MétaCan
Menu
Back to cohort
Record W2037110546 · doi:10.1145/1008653.1008671

The ANIMUS project

2003· article· en· W2037110546 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldEngineering
TopicHuman Motion and Animation
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsCreaturesComputer scienceHuman–computer interactionAnimationArchitectureVirtual realityIllusionNatural (archaeology)Computer graphics (images)

Abstract

fetched live from OpenAlex

This paper describes the architecture of the ANIMUS framework. This framework facilitates the creation of synthetic characters that convey the illusion of being alive. The components of ANIMUS are inspired by observations made in biological organisms, and provide means for creating autonomous agents that mimic awareness of their environment, of other agents, and of human audience. They also show particular roles, personality, and emotions, active and reactive behavior, automatic reflexes, and selective attention; use temporal memory and learning capabilities to evolve in their dynamic virtual worlds, and express their thought and emotions with a flexible animation system while they interact with the user in immersive 3D environments. ANIMUS creatures follow artistic conceptual designs and constraints that determine the way they behave, react and interact with other creatures and the user, allowing the designer to create meaningful and interesting characters. The framework can be applied to complex immersive environments like CAVE systems or other interactive applications like video games and advanced man-machine interfaces, providing high level tools for creating a new generation of responsive believable agents.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.948
Threshold uncertainty score0.173

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.013
GPT teacher head0.215
Teacher spread0.202 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations8
Published2003
Admission routes1
Has abstractyes

Explore more

Same topicHuman Motion and AnimationFrench-language works237,207