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Record W2218218593 · doi:10.1109/tccn.2015.2488649

Adaptive Caching in the YouTube Content Distribution Network: A Revealed Preference Game-Theoretic Learning Approach

2015· article· en· W2218218593 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.
fundA Canadian funder is recorded on the work.

Bibliographic record

VenueIEEE Transactions on Cognitive Communications and Networking · 2015
Typearticle
Languageen
FieldComputer Science
TopicCaching and Content Delivery
Canadian institutionsHuawei Technologies (Canada)University of British Columbia
FundersCanadian Network for Research and Innovation in Machining Technology, Natural Sciences and Engineering Research Council of CanadaCanada Research Chairs
KeywordsServerComputer scienceRegretCacheComputer networkLatency (audio)Utility maximization problemStackelberg competitionNash equilibriumDistributed computingMathematical optimizationMachine learningUtility maximization

Abstract

fetched live from OpenAlex

Cognitive systems are dynamical systems that adapt their behavior to achieve sophisticated outcomes in nonstationary environments. This paper considers two cognitive aspects regarding the problem of distributed caching with limited capacity in a content distribution network that serves YouTube users with multiple edge servers: first, the theory of revealed preference from microeconomics is used to estimate human utility maximization behavior. In particular, a nonparametric learning algorithm is provided to estimate the request probability of YouTube videos from past user behavior. Second, using these estimated request probabilities, the adaptive caching problem is formulated as a noncooperative repeated game in which servers autonomously decide, which videos to cache. The utility function tradesoff the placement cost for caching videos locally with the latency cost associated with delivering the video to the users from a neighboring server. The game is nonstationary as the preferences of users in each region evolve over time. We then propose an adaptive popularity-based video caching algorithm that has two timescales: The slow timescale corresponds to learning user preferences, whereas the fast timescale is a regret-matching algorithm that provides individual servers with caching prescriptions. It is shown that, if all servers follow simple regret minimization for caching, their global behavior is sophisticated—the network achieves a correlated equilibrium, which means that servers can coordinate their caching strategies in a distributed fashion as if there exists a centralized coordinating device that they all trust to follow. In the numerical examples, we use real data from YouTube to illustrate the results.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.976
Threshold uncertainty score0.644

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.184
GPT teacher head0.274
Teacher spread0.090 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it