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Record W2764061889 · doi:10.1109/tlt.2017.2762688

Design and Empirical Validation of Effectiveness of LANGA, an Online Game-Based Platform for Second Language Learning

2017· article· en· W2764061889 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

fundA Canadian funder is recorded on the work.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueIEEE Transactions on Learning Technologies · 2017
Typearticle
Languageen
FieldPsychology
TopicReading and Literacy Development
Canadian institutionsnot available
FundersNatural Sciences and Engineering Research Council of CanadaDalhousie University
KeywordsComputer scienceModular designMultimediaEmpirical researchHuman–computer interactionArtificial intelligence

Abstract

fetched live from OpenAlex

Computer and smartphone-based applications for second language (L2) learning have become popular tools, being integrated in many classroom-based courses and adopted by the public at large. Yet, despite a significant body of research that suggests that individuals differ in their ability to learn L2, it is still unclear what factors predict successful L2 acquisition and how L2 teaching software can be designed to adapt to individuals' strengths and weaknesses. Here, we describe the architecture of LANGA, an online game-based platform under development for L2 teaching and research, and present a demonstrative proof-of-concept study using the platform. LANGA is designed to be both an effective and engaging product from the consumer perspective, and a tool that can be used by researchers to easily implement, deploy and test different training modalities for L2 teaching. Furthermore, key features of LANGA include easy configuration of training via modular design; emphasis on gamified teaching methods; and the use of automated speech recognition to provide learners feedback on verbal production. A first prototype of LANGA was tested in a small-scale, proof-of-concept study. Changes in proficiency from preto post-training were measured using recall and recognition tests, while event-related brain potentials (ERPs) were used to assess changes in brain activity related to lexical access over the course of learning. The results provided initial validation of the platform: participants were able to learn a large proportion of the words taught, and retained the novel words in a two/weeks follow-up. Future directions on the development of the platform are discussed.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.839
Threshold uncertainty score0.467

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.069
GPT teacher head0.366
Teacher spread0.297 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it