789,0.10172199,0.29760817,0.44529706],"study_design_scores_gemma":[0.0002816206,0.000067835506,0.0036615718,0.000020048214,0.0000023519674,2.133234e-7,0.0118183065,0.000035344423,0.00003258707,0.009875075,0.9740554,0.00014966111],"about_ca_topic_score_codex":0.00044781066,"about_ca_topic_score_gemma":0.00032182908,"teacher_disagreement_score":0.6764472,"about_ca_system_score_codex":0.0010044673,"about_ca_system_score_gemma":0.0018443225,"threshold_uncertainty_score":0.9992889},"labels":[],"label_agreement":null},{"id":"W2197534032","doi":"","title":"“I’m not afraid to die, Mom”:Parental perceptions & stories of their adolescents gaming [Extended Abstract]","year":2009,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Child Development and Digital Technology","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Victoria","funders":"","keywords":"Die (integrated circuit); Perception; Computer science; Psychology; Operating system; Neuroscience","score_opus":0.07267623258445172,"score_gpt":0.3796600832235726,"score_spread":0.30698385063912087,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2197534032","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.8496154,0.000031853655,0.000104609884,0.003955403,0.00014044374,0.0004447639,0.0001660043,0.00015953051,0.14538202],"genre_scores_gemma":[0.9927639,0.00009948352,0.0000553039,0.000099877616,0.00009595676,0.00001733769,0.000044824017,0.000008860135,0.0068144584],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.997072,0.0000899626,0.0003744333,0.00035404495,0.001380622,0.0007289579],"domain_scores_gemma":[0.9980014,0.00031882725,0.00016180602,0.00020926318,0.0010721849,0.00023652308],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0008888695,0.00015301714,0.00026050466,0.0003443617,0.00039800993,0.0005964328,0.0005607025,0.00019282375,0.00012005949],"category_scores_gemma":[0.0038082325,0.00015348331,0.00009640506,0.0006686139,0.00025488634,0.0009071184,0.00015240705,0.0003661319,0.00015709503],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00016072096,0.00096487097,0.19230282,0.000029449817,0.00007521148,0.000009995067,0.058595978,0.000003219492,0.0033342394,0.05146952,0.0062900246,0.68676394],"study_design_scores_gemma":[0.0003705456,0.00021533534,0.92206126,0.00016792609,0.0000032921912,4.1767137e-7,0.030196972,0.000011058153,0.0013225486,0.010737803,0.03459139,0.00032144602],"about_ca_topic_score_codex":0.00012799024,"about_ca_topic_score_gemma":0.0007080027,"teacher_disagreement_score":0.72975844,"about_ca_system_score_codex":0.0006572177,"about_ca_system_score_gemma":0.0004690049,"threshold_uncertainty_score":0.6258868},"labels":[],"label_agreement":null},{"id":"W2299669416","doi":"","title":"Complexities of Gaming Cultures:Adolescent gamers adapting and transforming learning [Abstracts]","year":2009,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Educational Games and Gamification","field":"Psychology","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"University of Victoria","funders":"","keywords":"Computer science; Multimedia; Human–computer interaction","score_opus":0.09964793888809094,"score_gpt":0.40724946042009014,"score_spread":0.3076015215319992,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2299669416","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.8434151,0.0005728357,0.00094162166,0.003219292,0.0001198936,0.00038849763,0.000035853358,0.00007045597,0.15123649],"genre_scores_gemma":[0.9919398,0.00010461068,0.000121491306,0.000056996883,0.0000963506,0.000016211088,0.00007285122,0.000010205169,0.007581499],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.99793935,0.00017953882,0.0004301658,0.00031032797,0.00067957444,0.00046101972],"domain_scores_gemma":[0.9981423,0.0006052313,0.00027861103,0.00013209364,0.00072545337,0.000116322655],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0010248706,0.0001318166,0.00021261627,0.00018701008,0.00016507,0.0003480496,0.00016872329,0.00011890291,0.00010874614],"category_scores_gemma":[0.0010305179,0.00013339167,0.000060902865,0.00027010604,0.00012705794,0.00047210025,0.000023060604,0.0005243221,0.00002941974],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00014346524,0.000603407,0.059252094,0.00010917908,0.00015531495,0.0000047359677,0.04971025,0.00011240618,0.006361206,0.1400986,0.0017235469,0.7417258],"study_design_scores_gemma":[0.0007608044,0.00046211202,0.85765547,0.00031155453,0.000016148802,0.000007898309,0.089943476,0.0004921029,0.0009942173,0.0060658287,0.042919658,0.00037071822],"about_ca_topic_score_codex":0.00006514785,"about_ca_topic_score_gemma":0.000010568104,"teacher_disagreement_score":0.7984034,"about_ca_system_score_codex":0.0001731869,"about_ca_system_score_gemma":0.00010615662,"threshold_uncertainty_score":0.54395545},"labels":[],"label_agreement":null},{"id":"W285544315","doi":"","title":"In the Horrifying Magic Cycle of Resident Evil 5: A Case Study [Abstract].","year":2009,"lang":"en","type":"article","venue":"Digital Games Research Association Conference","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":false,"route_about_ca":false,"ca_institutions":"Université de Montréal","funders":"","keywords":"MAGIC (telescope); Art; Computer science; Epistemology; Philosophy; Physics; Astronomy","score_opus":0.11723791172568576,"score_gpt":0.4391231705487961,"score_spread":0.32188525882311037,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W285544315","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.68537825,0.000059942857,0.0000032045314,0.0026980944,0.000055783028,0.00056446064,0.000016673566,0.000017110035,0.3112065],"genre_scores_gemma":[0.9860325,0.00007689413,0.0000057854104,0.00009940851,0.000100435536,0.00002320097,0.000003901358,0.000005353292,0.013652509],"study_design_codex":"design_other","study_design_gemma":"qualitative","domain_scores_codex":[0.99627745,0.00045804487,0.00038309838,0.00026651475,0.0020006304,0.0006142624],"domain_scores_gemma":[0.997453,0.0013024352,0.00017699476,0.00025193082,0.00068097404,0.0001347181],"candidate_categories":["scholarly_communication"],"consensus_categories":[],"category_scores_codex":[0.0044145505,0.000105727726,0.00020825073,0.00020165661,0.00013501852,0.0010854809,0.0005383773,0.000089280366,0.000088087516],"category_scores_gemma":[0.0060307835,0.00008549945,0.000071717455,0.00087504333,0.00016173474,0.0011614795,0.00006110372,0.00043465142,0.000053329368],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00007124421,0.0023391652,0.09179274,0.000027706072,0.000054930988,0.0023195841,0.30865216,0.000014357053,0.000061529754,0.02172449,0.006261755,0.5666804],"study_design_scores_gemma":[0.0012263225,0.0009619874,0.16421717,0.00013387375,0.000013645448,0.000026180698,0.7174945,0.000065837245,0.000048393005,0.014040214,0.101390004,0.00038187252],"about_ca_topic_score_codex":0.0018047169,"about_ca_topic_score_gemma":0.0048967325,"teacher_disagreement_score":0.5662985,"about_ca_system_score_codex":0.0003388491,"about_ca_system_score_gemma":0.0005024447,"threshold_uncertainty_score":0.9999515},"labels":[],"label_agreement":null}]}