MétaCan
Menu
Back to cohort
Record W2011231614 · doi:10.1145/1329125.1329178

Reducing the complexity of multiagent reinforcement learning

2007· article· en· W2011231614 on OpenAlexaff
Andriy Burkov, Brahim Chaib-draa

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicReinforcement Learning in Robotics
Canadian institutionsUniversité Laval
Fundersnot available
KeywordsReinforcement learningInitializationComputer scienceFunction (biology)Artificial intelligenceRepresentation (politics)Class (philosophy)Multi-agent systemFunction approximationMathematical optimizationSample complexityComputational complexity theoryAction (physics)MathematicsAlgorithmArtificial neural network

Abstract

fetched live from OpenAlex

It is known that the complexity of the reinforcement learning algorithms, such as Q-learning, may be exponential in the number of environment's states. It was shown, however, that the learning complexity for the goal-directed problems may be substantially reduced by initializing the Q-values with a "good" approximative function. In the multiagent case, there exists such a good approximation for a big class of problems, namely, for goal-directed stochastic games. These games, for example, can reflect coordination and common interest problems of cooperative robotics. The approximative function for these games is nothing but the relaxed, single-agent, problem solution, which can easily be found by each agent individually. In this article, we show that (1) an optimal single-agent solution is a "good" approximation for the goal-directed stochastic games with action-penalty representation and (b) the complexity is reduced when the learning is initialized with this approximative function, as compared to the uninformed case.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.010
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.005
Threshold uncertainty score0.014

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.010
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0000.000
Science and technology studies0.0010.001
Scholarly communication0.0010.002
Open science0.0010.002
Research integrity0.0010.003
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.060
GPT teacher head0.289
Teacher spread0.229 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations9
Published2007
Admission routes1
Has abstractyes

Explore more

Same topicReinforcement Learning in RoboticsFrench-language works237,207