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Record W2555909367 · doi:10.1145/3017608.3013524

Gamification Is Simply Bells and Whistles

2016· article· en· W2555909367 on OpenAlexaff
Guy Boulet

Bibliographic record

VenueeLearn · 2016
Typearticle
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsRoyal Canadian Navy
Fundersnot available
KeywordsSign (mathematics)NothingContent (measure theory)Order (exchange)Term (time)PsychologyMultimediaComputer scienceHuman–computer interactionEpistemologyMathematicsBusinessPhysicsPhilosophy

Abstract

fetched live from OpenAlex

Gamification has become the latest buzzword in the learning community. It is the addition of game mechanics elements to learning content in order to motivate learners. But, most claims about the efficiency of gamification of learning are theoretical. Various studies have demonstrated gamification relies on extrinsic motivators, which may work in the short term but have negative impacts on the long term as it undermines students' intrinsic motivation to learn. Gamification is nothing more than bells and whistles: It is fun at first, but it quickly becomes annoying. In the end, isn't the reliance of gamification to make content more interesting a sign that the content itself is boring?

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.007
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.023
Threshold uncertainty score0.076

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.007
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.001
Science and technology studies0.0010.005
Scholarly communication0.0060.007
Open science0.0010.003
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0230.014

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.024
GPT teacher head0.318
Teacher spread0.294 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations5
Published2016
Admission routes1
Has abstractyes

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