{"id":"W1981478527","doi":"10.1145/2523429.2523473","title":"The Effects of Graphical Fidelity on Player Experience","year":2013,"lang":"en","type":"article","venue":"","topic":"Educational Games and Gamification","field":"Psychology","cited_by":37,"is_retracted":false,"has_abstract":true,"ca_institutions":"University of Saskatchewan","funders":"","keywords":"Casual; Stylized fact; Computer science; Graphics; Human–computer interaction; Focus (optics); Fidelity; Multimedia; Computer graphics; Video game development; Game design; Computer graphics (images)","routes":{"ca_aff":true,"ca_fund":false,"ca_venue":false,"about_ca":false,"invisible_to_affiliation_only":false},"retraction":null,"screen":null,"direct_labels":[],"prediction":{"model_version":"codex-gemma-dda1882f352a","candidate_categories":[],"consensus_categories":[],"category_scores_codex":[0.00006315954,0.00003687145,0.00003929136,0.00001300392,0.00003973328,0.000008852652,0.000103012,0.00003220949,0.0008081314],"category_scores_gemma":[0.00008630511,0.00002076547,0.0000265181,0.00006174351,0.00007288326,0.00002116243,0.000006748317,0.00004934829,0.0003326562],"about_ca_system_candidate":false,"about_ca_system_consensus":false,"about_ca_system_score_codex":0.000004296587,"about_ca_system_score_gemma":0.0000051761,"about_ca_topic_candidate":false,"about_ca_topic_consensus":false,"about_ca_topic_score_codex":0.000264272,"about_ca_topic_score_gemma":0.000004899868,"domain_scores_codex":[0.9995891,0.00004431664,0.0001048723,0.0000993981,0.00008063453,0.00008162704],"domain_scores_gemma":[0.9990778,0.0005730886,0.00003336143,0.0002418711,0.00004746671,0.00002643735],"domain_codex":null,"domain_gemma":null,"domain_candidate":null,"domain_consensus":null,"study_design_codex":"theoretical_or_conceptual","study_design_gemma":"observational","study_design_scores_codex":[0.00002042311,0.000281671,0.01561443,0.000008764106,0.00002078635,1.761164e-7,0.004524123,4.840106e-7,0.00407748,0.8988931,0.04460671,0.03195187],"study_design_scores_gemma":[0.00008167401,0.00007107802,0.9825092,0.000003950334,0.000001543259,5.447558e-7,0.0008974788,0.000009282919,0.001420116,0.003304299,0.01166743,0.00003342529],"study_design_candidate":"observational","study_design_consensus":null,"genre_codex":"empirical","genre_gemma":"empirical","genre_scores_codex":[0.9681626,0.00008845046,0.0001184536,0.002345854,0.0005074753,0.0001672282,1.847823e-7,0.00001118968,0.02859856],"genre_scores_gemma":[0.9934552,0.000009573841,0.00005003798,0.0005110984,0.00003731671,0.0001596527,9.365669e-7,0.000002520756,0.00577364],"genre_candidate":"empirical","genre_consensus":"empirical","teacher_disagreement_score":0.9668947,"threshold_uncertainty_score":0.8848472,"prediction_status":"machine_predicted_unvalidated"},"machine_scores":{"provisional":true,"baseline":true,"maturity_gate_passed":false,"score_opus":0.01571175326777268,"score_gpt":0.3308641238866849,"score_spread":0.3151523706189122,"validation_status":"score_only:v0-immature-baseline","note":"Baseline scores from an immature model (maturity gate not passed). Scores rank; they never assert a category."}}