MétaCan
Menu
Back to cohort
Record W1482508514

A Practical Use of Imperfect Recall

2009· article· en· W1482508514 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsComputer scienceRecallPerfect informationEvent (particle physics)Limit (mathematics)GranularityImperfectAction (physics)AbstractionQuality (philosophy)Artificial intelligenceMathematical economicsCognitive psychologyMathematicsPsychology
DOInot available

Abstract

fetched live from OpenAlex

Perfect recall is the common and natural assumption that an agent never forgets. As a consequence, the agent can always condition its choice of action on any prior observations. In this paper, we explore relaxing this assumption. We observe the negative impact this relaxation has on algorithms: some algorithms are no longer well-defined, while others lose their theoretical guarantees on the quality of a solution. Despite these disadvantages, we show that removing this restriction can provide considerable empirical advantages when model-ing extremely large extensive games. In particular, it allows fine granularity of the most relevant observations without re-quiring decisions to be contingent on all past observations. In the domain of poker, this improvement enables new types of information to be used in the abstraction. By making use of imperfect recall and new types of information, our poker pro-gram was able to win the limit equilibrium event as well as the no-limit event at the 2008 AAAI Computer Poker Com-petition. We show experimental results to verify that our pro-grams using imperfect recall are indeed stronger than their perfect recall counterparts.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.720
Threshold uncertainty score0.187

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.113
GPT teacher head0.365
Teacher spread0.252 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations53
Published2009
Admission routes1
Has abstractyes

Explore more

Same topicArtificial Intelligence in GamesFrench-language works237,207