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Record W119263659

Target particle control of smoke simulation

2013· article· en· W119263659 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueGraphics Interface · 2013
Typearticle
Languageen
FieldComputer Science
TopicComputer Graphics and Visualization Techniques
Canadian institutionsCarleton University
Fundersnot available
KeywordsParticle (ecology)Particle systemTrajectoryComputer scienceTracking (education)Magnetosphere particle motionVortexMechanicsField (mathematics)CreaturesGraphicsFluid simulationSimulationFluid dynamicsComputer graphics (images)Physics
DOInot available

Abstract

fetched live from OpenAlex

User control over fluid simulations is a long-standing research problem in computer graphics. Applications in games and films often require recognizable creatures or objects formed from smoke, water, or flame. This paper describes a two-layer approach to the problem, in which a bulk velocity drives a particle system towards a target distribution, while simultaneously a vortex particle simulation adds recognizable fluid motion. A bulk velocity field is obtained by distributing target particles within a mesh, then matching control particles with target particles; control particles are given a trajectory bringing them to their targets, and a field is obtained by interpolating values from the control particles. A detail velocity field is obtained by traditional vortex particle simulation. We render the final particle system using stochastic shadow mapping. We spend some effort optimizing our processes for speed, obtaining simulations at interactive or near-interactive rates: from 70 to 500 milliseconds per frame depending on the configuration.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.922
Threshold uncertainty score0.422

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.026
GPT teacher head0.306
Teacher spread0.280 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it