{"meta":{"query_hash":"6f503d68addb","filters":{"venue":"Loading"},"cohort_total":62,"direct_labels_cover":0,"predictions_cover":62,"exported":62,"export_cap":100000,"truncated":false,"label_status":"direct model label, unvalidated","prediction_status":"machine_predicted_unvalidated (Codex and Gemma teacher distillation)","score_status":"score_only:v0-immature-baseline","snapshot":{"source":"OpenAlex, pinned release, all 482 partitions","release":"2026-06-24","frame_built":"2026-07-12"},"permalink":"https://metacan.xera.ac/q/6f503d68addb","api":"https://metacan.xera.ac/api/v1/cohort?venue=Loading"},"results":[{"id":"W2743950347","doi":"","title":"Who Wrote the Elder Scrolls","year":2017,"lang":"en","type":"article","venue":"Loading","topic":"Literature, Film, and Journalism Analysis","field":"Arts and Humanities","cited_by":0,"is_retracted":false,"has_abstract":false,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Dead Sea Scrolls; History; Art; Literature; Hebrew Bible","score_opus":0.03274592525147186,"score_gpt":0.24959398447979136,"score_spread":0.2168480592283195,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2743950347","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.12972689,0.0012070766,0.000039899907,0.002317061,0.0012330624,0.00009696341,0.000022266659,0.000046502184,0.8653103],"genre_scores_gemma":[0.91065145,0.000039300907,0.000016897598,0.0008893597,0.0015598503,0.0000027956428,0.0000018951552,0.000010069556,0.08682837],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.999441,0.00002483945,0.00012910384,0.00011206921,0.00011450661,0.00017843208],"domain_scores_gemma":[0.999327,0.000023777959,0.00012838753,0.00042572108,0.000053441316,0.00004169778],"candidate_categories":["sts","scholarly_communication","insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00020192027,0.00009020853,0.00012675622,0.000039966082,0.0021989509,0.0017779263,0.00038326668,0.000026638827,0.0028950195],"category_scores_gemma":[0.000029872397,0.00005168324,0.00012636208,0.0000104073015,0.00014848466,0.00043399792,0.000055575707,0.0001609338,0.00016512966],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000017721019,0.000027040755,0.0023610638,0.000021758045,0.0002792742,0.000039482842,0.12744154,0.0000020532716,0.00025705303,0.793294,0.0696807,0.0065783244],"study_design_scores_gemma":[0.00023796636,0.000016949454,0.0012473563,0.00008997156,0.000110795234,0.000005682275,0.0020966444,0.00011924684,0.00061772845,0.011874001,0.98339814,0.00018551585],"about_ca_topic_score_codex":0.0003862801,"about_ca_topic_score_gemma":0.00037808713,"teacher_disagreement_score":0.91371745,"about_ca_system_score_codex":0.000006905585,"about_ca_system_score_gemma":0.000007409655,"threshold_uncertainty_score":0.99925834},"labels":[],"label_agreement":null},{"id":"W2921074588","doi":"10.7202/1058318ar","title":"Better living through chems: Fallout’s post-apocalyptic pharmacy","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Contemporary Literature and Criticism","field":"Arts and Humanities","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Alberta","funders":"","keywords":"History; Speculation; Environmental ethics; Las vegas; Aesthetics; Art; Archaeology; Philosophy; Business; Tourism","score_opus":0.02560510467403385,"score_gpt":0.24369475252365166,"score_spread":0.21808964784961782,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2921074588","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.4904627,0.0006834999,0.000014993997,0.001279155,0.0010511206,0.00014114083,0.000010281453,0.00011894509,0.50623816],"genre_scores_gemma":[0.9604194,0.0000056330705,0.000052997246,0.0075105308,0.0010983589,0.000009410731,0.000013693942,0.000028659138,0.03086131],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9990695,0.000026777681,0.00021165168,0.0002452221,0.0001502597,0.00029656023],"domain_scores_gemma":[0.9995096,0.000111960515,0.00004498231,0.00020522809,0.000080383805,0.000047859045],"candidate_categories":["insufficient_payload"],"consensus_categories":["insufficient_payload"],"category_scores_codex":[0.000072307965,0.00016686584,0.00019067734,0.00005056745,0.00016752613,0.00041812673,0.00016282726,0.000029576768,0.009455435],"category_scores_gemma":[0.000017932574,0.00014626037,0.00011291566,0.000029532104,0.000054890817,0.0009475472,0.00005861894,0.0002105181,0.001455643],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000030699153,0.00013071255,0.0039779614,0.00025849836,0.00015564881,0.000062142535,0.20975606,6.636187e-7,0.016135657,0.74980694,0.014479833,0.0052051935],"study_design_scores_gemma":[0.00032670863,0.0000475181,0.000100649006,0.0002508434,0.000032603337,0.000006822294,0.0032897193,0.00009809832,0.00088811276,0.0015961893,0.9930495,0.00031324802],"about_ca_topic_score_codex":0.0001285484,"about_ca_topic_score_gemma":0.000039326016,"teacher_disagreement_score":0.9785696,"about_ca_system_score_codex":0.000021884493,"about_ca_system_score_gemma":0.00001822804,"threshold_uncertainty_score":0.9993218},"labels":[],"label_agreement":null},{"id":"W2921328874","doi":"10.7202/1058319ar","title":"Making Ourselves Visible: Mobilizing Micro-Autoethnography in the Study of Self-Representation and Interface Affordances","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":41,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Carleton University","funders":"","keywords":"Autoethnography; Avatar; Affordance; Identity (music); Representation (politics); Personalization; Psychology; Human–computer interaction; Interface (matter); Character (mathematics); Sociology; Computer science; Aesthetics; Art; World Wide Web; Gender studies; Mathematics","score_opus":0.04023796809525612,"score_gpt":0.36247102005359644,"score_spread":0.3222330519583403,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2921328874","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.966653,0.00036416587,0.000008662654,0.00008234207,0.00018784912,0.00040781437,4.1624176e-7,0.000021180951,0.03227455],"genre_scores_gemma":[0.99949694,0.000048888505,0.00021030607,0.000026438142,0.000028129618,0.000008566145,1.943258e-7,0.0000040779637,0.00017644624],"study_design_codex":"observational","study_design_gemma":"qualitative","domain_scores_codex":[0.99928045,0.00009872859,0.00013343751,0.00014300077,0.0001907671,0.0001536118],"domain_scores_gemma":[0.9996148,0.00017915152,0.0000773536,0.00009315359,0.000017737982,0.000017801305],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00052822335,0.000055847093,0.00010715688,0.00009372561,0.00005072529,0.0001009506,0.0001633968,0.000024034658,0.0000064656506],"category_scores_gemma":[0.000041583735,0.000042887932,0.000024137167,0.00040926592,0.000056330755,0.000294367,0.000036361096,0.0000683967,0.0000022525458],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000092389855,0.00017834861,0.5341924,0.000030505187,0.000022382488,0.0000016690631,0.43386483,0.000052623713,0.0024205595,0.0010907702,0.000021568381,0.028115135],"study_design_scores_gemma":[0.00045650607,0.0001953271,0.07865276,0.00017362503,0.000019853405,9.561865e-7,0.9135582,0.000102995524,0.0007374129,0.00036703332,0.0056122346,0.00012309515],"about_ca_topic_score_codex":0.00025201094,"about_ca_topic_score_gemma":0.0007237449,"teacher_disagreement_score":0.47969338,"about_ca_system_score_codex":0.000013163916,"about_ca_system_score_gemma":0.000014096853,"threshold_uncertainty_score":0.1748919},"labels":[],"label_agreement":null},{"id":"W2922295116","doi":"10.7202/1058320ar","title":"Videogame Production: How the Capitalist Socius and Platformization Subjectivate","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Commodification; Hegemony; Sociology; Capital (architecture); Environmental ethics; Aesthetics; Production (economics); Simulacrum; Politics; Epistemology; Political science; Economics; Economy; Philosophy; History; Law","score_opus":0.016339050657649398,"score_gpt":0.2465276102204695,"score_spread":0.2301885595628201,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2922295116","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.825612,0.00013615706,0.000014189602,0.00426954,0.00078323315,0.00021422395,8.482915e-7,0.000045476147,0.1689243],"genre_scores_gemma":[0.94830495,0.00006692883,0.000018841318,0.00010583183,0.00033129525,0.000004469273,0.0000015922136,0.0000049033624,0.05116121],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9995337,0.000016767988,0.000044029388,0.00011794448,0.00014453809,0.00014302769],"domain_scores_gemma":[0.9997653,0.00005449581,0.000036624966,0.00007401249,0.000029628583,0.000039968694],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00023279265,0.000044271164,0.00005469959,0.000016616294,0.00014239016,0.00019594995,0.000064283726,0.000031153537,0.00004044576],"category_scores_gemma":[0.00019435975,0.000031854262,0.000018975237,0.00011725851,0.000107032865,0.00047546774,0.000019606774,0.00005172242,0.000026426123],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000039031034,0.00007016428,0.09030051,0.000101627134,0.00008267267,0.0000061558303,0.21292803,0.000061846804,0.0069147847,0.29392457,0.009673616,0.385897],"study_design_scores_gemma":[0.00020035294,0.000041656243,0.008488222,0.000050332656,0.000013393674,0.000004921966,0.030659128,0.000052706568,0.0016100141,0.003541913,0.95514214,0.00019521784],"about_ca_topic_score_codex":0.00007703507,"about_ca_topic_score_gemma":0.00016819093,"teacher_disagreement_score":0.94546854,"about_ca_system_score_codex":0.00003798807,"about_ca_system_score_gemma":0.00002987379,"threshold_uncertainty_score":0.188955},"labels":[],"label_agreement":null},{"id":"W2925761282","doi":"10.7202/1058317ar","title":"Not Yet Game Over: A Reappraisal of Video Game Addiction","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Impact of Technology on Adolescents","field":"Social Sciences","cited_by":5,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Video game; Addiction; Psychological intervention; The Internet; Psychology; Focus (optics); Online video; Computer science; Multimedia; Neuroscience; Psychiatry; World Wide Web","score_opus":0.015028118054792993,"score_gpt":0.31405972451485864,"score_spread":0.29903160646006566,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2925761282","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.95617795,0.00004376801,0.000055413704,0.00059526763,0.0008204155,0.00019181603,0.0000074618592,0.00020453286,0.041903384],"genre_scores_gemma":[0.9974894,0.00002576184,0.00012122277,0.00018292101,0.000080587444,0.0000025385348,0.0000017282912,0.000011340433,0.002084493],"study_design_codex":"observational","study_design_gemma":"observational","domain_scores_codex":[0.99895847,0.00006153313,0.00017084452,0.00017434622,0.00032720433,0.00030759064],"domain_scores_gemma":[0.9994596,0.00008628986,0.0001443396,0.0002092014,0.000036822956,0.00006369734],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00039753012,0.00008084511,0.00016374422,0.00011079097,0.00007695983,0.00002756478,0.0002485365,0.00018142108,0.0005234233],"category_scores_gemma":[0.00043027542,0.00008651234,0.000063816915,0.0002559803,0.00015975126,0.00023545968,0.000051195733,0.00017343923,0.00028451267],"study_design_candidate":"observational","study_design_consensus":"observational","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00031942088,0.00035905786,0.5705746,0.000105188425,0.00018260014,0.000018249704,0.019298907,0.000031072603,0.23541903,0.087884404,0.024460409,0.061347105],"study_design_scores_gemma":[0.0040827007,0.00051968725,0.5114156,0.0011098601,0.00011705184,0.000012715645,0.0062352754,0.00092463644,0.083818294,0.003161715,0.38753548,0.0010669476],"about_ca_topic_score_codex":0.00093861105,"about_ca_topic_score_gemma":0.00010659982,"teacher_disagreement_score":0.36307508,"about_ca_system_score_codex":0.00007099947,"about_ca_system_score_gemma":0.00006212465,"threshold_uncertainty_score":0.57311183},"labels":[],"label_agreement":null},{"id":"W2928058181","doi":"10.7202/1065896ar","title":"Taking College Esports Seriously","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":37,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Situated; Club; Conceptualization; Psychology; Perspective (graphical); Identity (music); Social psychology; Aesthetics; Computer science","score_opus":0.015343364206634336,"score_gpt":0.2799991510221347,"score_spread":0.26465578681550034,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2928058181","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.4322263,0.000033274544,0.0000036582428,0.0001609598,0.00055018184,0.00007907477,0.0000012152349,0.00004370128,0.5669016],"genre_scores_gemma":[0.8893636,0.000010234835,0.00009214467,0.0002225145,0.00015179068,0.0000020138195,8.537691e-7,0.00000618225,0.11015066],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9993946,0.000012446559,0.00007377711,0.000111896596,0.00017760265,0.00022965808],"domain_scores_gemma":[0.9997321,0.00003529679,0.000051489977,0.000077925004,0.00001813134,0.000085062944],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00020538611,0.00004475579,0.00007879064,0.000028592292,0.000059040583,0.000058444937,0.00009822574,0.000038462716,0.0007790092],"category_scores_gemma":[0.00007016181,0.00004441805,0.00003516264,0.0001490389,0.00003409577,0.00020871733,0.000021443006,0.000045958106,0.00040853125],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000019560644,0.00007052612,0.13772969,0.00004348757,0.00003041745,0.00012047646,0.048568197,0.000021230058,0.0022721644,0.43613252,0.0053808005,0.36961094],"study_design_scores_gemma":[0.0000910648,0.000015004884,0.003919845,0.000035181383,0.0000025565898,0.0000011258094,0.004249324,0.000012025697,0.000112947506,0.0003224445,0.99115,0.000088472],"about_ca_topic_score_codex":0.0001685,"about_ca_topic_score_gemma":0.00029621762,"teacher_disagreement_score":0.9857692,"about_ca_system_score_codex":0.000047900874,"about_ca_system_score_gemma":0.00006419235,"threshold_uncertainty_score":0.8529604},"labels":[],"label_agreement":null},{"id":"W2928642801","doi":"10.7202/1058321ar","title":"Game Design and Affect: How Games Move Us as a Catalyst for Explorations in Game Studies","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Toronto Metropolitan University; York University","funders":"","keywords":"Affect (linguistics); Game studies; Game design; Intersection (aeronautics); Game mechanics; Field (mathematics); Game art design; Object (grammar); Video game design; Psychology; Sociology; Social psychology; Computer science; Multimedia; Media studies; Engineering; Communication; Artificial intelligence; Mathematics","score_opus":0.062254815942378534,"score_gpt":0.33515311056066,"score_spread":0.27289829461828147,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2928642801","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.977806,0.0018060494,0.00071490486,0.001403574,0.0004133928,0.0010509776,0.0000058390947,0.00005545573,0.016743837],"genre_scores_gemma":[0.98343384,0.0003394566,0.00042232376,0.00012755393,0.00009258358,0.00010611708,0.000003173004,0.000009848257,0.0154651],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.99927026,0.00004592637,0.000089278394,0.0001932765,0.00013574853,0.00026551718],"domain_scores_gemma":[0.99927247,0.00047448085,0.00004761088,0.00008341176,0.000045412267,0.00007662268],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00039199766,0.00008491272,0.0001814896,0.00007668425,0.00004671466,0.00015925443,0.00008255335,0.00004523969,0.000006617647],"category_scores_gemma":[0.0005526007,0.00007803434,0.000037484657,0.000175556,0.000106216656,0.00048364283,0.00003112646,0.00004890595,0.000027547454],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00015034479,0.0002557565,0.032729127,0.00045377668,0.00028295172,0.000041671516,0.64701074,0.0005052353,0.007565658,0.0878637,0.004252941,0.21888813],"study_design_scores_gemma":[0.0036619687,0.0010101228,0.007631558,0.0012139254,0.00013469599,0.000007999616,0.33417034,0.0019863285,0.0075706914,0.032368712,0.60883576,0.0014079047],"about_ca_topic_score_codex":0.00007805191,"about_ca_topic_score_gemma":0.0004977987,"teacher_disagreement_score":0.60458285,"about_ca_system_score_codex":0.00006965809,"about_ca_system_score_gemma":0.000064035354,"threshold_uncertainty_score":0.3182148},"labels":[],"label_agreement":null},{"id":"W2990686498","doi":"10.7202/1065895ar","title":"Playing the Past and Alternative Futures: Counterfactual History in Fallout 4","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":9,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"York University","funders":"","keywords":"Counterfactual thinking; Narrative; History; Narrative history; Aesthetics; Sociology; Epistemology; Literature; Art; Philosophy","score_opus":0.020676473803676043,"score_gpt":0.2635278478805541,"score_spread":0.24285137407687807,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2990686498","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.71315485,0.0004331696,0.0000040511595,0.00017797394,0.00059455936,0.00008149439,7.578218e-7,0.000009836639,0.28554332],"genre_scores_gemma":[0.9888141,0.000062548424,0.0000101005535,0.0003703411,0.00020732857,0.0000028250856,3.8078838e-7,0.0000039887536,0.0105284],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.99951416,0.000027394375,0.00006255096,0.00009993415,0.00014167665,0.00015425717],"domain_scores_gemma":[0.9997495,0.00012295187,0.000029235905,0.000050577055,0.000009921091,0.000037842798],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00022487632,0.000044579938,0.00006417918,0.000026288053,0.000052758918,0.00004475306,0.00010724365,0.00002662396,0.000075778866],"category_scores_gemma":[0.000044261316,0.00003252858,0.000014679519,0.00003635583,0.00009103757,0.00016697015,0.000027481308,0.0000856008,0.00003455964],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000028082364,0.000034241097,0.18405738,0.00002363491,0.000022444518,0.000015701646,0.67257804,0.000020420088,0.0008918448,0.039205343,0.0033725123,0.099750355],"study_design_scores_gemma":[0.00021544217,0.000021665244,0.013318852,0.000051549596,0.000002863789,7.0461806e-7,0.03645405,0.0000799319,0.000014335885,0.0001687383,0.9495756,0.00009627206],"about_ca_topic_score_codex":0.0006688318,"about_ca_topic_score_gemma":0.0012117751,"teacher_disagreement_score":0.94620305,"about_ca_system_score_codex":0.00016863327,"about_ca_system_score_gemma":0.000037835547,"threshold_uncertainty_score":0.13264771},"labels":[],"label_agreement":null},{"id":"W2990689703","doi":"10.7202/1065897ar","title":"“No one gives you a rulebook to raise a kid”: Adoptive Motherhood in The Walking Dead Video Game Series","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Gothic Literature and Media Analysis","field":"Social Sciences","cited_by":3,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"York University","funders":"","keywords":"Narrative; Representation (politics); Extant taxon; Queer; Series (stratigraphy); Television series; Genealogy; History; Sociology; Literature; Media studies; Art; Gender studies; Law; Politics; Political science","score_opus":0.013221706561861703,"score_gpt":0.26660484622696956,"score_spread":0.25338313966510784,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2990689703","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.73744386,0.00051679224,0.00018214382,0.0076911882,0.0005263913,0.000811056,0.00000591276,0.00008565912,0.25273702],"genre_scores_gemma":[0.9828944,0.00004022625,0.00062854966,0.002304433,0.00038125808,0.00004107558,0.0000020659663,0.0000116416695,0.013696355],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.9985472,0.0002608785,0.00017596385,0.00025325842,0.00037821455,0.00038446032],"domain_scores_gemma":[0.9993025,0.000250121,0.00006502445,0.00021470919,0.00006977346,0.0000978362],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0009107176,0.000116709816,0.00021826109,0.00013772462,0.00016561728,0.00019340296,0.00033058022,0.00009344558,0.0003261524],"category_scores_gemma":[0.0004405472,0.00008875215,0.00009211527,0.0005293196,0.00007084851,0.00034942423,0.000040218278,0.00021350414,0.00039248227],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00006574229,0.00006758711,0.010618566,0.00003391114,0.00008576155,0.000023281493,0.9497515,0.0000147275805,0.007989081,0.025485883,0.00070499117,0.005158999],"study_design_scores_gemma":[0.0009813287,0.00024986127,0.007330403,0.0008909361,0.00014951985,0.000004360701,0.15897062,0.00008272081,0.0018654416,0.0083792,0.8203576,0.0007379737],"about_ca_topic_score_codex":0.0006821324,"about_ca_topic_score_gemma":0.0012762197,"teacher_disagreement_score":0.8196526,"about_ca_system_score_codex":0.00007982576,"about_ca_system_score_gemma":0.00009188357,"threshold_uncertainty_score":0.50446963},"labels":[],"label_agreement":null},{"id":"W2990996420","doi":"10.7202/1065899ar","title":"Buying Time: Capitalist Temporalities in Animal Crossing: Pocket Camp","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":21,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Temporalities; Computer science; Video game; Android (operating system); Aesthetics; Sociology; Multimedia; Art; Political science; Law","score_opus":0.018886919319569852,"score_gpt":0.28957946115951816,"score_spread":0.2706925418399483,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2990996420","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.6753044,0.00014077073,4.6836004e-7,0.0002732153,0.00021148323,0.000087068016,0.0000031703555,0.000042068154,0.32393736],"genre_scores_gemma":[0.93091506,0.0000048684888,0.000053726842,0.0001652014,0.0001421019,0.00000289518,0.0000040078467,0.000009731224,0.06870239],"study_design_codex":"observational","study_design_gemma":"not_applicable","domain_scores_codex":[0.9990929,0.00003596219,0.00014156786,0.00016534583,0.00021531126,0.00034892463],"domain_scores_gemma":[0.99966246,0.0000896241,0.00004708144,0.00008951677,0.000021912774,0.00008940873],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00035720982,0.00007657167,0.00013598728,0.00006222972,0.00009860145,0.0004541128,0.00014053119,0.000060826973,0.0005545264],"category_scores_gemma":[0.00014786996,0.000077360266,0.00004186126,0.0001738461,0.0001628327,0.00045880812,0.000038035872,0.00008386038,0.00047301067],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00006274092,0.00015688421,0.45989615,0.00012510736,0.000029495299,0.00010082642,0.42405114,0.00002410708,0.01543049,0.06428507,0.004895977,0.030942004],"study_design_scores_gemma":[0.00068280613,0.0001092922,0.022901036,0.0003334769,0.000007747619,0.000003648948,0.06999379,0.00018182049,0.001146815,0.0015031849,0.9025408,0.00059558183],"about_ca_topic_score_codex":0.0014228069,"about_ca_topic_score_gemma":0.00033247727,"teacher_disagreement_score":0.8976448,"about_ca_system_score_codex":0.00011123832,"about_ca_system_score_gemma":0.00011833149,"threshold_uncertainty_score":0.6079753},"labels":[],"label_agreement":null},{"id":"W2991458465","doi":"10.7202/1065894ar","title":"“The Father of Survival Horror”: Shinji Mikami, Procedural Rhetoric, and the Collective/Cultural Memory of the Atomic Bombs","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Narrative Theory and Analysis","field":"Arts and Humanities","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Concordia University","funders":"","keywords":"Rhetoric; Narrative; Distrust; Argument (complex analysis); Collective memory; Sociology; Literature; History; Psychoanalysis; Psychology; Aesthetics; Art; Political science; Law; Medicine; Philosophy; Linguistics; Psychotherapist","score_opus":0.014573763009513836,"score_gpt":0.21506921322433534,"score_spread":0.2004954502148215,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2991458465","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9500474,0.00046994156,0.0000019204322,0.0005216726,0.00048031323,0.00024342416,0.000008873578,0.0000094293355,0.048217025],"genre_scores_gemma":[0.9487033,0.00001783693,0.0000019185613,0.000054922326,0.00015725908,0.0000075726603,6.105693e-7,0.00000858657,0.05104801],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"qualitative","domain_scores_codex":[0.9991181,0.0002394437,0.00021201362,0.00012240185,0.00016369579,0.0001443487],"domain_scores_gemma":[0.99912566,0.00036120965,0.00019936243,0.00018521314,0.00011193846,0.000016601656],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0005642332,0.0001124292,0.0002536392,0.00002466409,0.0005839717,0.00007679273,0.00024717225,0.000023259834,0.00025096379],"category_scores_gemma":[0.00007037408,0.000045314708,0.00015679812,0.00008853656,0.0007203874,0.00012035126,0.0000683027,0.00012681971,0.00000713499],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00034954437,0.000032074593,0.0026965137,0.0000602989,0.0003390913,2.3685514e-7,0.16979629,0.000010587332,0.005417165,0.819566,0.0014792526,0.0002529465],"study_design_scores_gemma":[0.010096151,0.0005107488,0.009119259,0.0006769651,0.0011775078,0.00001841743,0.7261536,0.0037092883,0.05636142,0.11927098,0.07150796,0.0013976848],"about_ca_topic_score_codex":0.00010609502,"about_ca_topic_score_gemma":0.0003548397,"teacher_disagreement_score":0.70029503,"about_ca_system_score_codex":0.000027888043,"about_ca_system_score_gemma":0.000032295666,"threshold_uncertainty_score":0.44914973},"labels":[],"label_agreement":null},{"id":"W2991487249","doi":"10.7202/1065898ar","title":"The Role of Architecture in Constructing Gameworlds: Intertextual Allusions, Metaphorical Representations and Societal Ethics in Dishonored","year":2019,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":9,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Architecture; Storytelling; Key (lock); Element (criminal law); Representation (politics); Sociology; Aesthetics; Computer science; Multimedia; Literature; Art; Narrative; Visual arts; Political science; Law","score_opus":0.016769721313133767,"score_gpt":0.31994220801494927,"score_spread":0.3031724867018155,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W2991487249","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.93815106,0.00045526781,0.000018433677,0.0011649341,0.00014807239,0.00014718037,0.0000020564362,0.000008535656,0.059904482],"genre_scores_gemma":[0.9989649,0.00011813379,0.00032535903,0.000044317494,0.00002948387,0.00000411802,9.603809e-7,0.0000037208886,0.000508992],"study_design_codex":"observational","study_design_gemma":"qualitative","domain_scores_codex":[0.999223,0.0001254819,0.00017412123,0.00012512734,0.0001740604,0.00017824108],"domain_scores_gemma":[0.99854916,0.0012566767,0.000055734046,0.00007462877,0.000019466363,0.00004433209],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00065647333,0.000049412924,0.00011535628,0.00004738237,0.00006567671,0.00005748313,0.0001153935,0.00007314074,0.000012560862],"category_scores_gemma":[0.0010382709,0.000036593,0.000038062695,0.00023492749,0.0002786911,0.000100878555,0.000082523446,0.00036477495,0.0000017826429],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000019470224,0.000035696237,0.34050828,0.000014397604,0.000019693138,0.0000030415567,0.26026204,0.000031680072,0.001983615,0.10859923,0.000017784985,0.28850508],"study_design_scores_gemma":[0.0007582845,0.000059957034,0.03513763,0.0003443747,0.00001900695,0.000007466384,0.85184294,0.00072695664,0.000703043,0.044354886,0.0657586,0.00028686822],"about_ca_topic_score_codex":0.0005248975,"about_ca_topic_score_gemma":0.008137965,"teacher_disagreement_score":0.59158087,"about_ca_system_score_codex":0.00003256634,"about_ca_system_score_gemma":0.00007596999,"threshold_uncertainty_score":0.4541175},"labels":[],"label_agreement":null},{"id":"W3084559292","doi":"10.7202/1071453ar","title":"Memory, Autofiction, and Identity in Video Games: The Case of Looking Back. An Interview with Kristopher Poulin-Thibault","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Identity (music); Relation (database); Indie film; Computer science; Sociology; Psychoanalysis; Psychology; Media studies; Philosophy; Aesthetics","score_opus":0.031891830754046994,"score_gpt":0.316218910518024,"score_spread":0.284327079763977,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3084559292","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9381802,0.00058776117,0.00055184524,0.0027126563,0.00014501743,0.00021344685,0.0000023958994,0.000031963977,0.05757471],"genre_scores_gemma":[0.99830914,0.00006125801,0.00012703832,0.00061127945,0.00010206182,0.0000033602355,5.842831e-7,0.0000069167827,0.0007783936],"study_design_codex":"design_other","study_design_gemma":"qualitative","domain_scores_codex":[0.9993117,0.00010435384,0.0001548184,0.00015748756,0.00012687965,0.000144758],"domain_scores_gemma":[0.99963236,0.00006342719,0.00007439963,0.00008542322,0.00003844662,0.000105961706],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00049539784,0.000065534536,0.00012807689,0.000022992337,0.00006849523,0.00011183852,0.00012645,0.000035358862,0.000093675866],"category_scores_gemma":[0.00014487903,0.000046850724,0.000024764202,0.00028660244,0.00017122521,0.00055902475,0.00004335931,0.000101827056,0.000008389039],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00007013958,0.00010024157,0.008535965,0.00027108358,0.00004497093,0.00059076207,0.36660296,0.00007479465,0.00034965662,0.010403461,0.0007131889,0.61224276],"study_design_scores_gemma":[0.0024563246,0.0009707186,0.0111816535,0.0015339019,0.00017068977,0.00027618645,0.6127024,0.002803728,0.0018188801,0.0028225186,0.36229676,0.0009661829],"about_ca_topic_score_codex":0.0013360057,"about_ca_topic_score_gemma":0.008617039,"teacher_disagreement_score":0.61127657,"about_ca_system_score_codex":0.000029743394,"about_ca_system_score_gemma":0.00004301226,"threshold_uncertainty_score":0.48085102},"labels":[],"label_agreement":null},{"id":"W3084679990","doi":"10.7202/1071448ar","title":"Measuring Fun","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Virtual Reality Applications and Impacts","field":"Computer Science","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Casual; Usability; User experience design; Product (mathematics); Computer science; Test (biology); Human–computer interaction; World Wide Web; Multimedia; Ecology","score_opus":0.11556328302694546,"score_gpt":0.25936224482760706,"score_spread":0.1437989618006616,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3084679990","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.019525807,0.000053240758,0.95179063,0.007386202,0.00004493186,0.000052342126,4.933802e-7,0.0001967152,0.02094966],"genre_scores_gemma":[0.98986804,0.0000035375056,0.008420114,0.0016118713,0.00006117212,0.000002812472,2.5485326e-7,0.0000027595188,0.00002942481],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.999568,0.00000900341,0.000068183865,0.00013881484,0.00009862926,0.000117381904],"domain_scores_gemma":[0.9996623,0.00001849538,0.000019623063,0.00016412213,0.000014248887,0.000121246405],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00006539422,0.000039473845,0.00004886681,0.00001519594,0.00006646272,0.00010072652,0.00033583143,0.000013946703,0.000009147473],"category_scores_gemma":[0.000057806203,0.000037912738,0.000020069585,0.00023305896,0.000005858673,0.0002503895,0.00010076616,0.000050799732,0.00026102125],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000003034614,0.000029071236,0.00066376594,0.000028264885,0.000017494742,0.000009687202,0.005057651,0.00033361153,0.0920107,0.6090092,0.005250022,0.2875875],"study_design_scores_gemma":[0.0007585659,0.00024156483,0.010933085,0.00007009374,0.000012193512,0.000027092568,0.00024424508,0.5154531,0.15744083,0.015229241,0.29877698,0.0008129874],"about_ca_topic_score_codex":0.000008044242,"about_ca_topic_score_gemma":4.6762005e-7,"teacher_disagreement_score":0.9703422,"about_ca_system_score_codex":0.000012996515,"about_ca_system_score_gemma":0.000014788713,"threshold_uncertainty_score":0.33549872},"labels":[],"label_agreement":null},{"id":"W3084964381","doi":"10.7202/1071451ar","title":"Adaptations of Empire: Kipling's Kim, Novel and Game","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Ideology; Colonialism; Narrative; Depiction; Rhetoric; Video game; Empire; Adaptation (eye); Big game; Sociology; History; Media studies; Aesthetics; Literature; Art; Computer science; Psychology; Political science; Multimedia; Law; Environmental ethics; Linguistics; Philosophy; Archaeology; Politics","score_opus":0.06938949110622324,"score_gpt":0.3125653105184494,"score_spread":0.24317581941222616,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3084964381","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.5831589,0.00036132053,0.0018119114,0.00575709,0.00020201584,0.00012784268,0.000011873361,0.00006358407,0.40850544],"genre_scores_gemma":[0.9974564,0.00004896525,0.000638404,0.00029111438,0.00011003911,0.0000012882377,8.3600196e-7,0.000003387795,0.0014495671],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.99965286,0.000005367191,0.00007161329,0.00007478164,0.000101392616,0.00009396161],"domain_scores_gemma":[0.9997634,0.000053403066,0.000030407817,0.0000271817,0.000020790316,0.00010476466],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000066049775,0.000029446888,0.00006314315,0.000012105662,0.00003096779,0.000029484223,0.000052605697,0.000021426311,0.000023448456],"category_scores_gemma":[0.00024670237,0.000029606092,0.000019034023,0.00012154462,0.00007941799,0.00010950288,0.000019437286,0.00003144623,0.0000069794078],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000017786975,0.00008872515,0.010108086,0.00006008976,0.000040282004,0.000005547247,0.2991715,0.000068457586,0.027407095,0.26770416,0.0012324024,0.39409587],"study_design_scores_gemma":[0.0003234785,0.00006496235,0.0061334865,0.00005241728,0.000017469321,4.4616738e-7,0.01565752,0.00068781996,0.00086894416,0.00060748914,0.9754475,0.00013850698],"about_ca_topic_score_codex":0.000065969776,"about_ca_topic_score_gemma":0.00007279758,"teacher_disagreement_score":0.97421503,"about_ca_system_score_codex":0.0000068071654,"about_ca_system_score_gemma":0.000038058803,"threshold_uncertainty_score":0.12073014},"labels":[],"label_agreement":null},{"id":"W3085852048","doi":"10.7202/1071452ar","title":"Review: A Play of Bodies: How We Perceive Videogames by Brendan Keogh","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Art; Aesthetics","score_opus":0.02940367853679519,"score_gpt":0.2909017518001274,"score_spread":0.2614980732633322,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3085852048","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.013304444,0.1235977,0.000116428666,0.16073221,0.000601292,0.00067386834,0.000110768466,0.00022174302,0.7006416],"genre_scores_gemma":[0.89555997,0.072410956,0.00025310944,0.007344573,0.00042691905,0.000013673128,0.000010690878,0.000020332944,0.023959763],"study_design_codex":"not_applicable","study_design_gemma":"not_applicable","domain_scores_codex":[0.999222,0.000043192795,0.00012723735,0.00016208475,0.00022639951,0.00021911864],"domain_scores_gemma":[0.9995198,0.00009777855,0.000085345055,0.000074167416,0.0000387602,0.00018410561],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00016198812,0.00007992347,0.00021792225,0.00001576761,0.00005138167,0.000051855164,0.00019426757,0.00003962982,0.00016153537],"category_scores_gemma":[0.0006499655,0.00007210157,0.000090060676,0.00014717145,0.00014197,0.00022833922,0.000038725415,0.0000759769,0.00003689664],"study_design_candidate":"not_applicable","study_design_consensus":"not_applicable","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000069960474,0.000026303018,0.00046386028,0.00054681225,0.000031984477,0.0000060281436,0.09633242,3.4592878e-7,0.002329897,0.0014042611,0.7114532,0.18739787],"study_design_scores_gemma":[0.00007559118,0.00004246142,0.000024714354,0.00066484057,0.000015577405,2.6990094e-7,0.0065833395,0.000004247008,0.00037171846,0.00004236635,0.9920879,0.000086991626],"about_ca_topic_score_codex":0.0000780268,"about_ca_topic_score_gemma":0.000061361796,"teacher_disagreement_score":0.88225555,"about_ca_system_score_codex":0.000026655644,"about_ca_system_score_gemma":0.000054763776,"threshold_uncertainty_score":0.29402167},"labels":[],"label_agreement":null},{"id":"W3086143277","doi":"10.7202/1071449ar","title":"Portraying Mental Illness in Video Games","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Impact of Technology on Adolescents","field":"Social Sciences","cited_by":12,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Mental illness; Video game; Psychology; Club; Narrative; Social psychology; Mental health; Multimedia; Psychotherapist; Computer science; Medicine","score_opus":0.02652739253235692,"score_gpt":0.3114462900944413,"score_spread":0.2849188975620844,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3086143277","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9639225,0.00009254533,0.00005234702,0.012448564,0.00026708932,0.00015248678,0.0000013256994,0.00022959706,0.022833535],"genre_scores_gemma":[0.9983439,0.000027638198,0.00015097858,0.0012179959,0.0000866243,0.0000029805744,7.2887497e-7,0.000007907301,0.00016124814],"study_design_codex":"observational","study_design_gemma":"not_applicable","domain_scores_codex":[0.99919564,0.00004363273,0.00011989282,0.00015296953,0.00018342225,0.00030442627],"domain_scores_gemma":[0.9997738,0.00001880678,0.0000425082,0.00006110058,0.000008072902,0.000095726464],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00022590037,0.00006398921,0.000104556486,0.00005316898,0.00023511163,0.00004429377,0.00022370931,0.00008451783,0.00014574971],"category_scores_gemma":[0.0002882112,0.0000710655,0.000029190238,0.00031077696,0.00011325656,0.00019765066,0.00005117717,0.00016200534,0.000078426405],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000038626404,0.00008690089,0.76682687,0.0000355698,0.000022162283,0.00014714764,0.105872706,0.00000876432,0.016011646,0.00894753,0.00888752,0.09311455],"study_design_scores_gemma":[0.0053654136,0.00022930051,0.22154324,0.000907335,0.000049281673,0.000019271303,0.29464665,0.0013248624,0.08080224,0.0065212776,0.3859965,0.0025946372],"about_ca_topic_score_codex":0.00044860248,"about_ca_topic_score_gemma":0.00018936861,"teacher_disagreement_score":0.5452836,"about_ca_system_score_codex":0.00011212723,"about_ca_system_score_gemma":0.000038831076,"threshold_uncertainty_score":0.2897967},"labels":[],"label_agreement":null},{"id":"W3086834777","doi":"10.7202/1071450ar","title":"Avatar 'n' Andy","year":2020,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":3,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Blackface; Spectacle; Video game; Rhetoric; White (mutation); Communication; Sociology; Media studies; Multimedia; Art; Linguistics; Political science; Computer science","score_opus":0.044825939582768586,"score_gpt":0.2948407033358599,"score_spread":0.2500147637530913,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3086834777","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.061454173,0.00008211418,0.00007987043,0.0043876,0.00018560058,0.000042776846,0.0000013226837,0.000075472046,0.9336911],"genre_scores_gemma":[0.98795545,0.000022699134,0.00012748649,0.0015854023,0.0004112697,9.434471e-7,8.6086413e-7,0.0000031326495,0.00989277],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9996668,0.000008847509,0.000038522627,0.000067356574,0.00009910583,0.00011937686],"domain_scores_gemma":[0.999804,0.00001975019,0.000010919792,0.000026282229,0.000008432454,0.00013060682],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000062297215,0.00002390878,0.000040249124,0.0000059995446,0.000040317907,0.000050582537,0.000075656826,0.000016867425,0.00019996667],"category_scores_gemma":[0.00015807207,0.000022866978,0.000018771194,0.00009406319,0.000035453188,0.00011984206,0.000015367877,0.00003131495,0.00026043667],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000010776637,0.000026948339,0.0076793474,0.000018186904,0.00001345,0.000036335277,0.11638845,0.0000044193357,0.0018308157,0.13827178,0.038401354,0.69731814],"study_design_scores_gemma":[0.000042788117,0.000010915786,0.00013150567,0.0000048535085,0.0000015230374,6.406584e-8,0.0018620793,0.000015245913,0.00017160774,0.00014220386,0.9975815,0.000035719106],"about_ca_topic_score_codex":0.00003161988,"about_ca_topic_score_gemma":0.000026780719,"teacher_disagreement_score":0.9591801,"about_ca_system_score_codex":0.000009467389,"about_ca_system_score_gemma":0.000021223866,"threshold_uncertainty_score":0.33474734},"labels":[],"label_agreement":null},{"id":"W3114546884","doi":"10.7202/1075264ar","title":"Not Just a Slice: Animal Crossing and a Life Ongoing","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Educational Games and Gamification","field":"Psychology","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Appeal; Aesthetics; Sociology; Psychology; Art; Political science","score_opus":0.059777066790774526,"score_gpt":0.3661496266196749,"score_spread":0.3063725598289003,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3114546884","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.981769,0.0009983861,0.0002495997,0.0039672926,0.0003711525,0.000040541072,0.0000027669532,0.00003388058,0.012567335],"genre_scores_gemma":[0.9945742,0.000008569179,0.0009929687,0.0011236764,0.00033882272,0.000010678694,0.000008042117,0.000011932381,0.0029311134],"study_design_codex":"bench_or_experimental","study_design_gemma":"observational","domain_scores_codex":[0.9993613,0.00003566311,0.00013717712,0.00023402026,0.00007194437,0.00015989131],"domain_scores_gemma":[0.999582,0.00010044033,0.00005096918,0.00014105784,0.00004908558,0.00007647177],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00012857834,0.00006462801,0.0000825186,0.00003520427,0.00016543544,0.00016865796,0.00004221314,0.00005315808,0.00046618475],"category_scores_gemma":[0.000113853945,0.00007122019,0.0000261491,0.0001282752,0.000042937223,0.0000716338,0.000024947703,0.00009979938,0.00010863505],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00016043877,0.00043551764,0.1400802,0.0001814957,0.0002209588,0.00009708857,0.15912428,0.000012882395,0.4022504,0.22199482,0.008471857,0.066970065],"study_design_scores_gemma":[0.00057220587,0.000039939147,0.913245,0.00008753702,0.000040110313,0.00012712006,0.02029857,0.0002494679,0.004529974,0.00024601415,0.06030075,0.0002633],"about_ca_topic_score_codex":0.000046043286,"about_ca_topic_score_gemma":0.00000915251,"teacher_disagreement_score":0.7731648,"about_ca_system_score_codex":0.00002162839,"about_ca_system_score_gemma":0.000070066984,"threshold_uncertainty_score":0.5104396},"labels":[],"label_agreement":null},{"id":"W3115422176","doi":"10.7202/1075266ar","title":"Tom Nook, Capitalist or Comrade?","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":43,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Disappointment; Cruelty; Aesthetics; Sociology; Character (mathematics); Media studies; Art; Criminology; Psychology; Social psychology","score_opus":0.043006950537356745,"score_gpt":0.3230043888619314,"score_spread":0.27999743832457463,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3115422176","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.11808765,0.00023679255,0.000023079598,0.0016790996,0.0007199747,0.00004430736,0.0000042341135,0.0000613321,0.87914354],"genre_scores_gemma":[0.7748867,0.00006797445,0.00018217093,0.000536903,0.00031695806,0.0000025733216,0.000004000559,0.0000057822044,0.22399688],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9994025,0.00002551087,0.00007427525,0.00011432339,0.00017278476,0.0002105797],"domain_scores_gemma":[0.9996398,0.00010295982,0.000019941263,0.000082428676,0.000036257978,0.00011860448],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00010447834,0.00004427195,0.00007807099,0.000014103946,0.00008947568,0.00015095323,0.00009400314,0.000037173813,0.00087435124],"category_scores_gemma":[0.00038784297,0.000039050556,0.00003842247,0.00016324664,0.0000747315,0.00015657907,0.000031773336,0.000049467275,0.000170883],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000022323682,0.0002137275,0.010872733,0.000056720317,0.00006244221,0.000915721,0.08941252,0.00000416733,0.002918109,0.43804792,0.04773634,0.4097373],"study_design_scores_gemma":[0.000081409904,0.000008712173,0.00044786037,0.000019916595,0.0000049130904,0.0000027962872,0.007333193,0.000004822699,0.0007146234,0.00033088875,0.9909772,0.00007361474],"about_ca_topic_score_codex":0.00017155836,"about_ca_topic_score_gemma":0.0020463096,"teacher_disagreement_score":0.9432409,"about_ca_system_score_codex":0.00004641168,"about_ca_system_score_gemma":0.0001473419,"threshold_uncertainty_score":0.9573533},"labels":[],"label_agreement":null},{"id":"W3129292408","doi":"10.7202/1075265ar","title":"Fear Thy Neighbour: Socialisation and Isolation in Animal Crossing","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":5,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Argument (complex analysis); Individualism; Agency (philosophy); Socialization; Interpersonal communication; Disconnection; Sociology; Isolation (microbiology); Social psychology; Social isolation; Process (computing); Interpersonal relationship; Environmental ethics; Psychology; Political science; Social science; Law; Computer science","score_opus":0.02678390915552912,"score_gpt":0.3108387566270782,"score_spread":0.2840548474715491,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3129292408","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.863342,0.00017761986,0.00008381531,0.0011926778,0.00013813157,0.000035222714,6.926806e-7,0.000018594215,0.13501127],"genre_scores_gemma":[0.9976242,0.00003337648,0.00024788693,0.00011531372,0.00018954561,9.89654e-7,0.000002348178,0.00000339124,0.0017829533],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.99957246,0.0000349255,0.00006968685,0.00009244659,0.000100761536,0.00012974018],"domain_scores_gemma":[0.99984485,0.000043807555,0.00002503596,0.0000247479,0.00002292585,0.0000386554],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00019654274,0.000030345978,0.000052059484,0.000022614277,0.00013132377,0.00036108532,0.000021818772,0.000040855866,0.00003798905],"category_scores_gemma":[0.00018882772,0.00003446924,0.000014385796,0.00014741374,0.00007229104,0.00034081747,0.000014875383,0.000043714197,0.000004953954],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000018868343,0.00005492975,0.18645646,0.000020823241,0.000009947357,0.00003068058,0.2633445,0.000009826769,0.02128654,0.11251936,0.00020007796,0.416048],"study_design_scores_gemma":[0.0012996491,0.00007766251,0.53643155,0.00028161157,0.000028047358,0.000005707303,0.10364465,0.0022451957,0.0038091242,0.018277336,0.3333036,0.0005958777],"about_ca_topic_score_codex":0.00019640315,"about_ca_topic_score_gemma":0.0011388827,"teacher_disagreement_score":0.41545212,"about_ca_system_score_codex":0.00005906675,"about_ca_system_score_gemma":0.00010016452,"threshold_uncertainty_score":0.3481954},"labels":[],"label_agreement":null},{"id":"W3129421738","doi":"10.7202/1075261ar","title":"An Abundance of Fruit Trees","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Fashion and Cultural Textiles","field":"Arts and Humanities","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Sharing economy; Clothing; Consumption (sociology); Conspicuous consumption; Veblen good; Materialism; Garbage; Production (economics); Marketing; Avatar; Personalization; Advertising; Business; Economics; Computer science; Sociology; Microeconomics; Social science; Neoclassical economics; Geography; World Wide Web; Human–computer interaction","score_opus":0.043123886911280454,"score_gpt":0.25590289164908825,"score_spread":0.2127790047378078,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3129421738","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.8285591,0.00013097192,0.0000044095173,0.00012150559,0.00020168466,0.000015385813,0.0000069532307,0.00003633823,0.17092367],"genre_scores_gemma":[0.9823829,0.000012474109,0.00006250211,0.00016946824,0.0001708753,0.0000012098351,0.000006969412,0.00000435378,0.017189236],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9996903,0.000013329117,0.000082664745,0.00007872028,0.00006125474,0.00007373016],"domain_scores_gemma":[0.9998006,0.000011463497,0.000026042415,0.00008901506,0.000048727918,0.000024101551],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.000024539031,0.000042694843,0.000074949465,0.00001163012,0.00009158885,0.00006653353,0.000058879563,0.0000118662665,0.0056392318],"category_scores_gemma":[0.000008691682,0.0000341417,0.00003517719,0.000016256108,0.0000483179,0.0001417022,0.000008860547,0.000033231332,0.00005944528],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000026837772,0.00005783068,0.00023665528,0.00002538926,0.00001598783,0.000010184462,0.07644289,0.0000065351346,0.05342438,0.85831785,0.0023731892,0.009086416],"study_design_scores_gemma":[0.00042661023,0.00011232435,0.0033190006,0.00018559457,0.000027452856,0.000009405465,0.11073605,0.00030685036,0.09035898,0.0048986096,0.78925455,0.0003646],"about_ca_topic_score_codex":0.000022623839,"about_ca_topic_score_gemma":0.00099673,"teacher_disagreement_score":0.85341924,"about_ca_system_score_codex":0.0000045905813,"about_ca_system_score_gemma":0.00000726384,"threshold_uncertainty_score":0.9952698},"labels":[],"label_agreement":null},{"id":"W3130245217","doi":"10.7202/1075262ar","title":"Dear Punchy","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Representation (politics); Affect (linguistics); Video game; Key (lock); Aesthetics; Sociology; Media studies; Computer science; Multimedia; Communication; Art; Law; Political science","score_opus":0.02587662352822389,"score_gpt":0.2995096218367061,"score_spread":0.2736329983084822,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3130245217","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06734983,0.00019118475,0.000042974163,0.00085868523,0.000387842,0.000017560564,5.391654e-7,0.00003658212,0.9311148],"genre_scores_gemma":[0.86196077,0.000052080264,0.0003184673,0.00039852998,0.00026754092,0.0000012201909,0.0000011878851,0.000003313147,0.13699687],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9996264,0.000015473075,0.000037816266,0.000068890666,0.00011306492,0.00013833957],"domain_scores_gemma":[0.9998137,0.00003191299,0.000009207823,0.00004795595,0.000025245148,0.00007200417],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.000098929915,0.000022346261,0.00003854423,0.00000882603,0.000050769482,0.00007715512,0.00004879269,0.000021552121,0.00034392776],"category_scores_gemma":[0.00020786507,0.00002241494,0.000026375115,0.00011665996,0.000032371216,0.00009822714,0.000017753518,0.000029932553,0.00018529796],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000015511482,0.000042028332,0.005448239,0.000008585113,0.000013154735,0.00011312817,0.018561179,0.000002031444,0.001913384,0.3065526,0.008197021,0.6591471],"study_design_scores_gemma":[0.000031349864,0.0000025047168,0.00032879828,0.000008751566,0.0000017740834,6.475479e-7,0.0022797317,0.000002167146,0.0008429037,0.0009252644,0.99554163,0.000034486886],"about_ca_topic_score_codex":0.000040094335,"about_ca_topic_score_gemma":0.00023118619,"teacher_disagreement_score":0.9873446,"about_ca_system_score_codex":0.000021598393,"about_ca_system_score_gemma":0.00007466409,"threshold_uncertainty_score":0.37657678},"labels":[],"label_agreement":null},{"id":"W3132310934","doi":"10.7202/1075259ar","title":"Foreword: To All the Animals We’ve Crossed Before","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Geographies of human-animal interactions","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Psychology","score_opus":0.04325696307200527,"score_gpt":0.3609057145440446,"score_spread":0.3176487514720393,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3132310934","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.8918099,0.00040311363,0.000033314456,0.041201554,0.0008277849,0.00026844078,0.000016411464,0.0001462621,0.06529325],"genre_scores_gemma":[0.98905855,0.000027217055,0.00057621667,0.0016085543,0.00036892245,0.00002588188,0.000002069465,0.000012828522,0.008319776],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9988447,0.000086514745,0.0001603526,0.00022767765,0.00027267783,0.00040809734],"domain_scores_gemma":[0.99927336,0.00017624347,0.00005246668,0.00022499432,0.00014577912,0.0001271487],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00032955385,0.00009286743,0.00011209315,0.00007086386,0.0011011126,0.00030459033,0.0003453808,0.000058644302,0.00142458],"category_scores_gemma":[0.00042547187,0.00007713339,0.00013038001,0.00050627487,0.0001471605,0.00019402661,0.000113812304,0.00017223223,0.00039225],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000054568452,0.00015886221,0.020071737,0.000027732525,0.0002875967,0.00012742683,0.32765085,0.00008190507,0.024453746,0.4439784,0.17735137,0.0057558096],"study_design_scores_gemma":[0.00012614632,0.000080131555,0.015110773,0.00006325351,0.00003881358,0.0000072165026,0.09456724,0.000033798155,0.001863913,0.011807913,0.8760823,0.00021850214],"about_ca_topic_score_codex":0.0010103219,"about_ca_topic_score_gemma":0.07219556,"teacher_disagreement_score":0.69873095,"about_ca_system_score_codex":0.00006351203,"about_ca_system_score_gemma":0.000055992157,"threshold_uncertainty_score":0.99948823},"labels":[],"label_agreement":null},{"id":"W3133269480","doi":"10.7202/1075263ar","title":"“My pockets are full”: The Emotional and Mechanical Function of Goodbyes in Animal Crossing","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Toronto","funders":"","keywords":"Dilemma; Space (punctuation); Function (biology); Agency (philosophy); Value (mathematics); Order (exchange); Psychology; Sociology; Epistemology; Computer science; Social science; Economics; Philosophy","score_opus":0.028142160508134905,"score_gpt":0.28919486414728246,"score_spread":0.26105270363914757,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3133269480","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9792159,0.00026506433,0.00007038915,0.0012298494,0.0001876717,0.000035549863,0.0000020888644,0.000009090428,0.018984394],"genre_scores_gemma":[0.9990047,0.000017778837,0.00007563096,0.0000831148,0.00011507123,0.0000011542031,0.0000010333924,0.0000026043324,0.0006988857],"study_design_codex":"design_other","study_design_gemma":"observational","domain_scores_codex":[0.99950486,0.000043485354,0.000088564724,0.00009546165,0.00015004765,0.00011756631],"domain_scores_gemma":[0.99976397,0.0000905066,0.00003860873,0.000038570404,0.000032528867,0.000035814337],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00024687801,0.000033710945,0.000067858,0.000016571654,0.000101428945,0.00011638653,0.000039753235,0.000036529633,0.00004870192],"category_scores_gemma":[0.00023648648,0.000027265387,0.000024284434,0.00014594466,0.00011698078,0.00013439248,0.00003272142,0.00006087815,0.0000021078565],"study_design_candidate":"observational","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00014698277,0.00026822582,0.067590825,0.000093579154,0.000050141585,0.000061550454,0.0507805,0.000019657971,0.0776285,0.34645447,0.0004591321,0.45644644],"study_design_scores_gemma":[0.0012061814,0.00024113926,0.7119965,0.0007797618,0.00004767987,0.000025727957,0.12243739,0.00056387985,0.008649752,0.021730788,0.13189611,0.00042507268],"about_ca_topic_score_codex":0.000035867703,"about_ca_topic_score_gemma":0.0008532438,"teacher_disagreement_score":0.6444057,"about_ca_system_score_codex":0.000021830187,"about_ca_system_score_gemma":0.00007284669,"threshold_uncertainty_score":0.1122318},"labels":[],"label_agreement":null},{"id":"W3133445492","doi":"10.7202/1075260ar","title":"The Museum and the Killing Jar","year":2021,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"York University","funders":"","keywords":"Exhibition; Argument (complex analysis); Museology; Vitality; Visual arts; Art; Aesthetics; History; Computer science; Philosophy; Biology","score_opus":0.015483749014218718,"score_gpt":0.27100594546029055,"score_spread":0.2555221964460718,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3133445492","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.085712135,0.0031192787,0.00005507862,0.0212338,0.0008109522,0.00007815965,5.4230924e-7,0.00002957305,0.8889605],"genre_scores_gemma":[0.9722385,0.001184272,0.000035822883,0.00038928218,0.00022295205,0.000002819681,1.9359022e-7,0.0000027421368,0.025923455],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9996147,0.00004542922,0.000046010602,0.000059063255,0.000104067156,0.00013074129],"domain_scores_gemma":[0.9994926,0.0003751096,0.00001547093,0.00006092464,0.00001966302,0.000036223704],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0004229159,0.000024323457,0.0000388767,0.000003426999,0.0003243813,0.0002350497,0.00007326376,0.000015006604,0.0000129603595],"category_scores_gemma":[0.00036372573,0.000012739136,0.00002337885,0.00007903867,0.00021397958,0.000062346466,0.0000328993,0.000046572884,0.000010270391],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000054675743,0.0000054230086,0.00053958484,0.000003048546,0.0000143295165,0.000008417173,0.036490098,0.0000014538695,0.00010394314,0.5780906,0.0009065419,0.38383105],"study_design_scores_gemma":[0.00009755742,0.0000014602563,0.00011041421,0.000010610976,0.000003906486,8.2130657e-7,0.014880296,0.000037192265,0.00009759167,0.003093305,0.9816411,0.000025726747],"about_ca_topic_score_codex":0.000066546876,"about_ca_topic_score_gemma":0.0003947094,"teacher_disagreement_score":0.9807346,"about_ca_system_score_codex":0.00000876352,"about_ca_system_score_gemma":0.000034507255,"threshold_uncertainty_score":0.24949116},"labels":[],"label_agreement":null},{"id":"W3177174720","doi":"10.7202/1078726ar","title":"Indies de province","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Cultural Insights and Digital Impacts","field":"Computer Science","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université de Montréal; Concordia University","funders":"","keywords":"Humanities; Portrait; Art; Art history","score_opus":0.24034109300725154,"score_gpt":0.3116313678044023,"score_spread":0.07129027479715078,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3177174720","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.1505776,0.054616973,0.04167446,0.023842078,0.0042002783,0.00014888076,0.000013708388,0.00022162557,0.7247044],"genre_scores_gemma":[0.7231636,0.00020390388,0.008755182,0.002474847,0.00041506765,0.0000016887403,0.0000025841846,0.000009761145,0.26497334],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.99900305,0.000040769053,0.00013483623,0.00025864196,0.00013481088,0.0004278689],"domain_scores_gemma":[0.99937886,0.00006362201,0.00004673076,0.00022549387,0.00009802403,0.00018726582],"candidate_categories":["scholarly_communication"],"consensus_categories":[],"category_scores_codex":[0.0000806403,0.00011991714,0.00012475382,0.000022281518,0.00014156479,0.0018256548,0.00020322886,0.00006957639,0.00008882512],"category_scores_gemma":[0.00015931763,0.00010498217,0.000067715955,0.00027572023,0.00006511136,0.0021887189,0.00029326044,0.00013246168,0.00025420758],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000002423989,0.000119452656,0.0008360749,0.0001360944,0.000041198586,0.0032804748,0.0084087895,0.00010176535,0.014738077,0.84217143,0.02591238,0.10425185],"study_design_scores_gemma":[0.0002909592,0.00010002057,0.00632344,0.0006869044,0.000024615034,0.0020454281,0.00037745418,0.008703714,0.15142848,0.050726417,0.77874744,0.00054513814],"about_ca_topic_score_codex":0.00024735005,"about_ca_topic_score_gemma":0.00019216994,"teacher_disagreement_score":0.791445,"about_ca_system_score_codex":0.00010510074,"about_ca_system_score_gemma":0.00035771148,"threshold_uncertainty_score":0.99921054},"labels":[],"label_agreement":null},{"id":"W3177610022","doi":"10.7202/1078730ar","title":"Regarder la peur dans les yeux","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Psychoanalysis and Psychopathology Research","field":"Psychology","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Université de Montréal","funders":"","keywords":"Humanities; Art; Philosophy","score_opus":0.05663241200283186,"score_gpt":0.39531269273792435,"score_spread":0.3386802807350925,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3177610022","genre_codex":"other","genre_gemma":"other","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":"other","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.12258545,0.03204008,0.0020818606,0.012416667,0.0035685126,0.00010446851,0.00004367982,0.000060876668,0.8270984],"genre_scores_gemma":[0.38429022,0.0012819408,0.0006062621,0.0005804937,0.00094418967,0.000023611885,0.000029803528,0.00006504966,0.61217844],"study_design_codex":"not_applicable","study_design_gemma":"not_applicable","domain_scores_codex":[0.9952201,0.002072575,0.00048078387,0.00094314374,0.00032837517,0.000954998],"domain_scores_gemma":[0.99775743,0.00058627623,0.00012555173,0.0010662796,0.00018945124,0.00027500786],"candidate_categories":["metaepi_narrow","insufficient_payload"],"consensus_categories":["insufficient_payload"],"category_scores_codex":[0.0013077914,0.00031433484,0.0004936837,0.00020270009,0.00033208076,0.00016650432,0.00043207125,0.0006429566,0.018826917],"category_scores_gemma":[0.0001643626,0.00034830728,0.00039596827,0.00087513647,0.00041398854,0.00009810453,0.00013012828,0.0011277293,0.004067951],"study_design_candidate":"not_applicable","study_design_consensus":"not_applicable","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00018426513,0.0016140679,0.2021283,0.00024566374,0.0016691543,0.009747916,0.02334593,0.000034256638,0.032148227,0.05375063,0.3959114,0.2792202],"study_design_scores_gemma":[0.0011280155,0.00006459074,0.031439517,0.00019153219,0.00020021459,0.0014363655,0.003662165,0.00012301403,0.0006675565,0.0014124991,0.95929503,0.00037948464],"about_ca_topic_score_codex":0.0001717452,"about_ca_topic_score_gemma":0.00022839262,"teacher_disagreement_score":0.56338364,"about_ca_system_score_codex":0.000084959414,"about_ca_system_score_gemma":0.00012035222,"threshold_uncertainty_score":0.9998969},"labels":[],"label_agreement":null},{"id":"W3179655666","doi":"10.7202/1078729ar","title":"La créativité dans l’industrie du jeu vidéo au Québec","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Creativity in Education and Neuroscience","field":"Psychology","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université du Québec à Chicoutimi","funders":"","keywords":"Humanities; Political science; Philosophy","score_opus":0.0480603038028156,"score_gpt":0.3491028407440078,"score_spread":0.3010425369411922,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3179655666","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.6220582,0.00085175806,0.00086585124,0.033663746,0.0063966704,0.00008862275,0.000026376889,0.000059445767,0.33598933],"genre_scores_gemma":[0.8011451,0.00008776573,0.000072981326,0.0012010826,0.00065182266,0.000014766746,0.0000051889892,0.000025169602,0.19679616],"study_design_codex":"observational","study_design_gemma":"not_applicable","domain_scores_codex":[0.9976449,0.0007845562,0.0002709481,0.00056944473,0.00020027677,0.0005298791],"domain_scores_gemma":[0.9978857,0.0011973495,0.000121299156,0.0004902875,0.00007152095,0.00023382618],"candidate_categories":["metaepi_narrow","insufficient_payload"],"consensus_categories":["insufficient_payload"],"category_scores_codex":[0.00049693766,0.00021021267,0.00023454896,0.000086366395,0.0004148424,0.00013532629,0.00025425738,0.00026383883,0.0047628293],"category_scores_gemma":[0.0010200201,0.00025232803,0.00010978482,0.0007230071,0.00048260382,0.00020282892,0.00010161601,0.00056111935,0.0012281656],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":true,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000032137785,0.0027863728,0.45707935,0.00010602864,0.000100090794,0.0013395612,0.12741932,0.000041756557,0.089970514,0.087657616,0.08456875,0.14889848],"study_design_scores_gemma":[0.00047112253,0.000057517358,0.06252928,0.00013615644,0.00005413308,0.00069197116,0.012650342,0.00012336193,0.02024982,0.00012408878,0.9026086,0.00030364917],"about_ca_topic_score_codex":0.018552108,"about_ca_topic_score_gemma":0.020275418,"teacher_disagreement_score":0.81803983,"about_ca_system_score_codex":0.00047539428,"about_ca_system_score_gemma":0.001446109,"threshold_uncertainty_score":0.9999929},"labels":[],"label_agreement":null},{"id":"W3181109544","doi":"10.7202/1078728ar","title":"Les laboratoires des entreprises vidéoludiques installées au Québec et les partenariats avec l’université","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université du Québec à Montréal","funders":"","keywords":"Humanities; Political science; Sociology; Philosophy","score_opus":0.03464157269764655,"score_gpt":0.2811386131157483,"score_spread":0.24649704041810172,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3181109544","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.64139414,0.018204546,0.00007472451,0.012112407,0.0007227997,0.00008182602,0.000041221032,0.00011015835,0.3272582],"genre_scores_gemma":[0.8346021,0.0067907297,0.00045275415,0.00028558978,0.00038132383,0.0000037693044,0.000011644472,0.000022409655,0.15744966],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9981398,0.00030728066,0.00024065429,0.0003989407,0.00031586798,0.0005974409],"domain_scores_gemma":[0.9987411,0.0004057415,0.00012796762,0.00019055701,0.00024208134,0.0002925344],"candidate_categories":["metaepi_narrow"],"consensus_categories":[],"category_scores_codex":[0.00029947495,0.00023032064,0.00029582385,0.000057399942,0.00056202745,0.00032846574,0.00024496258,0.00020954468,0.000889862],"category_scores_gemma":[0.00062217267,0.0002462126,0.0001637882,0.0005240038,0.00088660844,0.0008593886,0.00019875943,0.00022622084,0.000078087985],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":true,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000011339885,0.00018929924,0.060698286,0.00011137827,0.000118312186,0.00030760455,0.14802144,0.000025129437,0.0004629559,0.11307087,0.0016263474,0.67535704],"study_design_scores_gemma":[0.00019985049,0.000047604917,0.014176075,0.0005233706,0.000074597956,0.00000960132,0.047682095,0.000024776138,0.0025504,0.001074427,0.93332803,0.0003091412],"about_ca_topic_score_codex":0.12299561,"about_ca_topic_score_gemma":0.5640813,"teacher_disagreement_score":0.9317017,"about_ca_system_score_codex":0.0005672982,"about_ca_system_score_gemma":0.0016187088,"threshold_uncertainty_score":0.999999},"labels":[],"label_agreement":null},{"id":"W3181303793","doi":"10.7202/1078732ar","title":"La culture vidéoludique au Québec","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Cultural Insights and Digital Impacts","field":"Computer Science","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":true,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université de Montréal","funders":"Bibliothèque et Archives nationales du Québec","keywords":"Humanities; Political science; Philosophy","score_opus":0.17598342850526297,"score_gpt":0.3127634399817401,"score_spread":0.13678001147647714,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3181303793","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.03319451,0.028648717,0.010258926,0.025060406,0.002894897,0.00009393461,0.000012789411,0.00016704129,0.89966875],"genre_scores_gemma":[0.680093,0.0001751206,0.0021040058,0.0018415981,0.00052474986,0.000002204116,0.0000051082698,0.000012496219,0.31524175],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9986129,0.00011211138,0.00020573502,0.000402131,0.00019323343,0.00047392995],"domain_scores_gemma":[0.99898714,0.00011171143,0.000068724155,0.00034660488,0.00018006311,0.00030575358],"candidate_categories":["scholarly_communication"],"consensus_categories":[],"category_scores_codex":[0.00011330131,0.0002082302,0.00020608862,0.000025007828,0.0002445613,0.001805099,0.00029112774,0.00019051442,0.00019351857],"category_scores_gemma":[0.00022336133,0.00016841604,0.00015116174,0.000450548,0.00010718933,0.0023286988,0.00033771954,0.00030057936,0.00046583626],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":true,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000045448674,0.00021374096,0.0006035386,0.00015980777,0.000092979884,0.0040585906,0.04796834,0.00009562195,0.01604027,0.7087223,0.08981143,0.13222882],"study_design_scores_gemma":[0.00018903227,0.000038878512,0.001524667,0.00036441616,0.000017921404,0.0015894374,0.00044389846,0.0010616746,0.01760887,0.0033477258,0.9734891,0.00032438184],"about_ca_topic_score_codex":0.032905106,"about_ca_topic_score_gemma":0.044951465,"teacher_disagreement_score":0.88367766,"about_ca_system_score_codex":0.00034267915,"about_ca_system_score_gemma":0.0011455378,"threshold_uncertainty_score":0.9992311},"labels":[],"label_agreement":null},{"id":"W3182236719","doi":"10.7202/1078727ar","title":"Exploration, colonisation et développement durable","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Cultural Industries and Urban Development","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université de Montréal","funders":"","keywords":"Humanities; Political science; Art","score_opus":0.12864178577159685,"score_gpt":0.3386519020860355,"score_spread":0.21001011631443867,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3182236719","genre_codex":"commentary","genre_gemma":"other","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"commentary","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.0717136,0.005202335,0.0013878327,0.8467426,0.005155663,0.00025683435,0.00001248945,0.00007213351,0.06945653],"genre_scores_gemma":[0.26390496,0.004634351,0.001877998,0.0021380924,0.0005616704,0.000029927443,0.000071247305,0.000013168197,0.72676855],"study_design_codex":"not_applicable","study_design_gemma":"not_applicable","domain_scores_codex":[0.99874246,0.00017859711,0.00024416595,0.00022466222,0.00029646247,0.00031364453],"domain_scores_gemma":[0.9994497,0.000059940565,0.00009203384,0.000088854424,0.00020521124,0.000104268554],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.0004203351,0.000108612454,0.00012356801,0.000019042543,0.00059887115,0.00025564455,0.00007872333,0.00012664679,0.0044041383],"category_scores_gemma":[0.00013111543,0.000118724434,0.000046332167,0.0005343583,0.000087441455,0.000630221,0.000055144432,0.00014477786,0.00028013554],"study_design_candidate":"not_applicable","study_design_consensus":"not_applicable","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000047375083,0.00008935474,0.0035370467,0.000031769865,0.000060966773,0.00004512464,0.045244996,0.00022988688,0.0011212885,0.14236447,0.7814666,0.025803724],"study_design_scores_gemma":[0.0001588241,0.000014600356,0.0012288766,0.00011950732,0.000017968936,0.0000036564336,0.020952197,0.00006956939,0.0056846715,0.0037925448,0.96778464,0.0001729644],"about_ca_topic_score_codex":0.00089526136,"about_ca_topic_score_gemma":0.002850821,"teacher_disagreement_score":0.8446045,"about_ca_system_score_codex":0.0005157305,"about_ca_system_score_gemma":0.00045531004,"threshold_uncertainty_score":0.996506},"labels":[],"label_agreement":null},{"id":"W3182293030","doi":"10.7202/1078725ar","title":"Le jeu vidéo au Québec","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université de Montréal","funders":"","keywords":"Humanities; Art; Political science","score_opus":0.023549074341202927,"score_gpt":0.277445989370703,"score_spread":0.25389691502950007,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3182293030","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06939314,0.0076878197,0.000057256853,0.027001398,0.0033554726,0.000040353243,0.000004926212,0.000034410306,0.89242524],"genre_scores_gemma":[0.52298266,0.00016046561,0.00010992319,0.00078120874,0.00072703796,0.0000017458048,0.0000017177855,0.000007477702,0.47522774],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9990128,0.000059457947,0.0001289898,0.0001965888,0.00019269442,0.00040943315],"domain_scores_gemma":[0.9994547,0.00010767132,0.00004010974,0.000117923075,0.00004983884,0.00022979052],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00017302309,0.0000830601,0.00013317281,0.000016602067,0.00016768924,0.00012439351,0.00012423481,0.00009156041,0.0005734621],"category_scores_gemma":[0.0003644908,0.00009792919,0.000103862265,0.0003138229,0.0002446559,0.0003122109,0.00006618901,0.0001110877,0.0007311572],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":true,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000014962721,0.00009371345,0.0020045019,0.000036407127,0.000020200283,0.000099339646,0.0254184,0.0000052844525,0.0003857474,0.37643147,0.0056438157,0.58985966],"study_design_scores_gemma":[0.00010140472,0.000014119737,0.00042032372,0.000104658306,0.000014299193,0.0000049919468,0.007344112,0.000015706606,0.0009919303,0.0008908985,0.9899747,0.00012285684],"about_ca_topic_score_codex":0.065366805,"about_ca_topic_score_gemma":0.34508327,"teacher_disagreement_score":0.9843309,"about_ca_system_score_codex":0.0002419526,"about_ca_system_score_gemma":0.0032674458,"threshold_uncertainty_score":0.940857},"labels":[],"label_agreement":null},{"id":"W3182964226","doi":"10.7202/1078731ar","title":"Collectionner des jeux vidéo au Québec","year":2021,"lang":"fr","type":"article","venue":"Loading","topic":"Cultural Insights and Digital Impacts","field":"Computer Science","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"Université du Québec en Abitibi-Témiscamingue","funders":"","keywords":"Humanities; Art; Political science","score_opus":0.2908776770538357,"score_gpt":0.31390313922491253,"score_spread":0.023025462171076816,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W3182964226","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.20999105,0.018957337,0.026441371,0.015954258,0.005666559,0.000115307725,0.000007923336,0.00018256351,0.7226836],"genre_scores_gemma":[0.5885588,0.00006678404,0.0023160237,0.0009094783,0.00043193094,0.0000023482328,0.0000017847545,0.000009893403,0.40770298],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.99873877,0.00005223362,0.00020172584,0.00034978514,0.00017744604,0.00048006227],"domain_scores_gemma":[0.99903786,0.00010682655,0.00005614569,0.0002737588,0.00025145445,0.0002739623],"candidate_categories":["scholarly_communication"],"consensus_categories":[],"category_scores_codex":[0.000079485704,0.00016712416,0.00017147201,0.000042947813,0.0006242025,0.0018021982,0.00019798413,0.000086189175,0.00030740417],"category_scores_gemma":[0.00024019816,0.0001445716,0.00012183191,0.0008279989,0.00014746863,0.0024619538,0.00023955821,0.00013508245,0.0004756739],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":true,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000019416171,0.00063908816,0.0064451545,0.00033930698,0.0002587112,0.0028480012,0.07318284,0.00090585335,0.034756467,0.47642174,0.14361317,0.26057026],"study_design_scores_gemma":[0.00044304566,0.00013952919,0.007848097,0.0005265632,0.000038464346,0.0017701787,0.00065975456,0.007827217,0.049275298,0.017390694,0.9135137,0.0005674563],"about_ca_topic_score_codex":0.039503153,"about_ca_topic_score_gemma":0.1280248,"teacher_disagreement_score":0.7699005,"about_ca_system_score_codex":0.0005300783,"about_ca_system_score_gemma":0.0007940812,"threshold_uncertainty_score":0.999234},"labels":[],"label_agreement":null},{"id":"W4205247876","doi":"10.7202/1084839ar","title":"Who Gets to Be in The Guild?","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":6,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Identity (music); Representation (politics); Inclusion–exclusion principle; Gender studies; Sociology; Power (physics); Inclusion (mineral); Media studies; Thematic analysis; Race (biology); Intersectionality; Political science; Aesthetics; Qualitative research; Social science; Law; Politics; Art","score_opus":0.0382911615770792,"score_gpt":0.31227161346410315,"score_spread":0.27398045188702397,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4205247876","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.30683193,0.00005747772,0.0000028295624,0.010544304,0.00023121647,0.00009465266,0.0000019896772,0.000012581009,0.682223],"genre_scores_gemma":[0.97151357,0.000006596012,0.00002633797,0.005066046,0.00009947943,0.000023102317,6.1423356e-7,0.0000025573013,0.023261704],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.99945915,0.000052487736,0.000046854213,0.0000678908,0.00021800747,0.00015564162],"domain_scores_gemma":[0.99982435,0.00005973908,0.000010104873,0.00006410976,0.000004529756,0.000037174697],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0004963369,0.000023479419,0.000037631627,0.000026813099,0.00013022815,0.0000540676,0.00023288158,0.0000075441017,0.000138399],"category_scores_gemma":[0.00012367946,0.000019058401,0.000017942095,0.00018459467,0.000018663539,0.00005532941,0.00006650118,0.00006242943,0.000016195077],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000063169887,0.00005914841,0.0031520843,0.0000030845702,0.000003958719,0.000054632354,0.5982221,0.00008340439,0.00014235968,0.109132156,0.042378183,0.2467626],"study_design_scores_gemma":[0.000029362225,0.000014899434,0.00091827934,0.000002360838,6.592696e-7,2.831349e-7,0.03117711,0.000004250662,0.000010128853,0.0004437466,0.96736884,0.000030060723],"about_ca_topic_score_codex":0.00037745642,"about_ca_topic_score_gemma":0.0011126199,"teacher_disagreement_score":0.92499065,"about_ca_system_score_codex":0.00005180421,"about_ca_system_score_gemma":0.000026095411,"threshold_uncertainty_score":0.1515372},"labels":[],"label_agreement":null},{"id":"W4205323771","doi":"10.7202/1084841ar","title":"Pokémon Go as palimpsest","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":5,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":true,"ca_institutions":"University of Guelph","funders":"","keywords":"Palimpsest; Subaltern; Ethnography; Meaning (existential); Yesterday; Narrative; Context (archaeology); Sociology; Indigenous; Aesthetics; Possession (linguistics); Media studies; Epistemology; Linguistics; History; Anthropology; Art; Art history; Philosophy; Law; Archaeology","score_opus":0.02197090404984355,"score_gpt":0.2995952612732159,"score_spread":0.27762435722337236,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4205323771","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.18128826,0.00009076022,0.0000034838647,0.00093676575,0.00059376546,0.000053962172,0.0000026642329,0.00005561485,0.8169747],"genre_scores_gemma":[0.8903885,0.000014520148,0.000023231883,0.00057869137,0.0001617181,0.000010838702,0.0000022668846,0.000004853692,0.10881541],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9993829,0.000036080924,0.000055023356,0.00009153365,0.00024308052,0.00019134127],"domain_scores_gemma":[0.999785,0.000041155432,0.000022828799,0.00005946307,0.00000825111,0.00008329595],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00023436373,0.00003317335,0.000048443464,0.00002483507,0.00023552519,0.000060466817,0.0001371686,0.000012849279,0.001202924],"category_scores_gemma":[0.00009135674,0.000035720914,0.00003270632,0.00016570362,0.000039185426,0.00009848235,0.00006475116,0.00007041707,0.00019992268],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000014091932,0.000114463604,0.0082449885,0.000007615055,0.000017837774,0.000093818206,0.058898617,0.000033916764,0.00093408924,0.39651534,0.021437742,0.5136875],"study_design_scores_gemma":[0.00004950675,0.000029498327,0.00021959453,0.0000024926344,0.0000023251298,0.000001333751,0.008677221,0.0000039314687,0.000056472552,0.0013725045,0.98953176,0.00005335792],"about_ca_topic_score_codex":0.0003751186,"about_ca_topic_score_gemma":0.00013346235,"teacher_disagreement_score":0.968094,"about_ca_system_score_codex":0.000081564154,"about_ca_system_score_gemma":0.00006294888,"threshold_uncertainty_score":0.9997101},"labels":[],"label_agreement":null},{"id":"W4205529956","doi":"10.7202/1084840ar","title":"Harms Of Loot Boxes And Approaching Regulation In Singapore","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Gambling Behavior and Treatments","field":"Psychology","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"Singapore Police Force","keywords":"Monetization; Harm; Context (archaeology); Constraint (computer-aided design); Clan; Advertising; Business; Economics; Social psychology; Psychology; Political science; Law; Geography; Engineering","score_opus":0.09620337006899422,"score_gpt":0.36146570582278725,"score_spread":0.26526233575379304,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4205529956","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.99593246,0.00015131121,0.00006694301,0.000032946373,0.0001620538,0.00008372029,0.0000040055697,0.000016333539,0.0035502403],"genre_scores_gemma":[0.99932593,5.4720607e-7,0.00022214589,0.00001070308,0.000010302707,0.00002008855,0.000013185538,0.000008487284,0.00038859513],"study_design_codex":"observational","study_design_gemma":"observational","domain_scores_codex":[0.9995195,0.000054261567,0.0001161257,0.00013817594,0.000073341216,0.000098571676],"domain_scores_gemma":[0.99980944,0.000024871657,0.000051924373,0.00009422417,0.000004080783,0.000015476402],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00015936144,0.000048898717,0.00008528141,0.000112220216,0.00007640942,0.000007076089,0.000038968694,0.000020044426,0.00018915],"category_scores_gemma":[0.0000051864677,0.000051284154,0.000016842916,0.000116384406,0.00001485109,0.000035878074,0.00003690609,0.00009392477,0.000002085785],"study_design_candidate":"observational","study_design_consensus":"observational","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000039581606,0.00019816247,0.9627523,0.000010341206,0.000018007842,0.000024224786,0.008693573,0.00013952488,0.0067446246,0.003140871,0.00005010355,0.01818868],"study_design_scores_gemma":[0.0010951929,0.000095234274,0.9936789,0.000017339105,0.000027775766,0.000033314027,0.002023369,0.0002906165,0.0012797123,0.0011454892,0.00021576279,0.00009725122],"about_ca_topic_score_codex":0.000259363,"about_ca_topic_score_gemma":0.000006013501,"teacher_disagreement_score":0.03092664,"about_ca_system_score_codex":0.00003038947,"about_ca_system_score_gemma":0.000004089874,"threshold_uncertainty_score":0.20913072},"labels":[],"label_agreement":null},{"id":"W4205661932","doi":"10.7202/1084837ar","title":"Europa Universalis IV and Deep Learning: Historical Accuracy, Counterfactuals and Historical Themes","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Counterfactual conditional; Misinformation; Narrative; Counterfactual thinking; Causation; Promotion (chess); Epistemology; History; Sociology; Psychology; Social psychology; Political science; Literature; Art; Law; Philosophy","score_opus":0.03016193600786621,"score_gpt":0.2576341775311152,"score_spread":0.22747224152324902,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4205661932","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.6420124,0.009371847,0.0001476939,0.0047916686,0.0018182655,0.0002482407,0.0000050526146,0.0002446783,0.34136012],"genre_scores_gemma":[0.94124347,0.00045065433,0.000038116257,0.00012335874,0.0001200045,0.000003553651,0.0000013186855,0.000009904579,0.058009617],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.99910986,0.00011391587,0.00009741053,0.00018982847,0.0002736009,0.0002153801],"domain_scores_gemma":[0.9994222,0.00029227143,0.000059847254,0.000055203705,0.000019602887,0.00015086461],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00026912856,0.000072831805,0.00012781307,0.000051396077,0.00040334585,0.000075864285,0.00011594945,0.0000272279,0.0001735525],"category_scores_gemma":[0.0004335083,0.00007497994,0.000026945647,0.00013539437,0.00007130407,0.00020011813,0.00014399496,0.0001837017,0.0000038713324],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00010104161,0.00018591115,0.027758414,0.00003920104,0.000056585184,0.00019438523,0.22947867,0.000033959648,0.0011276079,0.037296835,0.030017944,0.67370945],"study_design_scores_gemma":[0.00012351086,0.00007555447,0.00025806134,0.000003255721,0.000010156087,0.000005075996,0.0078769205,0.000052326224,0.0000055774162,0.000119590775,0.99137205,0.00009789827],"about_ca_topic_score_codex":0.0005967484,"about_ca_topic_score_gemma":0.000059906386,"teacher_disagreement_score":0.96135414,"about_ca_system_score_codex":0.0011114504,"about_ca_system_score_gemma":0.000040620536,"threshold_uncertainty_score":0.3102251},"labels":[],"label_agreement":null},{"id":"W4206066936","doi":"10.7202/1084836ar","title":"Acts of Becoming","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Parallels; Narrative; Scholarship; Framing (construction); Aesthetics; History; Gender studies; Sociology; Literature; Political science; Art; Law","score_opus":0.03837908382279081,"score_gpt":0.31029713059355746,"score_spread":0.27191804677076664,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4206066936","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.25250238,0.00004736521,0.000007229375,0.0002604212,0.00029518857,0.000030218936,0.0000014926821,0.0000149454745,0.7468408],"genre_scores_gemma":[0.9827198,0.000004527977,0.0000717986,0.00008283768,0.00005228111,0.0000027556016,5.1335354e-7,0.000002203343,0.017063333],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.99964935,0.000019322026,0.000047377893,0.000042556778,0.00014378793,0.00009762304],"domain_scores_gemma":[0.99985695,0.000042430693,0.000026856022,0.000033693475,0.0000066174184,0.000033461856],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00021312827,0.000016363545,0.000040349187,0.00002098526,0.000089472516,0.000010975307,0.00008641045,0.0000062987037,0.00036123235],"category_scores_gemma":[0.00007548222,0.000018046361,0.000021717671,0.000105153544,0.000027869333,0.00006191135,0.000046974103,0.000035291763,0.0000051332577],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000010422162,0.00010139784,0.008649107,0.000016946742,0.00001779888,0.000014047679,0.1223215,0.00007537642,0.0048855813,0.5200458,0.0024495595,0.34141245],"study_design_scores_gemma":[0.000044776618,0.000013234382,0.00020922595,0.0000035449104,0.0000016205246,2.1388888e-7,0.010775687,0.0000072089447,0.00038526236,0.00048109508,0.98805094,0.000027175682],"about_ca_topic_score_codex":0.000073265306,"about_ca_topic_score_gemma":0.000050095514,"teacher_disagreement_score":0.98560137,"about_ca_system_score_codex":0.000033606604,"about_ca_system_score_gemma":0.000036678503,"threshold_uncertainty_score":0.39552408},"labels":[],"label_agreement":null},{"id":"W4206131635","doi":"10.7202/1084838ar","title":"The elusive “indieness\"","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Indie film; Meaning (existential); Independence (probability theory); Perspective (graphical); Subject (documents); Publishing; Point (geometry); Computer science; Sociology; Media studies; World Wide Web; Political science; Psychology; Artificial intelligence; Law; Mathematics","score_opus":0.016632676675387988,"score_gpt":0.2865019817331252,"score_spread":0.2698693050577372,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4206131635","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.073874794,0.00024205554,0.0000074029945,0.00189941,0.0010338249,0.000072507355,0.0000019860954,0.000033614175,0.9228344],"genre_scores_gemma":[0.9193797,0.00003096417,0.000008574235,0.00025227503,0.00015941601,0.000018645302,6.230255e-7,0.0000029342377,0.08014683],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.99948615,0.000041438245,0.000041115905,0.00005832067,0.00020114053,0.00017180682],"domain_scores_gemma":[0.9997614,0.000111473455,0.00002169653,0.000054715598,0.000010180743,0.00004050218],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00034358082,0.00002233794,0.000028183727,0.000010145727,0.0008882318,0.000075324526,0.00017821343,0.000006720623,0.00015199794],"category_scores_gemma":[0.00010652717,0.000017138394,0.000024828554,0.00013126092,0.00006896648,0.000059332506,0.000081628095,0.000058746376,0.000028768089],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000006890947,0.000020223773,0.0015339433,0.000001415008,0.000010210991,0.000014655853,0.051069733,0.000029797244,0.00010827902,0.4418045,0.007745608,0.49765477],"study_design_scores_gemma":[0.000027485301,0.000009494213,0.00016309542,9.4700704e-7,0.0000012480791,4.24593e-7,0.022663482,0.0000052224673,0.000019572035,0.001389573,0.9756921,0.000027393047],"about_ca_topic_score_codex":0.00008810116,"about_ca_topic_score_gemma":0.00021537144,"teacher_disagreement_score":0.96794647,"about_ca_system_score_codex":0.00006838066,"about_ca_system_score_gemma":0.000058709626,"threshold_uncertainty_score":0.6831651},"labels":[],"label_agreement":null},{"id":"W4206495524","doi":"10.7202/1084842ar","title":"Mental Health in 3D","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Impact of Technology on Adolescents","field":"Social Sciences","cited_by":8,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Mental illness; Video game; Depiction; Mental health; Perspective (graphical); Representation (politics); Psychology; Multimedia; Computer science; Psychiatry; Visual arts; Artificial intelligence","score_opus":0.02157031735217257,"score_gpt":0.33877008941602815,"score_spread":0.3171997720638556,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4206495524","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.89324677,0.00032954875,0.000019106792,0.059797995,0.0010986459,0.00038913076,0.00001160722,0.00027718983,0.044830002],"genre_scores_gemma":[0.9970395,0.000019925501,0.00018318927,0.0015574332,0.00002237842,0.0000053883887,0.000001655828,0.0000041488024,0.0011663622],"study_design_codex":"observational","study_design_gemma":"not_applicable","domain_scores_codex":[0.99929446,0.000110612724,0.0000785113,0.00008688705,0.00015986967,0.00026968683],"domain_scores_gemma":[0.99985206,0.000008308402,0.00003660255,0.000059929826,0.0000022413783,0.00004085811],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00058178266,0.00003109544,0.000062698295,0.00008265272,0.0008044335,0.000013197371,0.0001828178,0.000018652705,0.0004025441],"category_scores_gemma":[0.000036535603,0.00003877695,0.000013824491,0.00026278524,0.000051147777,0.00005748289,0.000090174166,0.00017246077,0.000022011933],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00004266294,0.00046275865,0.56593233,0.000015349673,0.000016317834,0.000034100187,0.09553387,0.00004256436,0.001000781,0.033902958,0.10826581,0.1947505],"study_design_scores_gemma":[0.001395912,0.00016991701,0.04637721,0.000055676628,0.0000018417645,0.000009469189,0.05977559,0.00020447031,0.00019948467,0.0037287986,0.88773245,0.0003491777],"about_ca_topic_score_codex":0.002274101,"about_ca_topic_score_gemma":0.0008408955,"teacher_disagreement_score":0.7794666,"about_ca_system_score_codex":0.0006532198,"about_ca_system_score_gemma":0.00008947219,"threshold_uncertainty_score":0.6187133},"labels":[],"label_agreement":null},{"id":"W4294957788","doi":"10.7202/1092134ar","title":"Baba Is You: Doing Things With Words","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Parallels; Character (mathematics); Point (geometry); Metalanguage; Order (exchange); Pragmatics; Computer science; Linguistics; Word (group theory); Cognitive science; Philosophy; Psychology; Mathematics","score_opus":0.013294770106658417,"score_gpt":0.25905877927856946,"score_spread":0.24576400917191105,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4294957788","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.14810123,0.00010097591,0.0000802516,0.001517598,0.00035072447,0.00007755195,0.0000026078123,0.00008271761,0.8496863],"genre_scores_gemma":[0.9311267,0.000009596208,0.00046159426,0.0014575802,0.00014548024,0.000011065482,0.0000012844525,0.000008864261,0.06677784],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9991983,0.000024446048,0.00006141347,0.0001299091,0.0003475222,0.00023837121],"domain_scores_gemma":[0.99976206,0.000037400758,0.000035332414,0.00007124308,0.0000123884365,0.000081575614],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00029317965,0.000048616246,0.00006736154,0.000034765766,0.00034127504,0.00010763696,0.0001579805,0.0000142682475,0.00075664074],"category_scores_gemma":[0.000025009675,0.00004452523,0.000029660861,0.0002606752,0.000060884417,0.00028774195,0.00007165878,0.000114719915,0.00002531716],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000027095666,0.000064272936,0.008104558,0.000013811128,0.000034748467,0.00006865243,0.4552074,0.00004332256,0.00028505753,0.051059287,0.008510212,0.47658157],"study_design_scores_gemma":[0.00008389147,0.00003347863,0.00006908688,0.000012207895,0.000004636561,0.0000018276828,0.028828427,0.000017522987,0.000058729933,0.0001957634,0.97061485,0.000079565056],"about_ca_topic_score_codex":0.00031246705,"about_ca_topic_score_gemma":0.00006783932,"teacher_disagreement_score":0.9621047,"about_ca_system_score_codex":0.000087937966,"about_ca_system_score_gemma":0.00007238264,"threshold_uncertainty_score":0.82846856},"labels":[],"label_agreement":null},{"id":"W4296984008","doi":"10.7202/1092424ar","title":"“I've been having these weird thoughts lately...”","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Narrative Theory and Analysis","field":"Arts and Humanities","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Postmodernism; Narrative; Context (archaeology); Consumption (sociology); Depiction; Storytelling; Sociology; Fandom; Aesthetics; Dialogic; Reading (process); Prestige; Drama; Media studies; Literature; History; Art; Law; Linguistics; Philosophy; Political science","score_opus":0.034893109684110836,"score_gpt":0.23435762800824245,"score_spread":0.19946451832413162,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296984008","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.74278677,0.00030197029,0.000051970765,0.00040700287,0.0005872184,0.00009805834,0.000035980866,0.00016094747,0.25557008],"genre_scores_gemma":[0.9486345,0.0000035255262,0.000025960046,0.00028472653,0.0007300697,0.000019899038,0.000011449393,0.000016495818,0.050273363],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9991517,0.00014749098,0.00014921011,0.00017995623,0.00016539695,0.0002062592],"domain_scores_gemma":[0.9996259,0.00008843635,0.0000712812,0.00015011775,0.000024511857,0.000039735016],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00034315037,0.00010672421,0.00015748994,0.000106276406,0.001193527,0.0001270585,0.0001915697,0.000011536595,0.012435509],"category_scores_gemma":[0.00001555276,0.0000931263,0.00011606397,0.000074108684,0.00007485084,0.00018962308,0.00011993418,0.00019761731,0.00013561198],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000032387918,0.000067686204,0.00029750718,0.00001220015,0.00013321772,0.00004811025,0.23343845,0.0001390713,0.0020375652,0.7581386,0.0027999037,0.0028552995],"study_design_scores_gemma":[0.0002966973,0.000101155085,0.000035473833,0.00002583549,0.00009875563,0.0000077032455,0.08442433,0.00059253984,0.0021625098,0.05583164,0.8560227,0.00040064755],"about_ca_topic_score_codex":0.000033378834,"about_ca_topic_score_gemma":0.0000743871,"teacher_disagreement_score":0.8532228,"about_ca_system_score_codex":0.0000457349,"about_ca_system_score_gemma":0.000010473796,"threshold_uncertainty_score":0.9884673},"labels":[],"label_agreement":null},{"id":"W4296984023","doi":"10.7202/1092425ar","title":"Controllers and the Magic Kingdom","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Media, Gender, and Advertising","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Kingdom; Revelation; Franchise; Promotion (chess); MAGIC (telescope); Law and economics; Sociology; Law; Political science; Management; Business; Economics; Art; Marketing; Literature","score_opus":0.03174233152449906,"score_gpt":0.29545902949081254,"score_spread":0.2637166979663135,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296984023","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.6652627,0.0020008974,0.00041291388,0.01351843,0.0017080604,0.00040470206,0.0000025690636,0.00009057052,0.31659913],"genre_scores_gemma":[0.99628586,0.000040605384,0.000038347174,0.0010607737,0.00018789824,0.000007609885,3.3830884e-7,0.0000037579716,0.002374841],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9992278,0.00022989511,0.00006847989,0.000091567126,0.00021211259,0.00017013586],"domain_scores_gemma":[0.9996104,0.00024848297,0.000033313536,0.00005552284,0.000006876384,0.000045387857],"candidate_categories":["sts"],"consensus_categories":[],"category_scores_codex":[0.00096526224,0.00003578561,0.00007698184,0.000022591348,0.0013285362,0.000056490488,0.000112235546,0.000010919039,0.0003515277],"category_scores_gemma":[0.00014547814,0.000026928725,0.000029499526,0.00010811001,0.00018793117,0.000048121598,0.000053771426,0.000101589394,0.0000063924904],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00015089042,0.000024629522,0.010407788,0.000012630453,0.00006340704,0.00003312089,0.37258974,0.00025420636,0.0011079005,0.5816303,0.0062073604,0.027518017],"study_design_scores_gemma":[0.0055322247,0.000032044165,0.0012009711,0.000019931396,0.000058478076,0.0000109346865,0.22579098,0.0032993143,0.000078234756,0.04081553,0.72284114,0.00032022246],"about_ca_topic_score_codex":0.0008712649,"about_ca_topic_score_gemma":0.00007404217,"teacher_disagreement_score":0.7166338,"about_ca_system_score_codex":0.000047435547,"about_ca_system_score_gemma":0.000040738494,"threshold_uncertainty_score":0.9999716},"labels":[],"label_agreement":null},{"id":"W4296984097","doi":"10.7202/1092423ar","title":"Charting the Kingdoms Between","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Australian History and Society","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"University of East Anglia; Great Britain Sasakawa Foundation","keywords":"Kingdom; History; Biology; Paleontology","score_opus":0.07415868200122248,"score_gpt":0.32494055136596683,"score_spread":0.25078186936474434,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296984097","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9351771,0.000046293004,0.00013295123,0.0035951338,0.00067730644,0.00013761483,0.0000046549612,0.00012066291,0.06010828],"genre_scores_gemma":[0.99253106,0.0000012311848,0.00002531813,0.00031723714,0.0004565899,0.000012153979,0.0000010597018,0.000004399922,0.006650956],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.99921036,0.00019555149,0.000077587356,0.000086964326,0.00023136388,0.00019819831],"domain_scores_gemma":[0.9997108,0.00011726548,0.000051208266,0.00007607066,0.000007189704,0.0000374962],"candidate_categories":["sts"],"consensus_categories":[],"category_scores_codex":[0.0011580663,0.000033828474,0.000051709794,0.000009963768,0.0040929983,0.000029038163,0.00022995962,0.000018558423,0.00090192445],"category_scores_gemma":[0.000060940285,0.000029821545,0.000054212953,0.00018232937,0.00011413275,0.00006744451,0.000058463873,0.00020576463,0.00003031959],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000031434904,0.00001744314,0.26162606,0.000006437132,0.00003543522,0.000008981179,0.4659787,0.00009523405,0.0004993538,0.23980676,0.027150743,0.004771699],"study_design_scores_gemma":[0.000051488376,0.0000084062995,0.0038434565,0.0000022489494,0.000009012954,3.2360475e-7,0.0396101,0.000007200937,0.000043679975,0.0008170516,0.95552975,0.00007726618],"about_ca_topic_score_codex":0.00050773815,"about_ca_topic_score_gemma":0.000017883105,"teacher_disagreement_score":0.928379,"about_ca_system_score_codex":0.00017411802,"about_ca_system_score_gemma":0.00003099011,"threshold_uncertainty_score":0.9972035},"labels":[],"label_agreement":null},{"id":"W4296985269","doi":"10.7202/1092426ar","title":"Kingdom(s) Come","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Fantasy; Metanarrative; Sociology; Narrative; Fictional universe; Media studies; Aesthetics; Literature; Art","score_opus":0.03770818452096866,"score_gpt":0.30891428557524253,"score_spread":0.2712061010542739,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296985269","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.13866836,0.000050906652,0.0000144680635,0.0008599604,0.0007407568,0.000048127764,0.000002246662,0.00006183514,0.85955334],"genre_scores_gemma":[0.95243806,0.0000031846073,0.000039224815,0.00039938724,0.00013175109,0.000008701316,0.0000012366971,0.0000035455619,0.046974905],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9995065,0.000029708848,0.000043788812,0.000065851564,0.0002009559,0.00015325111],"domain_scores_gemma":[0.99983567,0.000039223938,0.000017482278,0.000045488407,0.000006209976,0.00005590954],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.00023995696,0.000023458964,0.000040279803,0.00002362864,0.00023333626,0.00004259121,0.00012343226,0.000008038083,0.0009637394],"category_scores_gemma":[0.000057923182,0.00002552002,0.00002544233,0.00014561586,0.000037154357,0.000074921954,0.00006323591,0.00006107852,0.00004902404],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000007020764,0.00006946721,0.007737978,0.0000053618946,0.000011960758,0.0000393179,0.037849355,0.000047569276,0.00046187796,0.64408547,0.013331037,0.29635358],"study_design_scores_gemma":[0.000045890964,0.0000113210635,0.00020545104,0.0000015921524,0.0000012914734,5.3723494e-7,0.0034923214,0.000008051809,0.000018185014,0.0007488246,0.9954277,0.0000387782],"about_ca_topic_score_codex":0.00016154132,"about_ca_topic_score_gemma":0.000053346073,"teacher_disagreement_score":0.98209673,"about_ca_system_score_codex":0.00006966784,"about_ca_system_score_gemma":0.00003366662,"threshold_uncertainty_score":0.9999495},"labels":[],"label_agreement":null},{"id":"W4296988400","doi":"10.7202/1092428ar","title":"(Re)Creating Disney: Converging Game World Architecture in Kingdom Hearts","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Media, Gender, and Advertising","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Franchise; Comics; Premise; Narrative; Sociology; Advertising; Media studies; Aesthetics; Art; Visual arts; Marketing; Epistemology; Business; Literature; Philosophy","score_opus":0.037924432442993546,"score_gpt":0.31629021229904913,"score_spread":0.2783657798560556,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296988400","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9011845,0.00038087668,0.0005311464,0.002140003,0.0010932225,0.0002541698,0.0000035787143,0.00015030938,0.09426221],"genre_scores_gemma":[0.99608845,0.0000080170485,0.00038226755,0.0007463844,0.0004151589,0.00002083965,0.0000041548424,0.000018431912,0.0023162942],"study_design_codex":"qualitative","study_design_gemma":"not_applicable","domain_scores_codex":[0.9981316,0.00032976206,0.00021900608,0.00028819506,0.0004763237,0.00055516965],"domain_scores_gemma":[0.9993203,0.00032411856,0.00008232469,0.00012901545,0.000011380791,0.00013285056],"candidate_categories":["insufficient_payload"],"consensus_categories":[],"category_scores_codex":[0.0009468941,0.00011201937,0.00018339774,0.0002466075,0.0010261049,0.00008598881,0.00021526816,0.000028710465,0.0010181997],"category_scores_gemma":[0.00024787534,0.0001263469,0.00006501795,0.00074103964,0.000085448686,0.00012422088,0.00013437583,0.00042477789,0.000010894148],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000045140336,0.00009372246,0.25520918,0.000073563744,0.00003294458,0.0002798144,0.66638774,0.009707664,0.0046452363,0.02132969,0.0011128715,0.041082475],"study_design_scores_gemma":[0.00254831,0.00009973508,0.019227328,0.00081555394,0.0000531918,0.000021158388,0.3484073,0.006348749,0.0021295568,0.020033224,0.59851855,0.0017973658],"about_ca_topic_score_codex":0.0029184192,"about_ca_topic_score_gemma":0.00612405,"teacher_disagreement_score":0.5974057,"about_ca_system_score_codex":0.0003151511,"about_ca_system_score_gemma":0.00012223331,"threshold_uncertainty_score":0.999895},"labels":[],"label_agreement":null},{"id":"W4296989014","doi":"10.7202/1092427ar","title":"The Kingdom’s Shōnen Heart","year":2022,"lang":"en","type":"article","venue":"Loading","topic":"Japanese History and Culture","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Character (mathematics); Fantasy; Adventure; Escapism; Context (archaeology); Literature; Art; Fandom; Aesthetics; Sociology; Psychology; History; Art history; Social psychology; Mathematics","score_opus":0.030145622352152793,"score_gpt":0.28854646654777866,"score_spread":0.25840084419562587,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4296989014","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.37179083,0.001225907,0.00000653941,0.016351616,0.0029560772,0.00021348175,0.0000028934494,0.00018985764,0.6072628],"genre_scores_gemma":[0.97379684,0.000003531639,0.000011545736,0.00056467915,0.0002202899,0.000019373047,5.4739326e-7,0.0000033516515,0.025379864],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9993321,0.00015917952,0.000048359507,0.000076723256,0.00022235625,0.00016132867],"domain_scores_gemma":[0.9997989,0.00006062203,0.000019344196,0.00007671474,0.000009923496,0.00003453124],"candidate_categories":["sts"],"consensus_categories":[],"category_scores_codex":[0.0006056368,0.000029515357,0.000036992235,0.000008825983,0.0052689556,0.000044746004,0.0001926704,0.000014835092,0.000647795],"category_scores_gemma":[0.00005121687,0.000022742843,0.000035621106,0.0001432125,0.00008086511,0.000053623728,0.00004329499,0.00013656766,0.00006357063],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00001603868,0.00002690327,0.0025088892,0.000002620089,0.00001385259,0.000010494126,0.14759989,0.000062257954,0.0027448023,0.6077669,0.23618881,0.003058487],"study_design_scores_gemma":[0.000027497876,0.0000060931206,0.00014553373,9.692208e-7,0.0000019476518,0.0000013175667,0.014423019,0.0000039086394,0.000016167298,0.0013532668,0.98398244,0.000037857742],"about_ca_topic_score_codex":0.00043835415,"about_ca_topic_score_gemma":0.00041668472,"teacher_disagreement_score":0.7477936,"about_ca_system_score_codex":0.00011953646,"about_ca_system_score_gemma":0.00004348665,"threshold_uncertainty_score":0.99602604},"labels":[],"label_agreement":null},{"id":"W4396813072","doi":"10.7202/1111258ar","title":"Participatory Arts-based Game Design: Mela, a Serious Game to Address SGBV in Ethiopia","year":2024,"lang":"en","type":"article","venue":"Loading","topic":"Innovative Human-Technology Interaction","field":"Computer Science","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"McGill University; Centre for Community Based Research","funders":"","keywords":"The arts; Citizen journalism; Serious game; Game design; Participatory design; Sociology; Computer science; Multimedia; Visual arts; Engineering; World Wide Web; Art; Operations management","score_opus":0.10608563715473901,"score_gpt":0.3773593025004795,"score_spread":0.2712736653457405,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4396813072","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.33932257,0.00015473053,0.6542904,0.003141767,0.0012370399,0.00035911205,0.0000012746016,0.00079728896,0.00069586665],"genre_scores_gemma":[0.98679566,9.963184e-7,0.011111158,0.0016421442,0.000065879256,0.00017071374,8.9938413e-7,0.000021538275,0.00019099505],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"simulation_or_modeling","domain_scores_codex":[0.9983233,0.00011844164,0.00032161063,0.0005511431,0.00022409679,0.00046141364],"domain_scores_gemma":[0.999108,0.00023280043,0.000053888478,0.00046201827,0.000079123216,0.000064130305],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00059749477,0.00018162612,0.00019483281,0.0007129981,0.000058030422,0.00023071445,0.0005704615,0.00015049352,0.00005627528],"category_scores_gemma":[0.00015408127,0.00018890925,0.000046164303,0.0012664477,0.00005349876,0.0006637509,0.00015663772,0.0005717514,0.00063928496],"study_design_candidate":"bench_or_experimental","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00011610527,0.00024710989,0.0014932057,0.00025981697,0.00012492154,0.0024641461,0.021739267,0.011980564,0.41545162,0.47956783,0.0063825706,0.06017285],"study_design_scores_gemma":[0.00060829404,0.00047638183,0.0034129014,0.0012555227,0.000017369313,0.00007456424,0.00015839687,0.4839334,0.46213803,0.010015493,0.037090898,0.000818749],"about_ca_topic_score_codex":0.000027759148,"about_ca_topic_score_gemma":0.00004067029,"teacher_disagreement_score":0.6474731,"about_ca_system_score_codex":0.00032025334,"about_ca_system_score_gemma":0.00011937621,"threshold_uncertainty_score":0.8216928},"labels":[],"label_agreement":null},{"id":"W4396813097","doi":"10.7202/1111257ar","title":"Ubisoft’s Notre-Dame","year":2024,"lang":"en","type":"article","venue":"Loading","topic":"Historical Art and Culture Studies","field":"Arts and Humanities","cited_by":4,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Art","score_opus":0.029060387861561145,"score_gpt":0.22386497655617407,"score_spread":0.19480458869461292,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4396813097","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.0031508475,0.0042739925,0.000037633603,0.0012271587,0.0027089196,0.000038026676,0.0000050157037,0.00035585876,0.9882026],"genre_scores_gemma":[0.85495204,0.000018575538,0.00001958423,0.00019566767,0.0015595913,0.0000073303418,0.0000019879112,0.000009555303,0.14323564],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9995931,0.0000050628673,0.00007807922,0.00011733853,0.00007604126,0.0001304015],"domain_scores_gemma":[0.9998709,0.000026636722,0.0000067953156,0.000050544946,0.000017436589,0.000027679587],"candidate_categories":["insufficient_payload"],"consensus_categories":["insufficient_payload"],"category_scores_codex":[0.0000342645,0.0000699655,0.00007899665,0.0000290868,0.0002905408,0.00014810883,0.000049910774,0.000013469162,0.0023598042],"category_scores_gemma":[0.000010300014,0.000049263395,0.00005972604,0.0000268528,0.000060236143,0.00011449871,0.00002022757,0.00008198532,0.0022036682],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000011761184,0.000007905747,0.000016671533,0.000034415243,0.000029270908,0.000016003223,0.066163726,2.423429e-7,0.00017794115,0.7223047,0.20524342,0.0060044955],"study_design_scores_gemma":[0.000020120153,0.000014239208,0.0000053713106,0.000035759673,0.000013090699,9.604341e-7,0.001184045,0.000035712463,0.0000449612,0.0023125906,0.9962511,0.00008207276],"about_ca_topic_score_codex":0.00003276551,"about_ca_topic_score_gemma":0.00020160495,"teacher_disagreement_score":0.8518012,"about_ca_system_score_codex":0.000032348733,"about_ca_system_score_gemma":0.0000052571368,"threshold_uncertainty_score":0.99857324},"labels":[],"label_agreement":null},{"id":"W4396813258","doi":"10.7202/1111259ar","title":"At the Heart of the Mothercrystal: Final Fantasy XIV’s Approach to Localization and Lore as a Virtual Contact Zone","year":2024,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Fantasy; Art; Literature","score_opus":0.025885520234899987,"score_gpt":0.286559464733245,"score_spread":0.260673944498345,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4396813258","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.71224487,0.00069144694,0.002997096,0.004365513,0.00050689996,0.0005082783,0.000017364451,0.0000596643,0.2786089],"genre_scores_gemma":[0.9764936,0.000019617382,0.000019563293,0.0004911189,0.00008838538,0.0000064722126,0.000001550747,0.0000072451617,0.022872444],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.99941826,0.00004476347,0.00008085364,0.00011857816,0.00020344548,0.00013410921],"domain_scores_gemma":[0.99975806,0.00008060439,0.000015676153,0.00007867754,0.000012042007,0.00005491053],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0002657119,0.000051097002,0.000071262664,0.000018572278,0.00009690433,0.00010563311,0.00009669286,0.000032625467,0.000034307286],"category_scores_gemma":[0.000074668234,0.000029152545,0.000037937494,0.00019719207,0.0001165369,0.00009056948,0.000061557956,0.000051954205,0.000018938226],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00007327587,0.00011175366,0.0033531927,0.00013383728,0.00010007864,0.0000070288334,0.21971503,0.00046822184,0.009540076,0.62948555,0.022686647,0.114325285],"study_design_scores_gemma":[0.00008736833,0.000059327132,0.00053047104,0.000106463056,0.000017355313,0.0000069657412,0.0076523386,0.0007713094,0.00066912256,0.00037122617,0.98965204,0.00007600317],"about_ca_topic_score_codex":0.00023155731,"about_ca_topic_score_gemma":0.00033785476,"teacher_disagreement_score":0.9669654,"about_ca_system_score_codex":0.000048321566,"about_ca_system_score_gemma":0.0000489827,"threshold_uncertainty_score":0.11888063},"labels":[],"label_agreement":null},{"id":"W4396813394","doi":"10.7202/1111260ar","title":"Thoughtful Snooping: Agency, Affect and the Walking Simulator","year":2024,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":2,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Waterloo","funders":"","keywords":"Affect (linguistics); Simulation; Computer science; Agency (philosophy); Psychology; Physical medicine and rehabilitation; Medicine; Communication; Sociology","score_opus":0.020840797550900445,"score_gpt":0.31635503507278495,"score_spread":0.2955142375218845,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4396813394","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.28894985,0.0072247614,0.0002850435,0.0025049874,0.0018044402,0.00027112992,0.0000015160315,0.0002312999,0.69872695],"genre_scores_gemma":[0.9833361,0.00022564795,0.000035391276,0.00016744438,0.0005366003,0.0000050514886,3.466691e-7,0.000007815419,0.015685612],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9993869,0.00005859204,0.000070177666,0.00013129294,0.00015630425,0.00019674149],"domain_scores_gemma":[0.999356,0.00049313466,0.00001353621,0.00006482931,0.000008670712,0.00006384162],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0006374879,0.000056740177,0.00008196979,0.0000267164,0.00014283312,0.0003952338,0.000096551616,0.000033588913,0.000046699723],"category_scores_gemma":[0.00025910774,0.00003574797,0.00005281895,0.00017471603,0.00018798803,0.00019259179,0.00004068178,0.00008208443,0.000039482667],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000006766402,0.0000049308874,0.00031662994,0.000044780783,0.000025716407,0.000022512604,0.062471174,0.000007185548,0.00010953888,0.34626827,0.0008489936,0.5898735],"study_design_scores_gemma":[0.00016759572,0.000010915517,0.00028783636,0.00016965953,0.000021315547,0.000001859015,0.0022632852,0.0013067626,0.000104272855,0.0069698277,0.98859286,0.00010383549],"about_ca_topic_score_codex":0.00006200391,"about_ca_topic_score_gemma":0.00006435406,"teacher_disagreement_score":0.98774385,"about_ca_system_score_codex":0.000026500855,"about_ca_system_score_gemma":0.00004008592,"threshold_uncertainty_score":0.38112485},"labels":[],"label_agreement":null},{"id":"W4411686876","doi":"10.7202/1118423ar","title":"In the Shadow of Violent Men: Emancipation and Moral Autonomy in The Last of Us and The Last of Us Part II","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Modern American Literature Studies","field":"Arts and Humanities","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Emancipation; Autonomy; Shadow (psychology); Sociology; Psychology; Social psychology; Political science; Criminology; Psychoanalysis; Law; Politics","score_opus":0.014946773477525512,"score_gpt":0.23637535475244328,"score_spread":0.22142858127491777,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4411686876","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9284716,0.001102587,0.0000063040347,0.00078683614,0.000064127686,0.0002412091,0.00001466343,0.000002734987,0.06930991],"genre_scores_gemma":[0.9993945,0.00003825561,0.000011015898,0.0003295752,0.00004379225,0.000028169294,0.0000014064135,0.0000025372858,0.00015076788],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"observational","domain_scores_codex":[0.99943614,0.00010039199,0.000213942,0.00008346074,0.00008520069,0.00008088969],"domain_scores_gemma":[0.9995832,0.00016537208,0.0001075884,0.00011213378,0.00002754434,0.0000041574526],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0003520289,0.00006852621,0.00018354609,0.000057470203,0.00010587744,0.000028809516,0.00009175263,0.000012286407,0.000012199822],"category_scores_gemma":[0.00002312253,0.0000336301,0.000023952407,0.000056805817,0.00040519112,0.000067965426,0.000060167327,0.00008054683,1.10202706e-7],"study_design_candidate":"qualitative","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000060295453,0.000066443674,0.02734167,0.00013718392,0.000049463968,6.3878207e-7,0.42542568,0.000030714637,0.00008749085,0.54390615,0.001320597,0.0015736494],"study_design_scores_gemma":[0.0065033883,0.0007005453,0.42688859,0.002656106,0.00031324135,0.000006917644,0.28071404,0.0054431767,0.0011986496,0.03314396,0.24188672,0.0005446609],"about_ca_topic_score_codex":0.0006574563,"about_ca_topic_score_gemma":0.00255277,"teacher_disagreement_score":0.5107622,"about_ca_system_score_codex":0.000009505406,"about_ca_system_score_gemma":0.000012906007,"threshold_uncertainty_score":0.14929436},"labels":[],"label_agreement":null},{"id":"W4411686878","doi":"10.7202/1118424ar","title":"Maximizing Efficiency in Game Development Through Art Styles, AI Integration, and Creative Expression","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Aesthetic Perception and Analysis","field":"Neuroscience","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Expression (computer science); Video game development; Computer science; Psychology; Human–computer interaction; Artificial intelligence; Game design; Programming language","score_opus":0.02782108793933106,"score_gpt":0.30302359728753575,"score_spread":0.27520250934820467,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4411686878","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.8394382,0.000067553374,0.12923014,0.00081468694,0.00004939492,0.00012223916,6.860824e-7,0.00005876681,0.030218324],"genre_scores_gemma":[0.994204,0.00005410279,0.0015219357,0.0010930548,0.0000052679234,0.000011834992,0.0000013939249,0.0000039446586,0.0031044716],"study_design_codex":"bench_or_experimental","study_design_gemma":"bench_or_experimental","domain_scores_codex":[0.9992115,0.00006406929,0.00018956985,0.00027821428,0.000114690025,0.00014194497],"domain_scores_gemma":[0.9998009,0.000029069437,0.000038337,0.00008917283,0.000017665712,0.000024807681],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0001172537,0.00008843874,0.00011757219,0.0001371111,0.0001369339,0.000058546935,0.00008444164,0.00003494666,0.00010749351],"category_scores_gemma":[0.00019021811,0.00007400111,0.000020239113,0.00039558817,0.00005684168,0.00016989085,0.000058195896,0.00011316094,0.00003209687],"study_design_candidate":"bench_or_experimental","study_design_consensus":"bench_or_experimental","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000021773563,0.000120313736,0.0033196718,0.000019739755,0.000001682312,0.000012983225,0.014273352,0.0002537458,0.93912953,0.010570512,0.00085021596,0.031426508],"study_design_scores_gemma":[0.00097544346,0.00003465013,0.011586507,0.0011006941,0.000016648815,0.000010871018,0.0067678294,0.010784842,0.93619794,0.0027877772,0.029318143,0.00041864795],"about_ca_topic_score_codex":0.000010411771,"about_ca_topic_score_gemma":0.000012406782,"teacher_disagreement_score":0.15476578,"about_ca_system_score_codex":0.00006599752,"about_ca_system_score_gemma":0.000034307082,"threshold_uncertainty_score":0.30176777},"labels":[],"label_agreement":null},{"id":"W4411686880","doi":"10.7202/1118425ar","title":"The Rise and Fall of Gaming Houses","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":1,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Medicine Hat College","funders":"","keywords":"Art","score_opus":0.013677913069846021,"score_gpt":0.2942161984168227,"score_spread":0.2805382853469767,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4411686880","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.4326933,0.0019592599,0.00003320607,0.00056535576,0.00019473763,0.000043107302,4.7371847e-7,0.000016154963,0.56449443],"genre_scores_gemma":[0.9780513,0.0003625325,0.00003439281,0.00003218778,0.000026805774,0.0000011425483,2.4257016e-8,0.0000012227716,0.021490391],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9997597,0.000013024465,0.000046754343,0.0000399895,0.000056810426,0.0000837198],"domain_scores_gemma":[0.99975216,0.00016308049,0.000016595104,0.00003603011,0.000012307268,0.00001984121],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0001767554,0.000018761582,0.000036228346,0.000013115675,0.00008803041,0.0000473612,0.000060495768,0.000013406018,0.0000015487035],"category_scores_gemma":[0.00021778644,0.000013246657,0.000012504491,0.0000768671,0.00013041109,0.00005076347,0.00002278059,0.000020710884,0.0000011301303],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000003261415,0.000007931063,0.016921075,0.000012996773,0.0000103162365,8.1862026e-7,0.009982868,6.6619174e-7,0.00027944226,0.1661019,0.0009439773,0.80573475],"study_design_scores_gemma":[0.000046647543,0.000005189763,0.0028627303,0.000042900294,0.000004548915,4.9441287e-8,0.005908058,0.000009667768,0.00034297313,0.0017964292,0.98895764,0.00002315015],"about_ca_topic_score_codex":0.00018790377,"about_ca_topic_score_gemma":0.0006318054,"teacher_disagreement_score":0.9880137,"about_ca_system_score_codex":0.000007834484,"about_ca_system_score_gemma":0.000025938616,"threshold_uncertainty_score":0.06770676},"labels":[],"label_agreement":null},{"id":"W4411686931","doi":"10.7202/1118422ar","title":"Moloch's Gauntlet: New Undergraduate Pedagogical Perspectives in Minecraft","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Teaching and Learning Programming","field":"Computer Science","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Concordia University","funders":"","keywords":"Sociology; Engineering ethics; Engineering","score_opus":0.05126497012480795,"score_gpt":0.34063145803600164,"score_spread":0.2893664879111937,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W4411686931","genre_codex":"methods","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.06594339,0.0013553874,0.9076061,0.016923254,0.0003342276,0.000107124804,9.578666e-8,0.00030618723,0.0074241804],"genre_scores_gemma":[0.9517857,0.00000924804,0.038288992,0.00017424829,0.000053116804,0.0000040317586,3.8828296e-7,0.000005662821,0.009678608],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9989113,0.00010208713,0.00015177525,0.00039267077,0.00012926858,0.00031289473],"domain_scores_gemma":[0.999466,0.00014189357,0.000036915357,0.0002727617,0.000015806281,0.00006659475],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0003039628,0.00011627691,0.00014464934,0.00022672642,0.0001169125,0.00019035616,0.00049163663,0.000056465597,0.000007808134],"category_scores_gemma":[0.00019250883,0.000111132926,0.00005753898,0.0005555334,0.000026309677,0.00018834206,0.00017112173,0.00035974855,0.000036083464],"study_design_candidate":"theoretical_or_conceptual","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000010919081,0.00012596845,0.015656091,0.000026028785,0.00003180978,0.00009076362,0.028619021,0.0009328964,0.00130362,0.6722318,0.0022650564,0.27870604],"study_design_scores_gemma":[0.00443268,0.00046147435,0.072539255,0.0014105127,0.00004843943,0.00011461692,0.015804036,0.09456807,0.0025514893,0.0808962,0.72510356,0.0020696528],"about_ca_topic_score_codex":0.00034523135,"about_ca_topic_score_gemma":0.00003532393,"teacher_disagreement_score":0.8858423,"about_ca_system_score_codex":0.00009149766,"about_ca_system_score_gemma":0.000085887084,"threshold_uncertainty_score":0.45318693},"labels":[],"label_agreement":null},{"id":"W7127304899","doi":"10.7202/1123033ar","title":"Rusty World","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"Trent University","funders":"","keywords":"Habitus; Class (philosophy); Field (mathematics); Relation (database); Social class; Server; Working class","score_opus":0.01847025023004098,"score_gpt":0.318955687801192,"score_spread":0.300485437571151,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7127304899","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.012561058,0.00009829797,0.00005649881,0.0013305634,0.0005706936,0.00003727744,3.3951488e-7,0.00005102922,0.9852942],"genre_scores_gemma":[0.5778155,0.000009462817,0.000069051974,0.00040280644,0.00007605749,0.0000015602859,2.2129564e-7,0.0000010310729,0.4216243],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.99969023,0.00000982278,0.000042006013,0.000059254537,0.000070003625,0.00012869647],"domain_scores_gemma":[0.99985415,0.00004322686,0.000008922344,0.000044157845,0.000010566727,0.000038960017],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00012281677,0.000022956274,0.0000387067,0.000045003082,0.00005925093,0.000060530365,0.000076150005,0.000014723657,0.00013421771],"category_scores_gemma":[0.00009803384,0.000021978045,0.000021842623,0.00026959248,0.000045013367,0.00008111232,0.000017475046,0.000033367472,0.000070056674],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.0000013241637,0.00001080637,0.0056047696,0.000004239211,0.0000049985774,0.0000021454618,0.0021494892,6.189079e-7,0.00005453571,0.59187186,0.015386814,0.3849084],"study_design_scores_gemma":[0.000032608972,0.0000012788622,0.000978429,0.000021817432,0.000002060947,1.48875365e-8,0.0006584203,0.0000029671887,0.00011226983,0.002326509,0.9958379,0.000025701716],"about_ca_topic_score_codex":0.00009539173,"about_ca_topic_score_gemma":0.00093864463,"teacher_disagreement_score":0.9804511,"about_ca_system_score_codex":0.000034019416,"about_ca_system_score_gemma":0.00004764192,"threshold_uncertainty_score":0.14695899},"labels":[],"label_agreement":null},{"id":"W7127306793","doi":"10.7202/1123034ar","title":"The Cybiko Computer","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Mirroring; Monochrome; Mobile device; Variety (cybernetics); Software; Mobile computing","score_opus":0.012415127214355587,"score_gpt":0.29686394291369644,"score_spread":0.2844488156993409,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7127306793","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.008858455,0.000147798,0.00052893127,0.0031948267,0.001081438,0.000043670774,1.8849578e-7,0.00003531701,0.9861094],"genre_scores_gemma":[0.7912099,0.000065597575,0.00015321953,0.0008487375,0.0002966603,0.0000029039816,2.3113294e-7,0.0000017549346,0.20742103],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9997101,0.000014830883,0.000039211984,0.000046487792,0.0000676404,0.00012177043],"domain_scores_gemma":[0.99977905,0.00012556055,0.0000088049055,0.000049111335,0.000012572083,0.000024933337],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00017472274,0.000019889385,0.000027101887,0.000009884773,0.00017539604,0.0001355475,0.00011173791,0.000015055284,0.000010607711],"category_scores_gemma":[0.000053693693,0.0000135110095,0.000020544436,0.00010114903,0.00007488992,0.000048705926,0.000025168383,0.000029937928,0.000040888135],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[6.339126e-7,0.000002955059,0.0005062368,9.033508e-7,0.0000035998864,5.973208e-7,0.0014841999,8.480725e-7,0.000007407565,0.3395519,0.011413054,0.6470277],"study_design_scores_gemma":[0.000024963154,0.0000024306078,0.00057348434,0.000011117644,0.0000012784654,3.0595046e-8,0.00060309,0.000035825193,0.000024012606,0.0018838744,0.9968222,0.00001770598],"about_ca_topic_score_codex":0.000045195986,"about_ca_topic_score_gemma":0.0002124123,"teacher_disagreement_score":0.98540914,"about_ca_system_score_codex":0.000020574018,"about_ca_system_score_gemma":0.000035122655,"threshold_uncertainty_score":0.13490222},"labels":[],"label_agreement":null},{"id":"W7127432532","doi":"10.7202/1123035ar","title":"Examining the Bordered Heterocosm of The Elder Scrolls V: Skyrim: Spaces, Boundaries, Transgression and Sociocultural Significance","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Sociocultural evolution; Marine transgression; Core (optical fiber); Identity (music); Social structure","score_opus":0.023329492269401307,"score_gpt":0.2901062074834653,"score_spread":0.266776715214064,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7127432532","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.84825355,0.0018853581,0.00012368006,0.0030154549,0.0006828641,0.00035774297,0.00000572332,0.000030708834,0.1456449],"genre_scores_gemma":[0.98500896,0.00009913679,0.000056362984,0.00024898042,0.000047471633,0.000008869381,4.8937596e-7,0.000003840662,0.014525914],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.99928814,0.00008232118,0.00012486055,0.0001318457,0.00017584283,0.00019700108],"domain_scores_gemma":[0.9996277,0.00012301264,0.00007148558,0.000108022876,0.000034561275,0.000035215584],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00028940124,0.00007306765,0.000110097986,0.000015595007,0.0005716639,0.00024784092,0.00021530935,0.000055281827,0.000017389273],"category_scores_gemma":[0.00013006407,0.00003999506,0.000041934807,0.00021314986,0.00082216924,0.00015136236,0.000047562142,0.00010865332,6.964491e-7],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00007294767,0.00007944713,0.03252098,0.00012164935,0.00012149346,0.0000027943508,0.2884117,0.0000066910234,0.023845887,0.06650542,0.0045308713,0.5837801],"study_design_scores_gemma":[0.0006143518,0.000047542904,0.037993964,0.0006791228,0.000063894244,8.132499e-7,0.05564609,0.00002600475,0.01804254,0.0033035292,0.8833514,0.00023074004],"about_ca_topic_score_codex":0.00050100446,"about_ca_topic_score_gemma":0.0008019339,"teacher_disagreement_score":0.87882054,"about_ca_system_score_codex":0.000027880236,"about_ca_system_score_gemma":0.0001461796,"threshold_uncertainty_score":0.43968344},"labels":[],"label_agreement":null},{"id":"W7127465417","doi":"10.7202/1123032ar","title":"“The Ending Has Not Yet Been Written”: How Myst, S., and Other Transmedia Creations Pay Tribute to the Analog in a Digital World","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Infatuation; Tribute; Digital media; Feeling; Clothing; Sculpture; Virtual world","score_opus":0.027566636568522547,"score_gpt":0.2896849529057527,"score_spread":0.26211831633723015,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7127465417","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.10695851,0.0005920296,0.0014530666,0.2589185,0.0011207254,0.0011061422,0.00017494852,0.00012368542,0.6295524],"genre_scores_gemma":[0.9007297,0.00003119859,0.00002813582,0.0007590787,0.00013009406,0.000034183606,0.0000027587425,0.0000063438997,0.098278515],"study_design_codex":"design_other","study_design_gemma":"not_applicable","domain_scores_codex":[0.9991634,0.00003666543,0.0001308393,0.00016446967,0.00017995649,0.00032467925],"domain_scores_gemma":[0.9990892,0.000653466,0.000029205643,0.00010996563,0.00002243602,0.000095762596],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00048850675,0.00008229159,0.00011546605,0.00011092671,0.000374805,0.0010132215,0.00022102079,0.00003517665,0.000009686047],"category_scores_gemma":[0.0004944951,0.000048200072,0.00004775377,0.0007166902,0.00019950414,0.00024624696,0.000036714013,0.00012371679,0.0000072449307],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":true,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000045606692,0.000060798397,0.05622182,0.000016133361,0.00007725367,0.000013298955,0.052910175,0.000014947858,0.00018300631,0.14567432,0.027701013,0.7170816],"study_design_scores_gemma":[0.00015614546,0.000010884339,0.005572909,0.00007340261,0.000010206232,2.8248306e-7,0.0053861174,0.00003542401,0.00004168057,0.001003763,0.98763454,0.00007466734],"about_ca_topic_score_codex":0.0002604015,"about_ca_topic_score_gemma":0.02502692,"teacher_disagreement_score":0.9599335,"about_ca_system_score_codex":0.00006887936,"about_ca_system_score_gemma":0.00009275075,"threshold_uncertainty_score":0.9927638},"labels":[],"label_agreement":null},{"id":"W7151935155","doi":"10.7202/1124429ar","title":"Close Reading a Close Reading","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Digital Games and Media","field":"Social Sciences","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":true,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"University of Calgary","funders":"","keywords":"Reading (process); Adventure; Game design; Reading aloud; Game art design; Video game","score_opus":0.016460482958523905,"score_gpt":0.3137440460448838,"score_spread":0.2972835630863599,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7151935155","genre_codex":"other","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"other","genre_consensus":null,"domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.11926116,0.00018833163,0.00010583248,0.0011425223,0.0010623207,0.0001483837,0.000002206874,0.00017533178,0.8779139],"genre_scores_gemma":[0.8448401,0.00011649145,0.00040364012,0.0005957628,0.0003240321,0.000011251692,0.0000024593373,0.00001039335,0.15369587],"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"not_applicable","domain_scores_codex":[0.9988015,0.000054812786,0.00018857705,0.0002608884,0.00022972804,0.00046444996],"domain_scores_gemma":[0.9993694,0.00020536328,0.000055560413,0.00017735719,0.000045641067,0.00014671587],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00059983646,0.00010510758,0.00016747948,0.00014341982,0.00024861042,0.0002346475,0.00024442017,0.000094641866,0.000081485356],"category_scores_gemma":[0.0007296936,0.00010813983,0.00008570315,0.000535068,0.00012054725,0.00034863656,0.00007503366,0.00014096704,0.00012637419],"study_design_candidate":"not_applicable","study_design_consensus":null,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.000011035073,0.000035657158,0.003386217,0.000028087132,0.000027333384,0.00002513429,0.011982587,0.0000011586264,0.0016001305,0.6614049,0.0074501513,0.31404757],"study_design_scores_gemma":[0.00018276005,0.000014891902,0.00043757158,0.0002603259,0.000020350923,8.045262e-7,0.004874076,0.0000234408,0.001205054,0.01081599,0.98200196,0.00016279268],"about_ca_topic_score_codex":0.00030239686,"about_ca_topic_score_gemma":0.00019069249,"teacher_disagreement_score":0.9745518,"about_ca_system_score_codex":0.00017515638,"about_ca_system_score_gemma":0.00012042557,"threshold_uncertainty_score":0.44098142},"labels":[],"label_agreement":null},{"id":"W7151936185","doi":"10.7202/1124430ar","title":"Playing with Perceptions: Reducing Mental Health Stigma through Proxy Experiences in Video Games","year":2025,"lang":"en","type":"article","venue":"Loading","topic":"Educational Games and Gamification","field":"Psychology","cited_by":0,"is_retracted":false,"has_abstract":true,"route_ca_aff":false,"route_ca_fund":false,"route_ca_venue":true,"route_about_ca":false,"ca_institutions":"","funders":"","keywords":"Mental health; Narrative; Autonomy; Stigma (botany); Proxy (statistics); Dissemination; Video game; Social media","score_opus":0.029750979055802,"score_gpt":0.36847416006686023,"score_spread":0.33872318101105825,"validation_status":"score_only:v0-immature-baseline","prediction":{"id":"W7151936185","genre_codex":"empirical","genre_gemma":"empirical","domain_codex":null,"domain_gemma":null,"model_version":"codex-gemma-dda1882f352a","genre_candidate":"empirical","genre_consensus":"empirical","domain_candidate":null,"domain_consensus":null,"prediction_status":"machine_predicted_unvalidated","genre_scores_codex":[0.9764941,0.001367074,0.0009828543,0.0054080547,0.00057647977,0.0003346314,0.0000022196273,0.000046075267,0.01478856],"genre_scores_gemma":[0.9932013,0.00005081914,0.0033398438,0.0007095241,0.00007247893,0.00031651565,0.000017981345,0.000008630473,0.002282871],"study_design_codex":"qualitative","study_design_gemma":"qualitative","domain_scores_codex":[0.9990344,0.00007155578,0.00024048507,0.00031872312,0.00010071246,0.00023412379],"domain_scores_gemma":[0.9996028,0.00006199048,0.00010934073,0.0001754344,0.000020332847,0.000030078141],"candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00019312919,0.00009562864,0.00012747661,0.00012026406,0.00024886412,0.00004082406,0.00010739695,0.000040023155,0.00034845408],"category_scores_gemma":[0.00002601024,0.0000858487,0.000021418908,0.00035714163,0.0000643176,0.00016550302,0.000015988295,0.00012380249,0.000027824246],"study_design_candidate":"qualitative","study_design_consensus":"qualitative","about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_system_candidate":false,"about_ca_system_consensus":false,"study_design_scores_codex":[0.00007485936,0.00028251004,0.19079636,0.00006720032,0.000042524116,0.0000018949846,0.74096423,0.000064471475,0.0014177928,0.036261324,0.0077193314,0.022307506],"study_design_scores_gemma":[0.00070141186,0.00012533208,0.41774154,0.00094663067,0.000007444111,0.000020332245,0.56936896,0.0002894353,0.00025977427,0.0006742244,0.009618907,0.00024601014],"about_ca_topic_score_codex":0.00085016177,"about_ca_topic_score_gemma":0.00006652509,"teacher_disagreement_score":0.22694518,"about_ca_system_score_codex":0.00017196755,"about_ca_system_score_gemma":0.00010532928,"threshold_uncertainty_score":0.38153276},"labels":[],"label_agreement":null}]}