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Record W2327712901 · doi:10.1177/1555412013493134

Performative Inquiry and the Sublime in <i>Escape from Woomera</i>

2013· article· en· W2327712901 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueGames and Culture · 2013
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsToronto Metropolitan University
Fundersnot available
KeywordsPerformative utteranceRealmSublimeVideo gameSociologySpace (punctuation)AestheticsParticipant observationFunction (biology)EpistemologyVisual artsArtComputer scienceMultimediaSocial scienceHistoryPhilosophy

Abstract

fetched live from OpenAlex

In the realm of documentary, educational, and serious games, it is common to hear the implication that games about real-world (as opposed to fantastic) subjects engage players in real scenarios, environments, or subjectivities. But what does it mean to be a participant, specifically an enactor, within a designed experience such as a video game? Drawing from performance and documentary theory, this research examines the function of enactment in video game experiences, particularly in documentary video games. It presents an analysis of Escape from Woomera, which enables an experience-centered performative inquiry within a recreated environment. I will argue such experiences are best understood as constituting a documentary third space, in which a past experience, read through the body, is vivified.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.777
Threshold uncertainty score0.228

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.010
GPT teacher head0.241
Teacher spread0.232 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it