{"id":"W3147968035","doi":"10.1145/3450626.3459670","title":"AMP","year":2021,"lang":"en","type":"article","venue":"ACM Transactions on Graphics","topic":"Human Motion and Animation","field":"Engineering","cited_by":345,"is_retracted":false,"has_abstract":true,"ca_institutions":"","funders":"Natural Sciences and Engineering Research Council of Canada","keywords":"Computer science; Artificial intelligence; Motion (physics); Leverage (statistics); Motion capture; Animation; Reinforcement learning; Character animation; Task (project management); Fidelity; Trajectory; Computer vision; Adversarial system; Match moving; Machine learning; Computer animation; Computer graphics (images)","routes":{"ca_aff":false,"ca_fund":true,"ca_venue":false,"about_ca":false,"invisible_to_affiliation_only":true},"retraction":null,"screen":null,"machine_scores":{"provisional":true,"baseline":true,"maturity_gate_passed":false,"score_opus":0.02660877344380679,"score_gpt":0.238260135768948,"score_spread":0.2116513623251412,"validation_status":"score_only:v0-immature-baseline","note":"Baseline scores from an immature model (maturity gate not passed). Scores rank; they never assert a category."}}