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Record W128122349 · doi:10.7939/r3-q72g-5y63

Correct and efficient search algorithms in the presence of repetitions

2005· article· en· W128122349 on OpenAlexaff
Akihiro Kishimoto

Bibliographic record

VenueUniversity of Alberta Library · 2005
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsCorrectnessComputer scienceSearch treeAlgorithmDepth-first searchSearch algorithmSolverTree (set theory)Theoretical computer scienceMathematicsMathematical optimization

Abstract

fetched live from OpenAlex

AND/OR tree search has been a fundamental topic in Artificial Intelligence, because many tasks can be decomposed into subtasks, such that either all (AND) or one (OR) of them must be solved. Recent AND/OR tree search algorithms have become powerful, especially by using the notion of proof and disproof numbers. However, there are limitations of these algorithms if the search space involves repetitions. Repetitions cause a problem of efficiency versus correctness. Some approaches incorrectly deal with repetitions to preserve search efficiency. As a result, they occasionally return incorrect solutions. Other approaches compromise efficiency to guarantee correctness. However, they are not efficient enough to become satisfactory choices of practitioners. This thesis presents effective and correct methods for AND/OR tree search with repetitions. The one-eye problem in the game of Go, tsume-Go (life and death problem), and checkers are used as application domains to explore the new techniques. The thesis contains four research contributions. First of all, a solution to the Graph History Interaction (GHI) problem, which may cause a solver to return the incorrect outcome because of repetitions, is presented. Theoretical and empirical results show that the GHI solution is general, correct, and efficient. Secondly, a performance problem is presented when the depth-first proof number (df-pn) search algorithm, which is an effective algorithm using proof and disproof numbers, is adapted to domains involving repetitions. A solution to the problem is given and dramatical improvements over df-pn are empirically achieved. Thirdly, on top of these solutions, domain dependent enhancements are added to the programs that solve the one-eye and tsume-Go problems. These techniques are very promising, and contribute to surpass the performance of the best existing tsume-Go solver. Finally, a divide and conquer approach that can reduce the search space is presented. This approach further improves the performance of the one-eye solver.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.008
metaresearch head score (Gemma)0.058
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: Methods
Teacher disagreement score0.008
Threshold uncertainty score0.044

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0080.058
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0020.002
Bibliometrics0.0020.002
Science and technology studies0.0010.004
Scholarly communication0.0040.011
Open science0.0030.005
Research integrity0.0030.004
Insufficient payload (model declined to judge)0.0040.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.017
GPT teacher head0.222
Teacher spread0.205 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations21
Published2005
Admission routes1
Has abstractyes

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