{"id":"W1410426716","doi":"10.1089/g4h.2014.0093","title":"Home-Based Computer Gaming in Vestibular Rehabilitation of Gaze and Balance Impairment","year":2015,"lang":"en","type":"article","venue":"Games for Health Journal","topic":"Vestibular and auditory disorders","field":"Neuroscience","cited_by":30,"is_retracted":false,"has_abstract":true,"ca_institutions":"University of Manitoba","funders":"","keywords":"Balance (ability); Vestibular system; Physical medicine and rehabilitation; Gaze; Rehabilitation; Balance problems; Psychology; Physical therapy; Medicine; Computer science; Audiology; Artificial intelligence","routes":{"ca_aff":true,"ca_fund":false,"ca_venue":false,"about_ca":false,"invisible_to_affiliation_only":false},"retraction":null,"screen":null,"direct_labels":[],"prediction":{"model_version":"codex-gemma-dda1882f352a","candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.0008830854,0.00008237993,0.0001930929,0.0001322294,0.00007156923,0.00002389638,0.00008415873,0.00002884325,0.000002196295],"category_scores_gemma":[0.000385115,0.00007527405,0.00002776388,0.0001226552,0.00008438785,0.0001216219,0.00001330453,0.0001364104,9.828753e-7],"about_ca_system_candidate":false,"about_ca_system_consensus":false,"about_ca_system_score_codex":0.0001008521,"about_ca_system_score_gemma":0.0003158617,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_topic_score_codex":0.000008236557,"about_ca_topic_score_gemma":0.00000513635,"domain_scores_codex":[0.9988474,0.0001688268,0.0003587578,0.0001638637,0.0002094721,0.0002517137],"domain_scores_gemma":[0.9992023,0.0002393223,0.0002239174,0.00008647078,0.00005163901,0.0001963418],"domain_codex":null,"domain_gemma":null,"domain_candidate":null,"domain_consensus":null,"study_design_codex":"observational","study_design_gemma":"simulation_or_modeling","study_design_scores_codex":[0.002024832,0.002089018,0.3898531,0.00321676,0.00002092571,0.00007039351,0.01915011,0.3489179,0.01102634,0.001347667,0.05055974,0.1717232],"study_design_scores_gemma":[0.03086144,0.0300804,0.2898317,0.003057271,0.00002872214,0.000557348,0.001714793,0.5668601,0.003515955,0.01888397,0.0534714,0.001136905],"study_design_candidate":"simulation_or_modeling","study_design_consensus":null,"genre_codex":"empirical","genre_gemma":"empirical","genre_scores_codex":[0.9374648,0.0005613952,0.05599273,0.004989265,0.0005790744,0.0003767875,0.00001205655,0.00001437995,0.00000956011],"genre_scores_gemma":[0.9833393,0.00004732998,0.01528368,0.001180067,0.0001203776,0.00000955517,0.000001370561,0.00001056475,0.00000782454],"genre_candidate":"empirical","genre_consensus":"empirical","teacher_disagreement_score":0.2179422,"threshold_uncertainty_score":0.3069587,"prediction_status":"machine_predicted_unvalidated"},"machine_scores":{"provisional":true,"baseline":true,"maturity_gate_passed":false,"score_opus":0.02520183272905087,"score_gpt":0.3093778125505052,"score_spread":0.2841759798214544,"validation_status":"score_only:v0-immature-baseline","note":"Baseline scores from an immature model (maturity gate not passed). Scores rank; they never assert a category."}}