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Record W2805093657 · doi:10.1002/cav.1795

Limbless movement simulation with a particle‐based system

2017· article· en· W2805093657 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueComputer Animation and Virtual Worlds · 2017
Typearticle
Languageen
FieldEngineering
TopicHuman Motion and Animation
Canadian institutionsHôpital du Saint-Sacrement
Fundersnot available
KeywordsComputer scienceMovement (music)Constraint (computer-aided design)Process (computing)SimulationDynamics (music)Particle systemPosition (finance)Motion (physics)Particle (ecology)Computer graphics (images)Computer visionMechanical engineeringPhysicsAcousticsEngineeringGeology

Abstract

fetched live from OpenAlex

Abstract Snakes and other limbless animals continue to attract the close attention of scientists because of their unique locomotion abilities. This paper presents a novel approach to limbless movement simulation. We built our simulation framework using position‐based dynamics. We describe the body configuration of snakes using different types of distance constraints. The limbless movement is based on the formulation of a friction constraint to model the behavior of a snake's scales. In our approach, it is easy to solve collisions between objects and self‐collisions for simulated snakes. Our model includes a dynamic geometrical environment colliding with simulated animals. Detailed patterns are presented for four main types of limbless movement: serpentine, rectilinear, concertina, and sidewinding. Finally, we present the process of computing the final smooth visual mesh from the physical simulation data. This paper concludes with several simulation scenarios showing the high‐quality results of our framework for limbless movement simulation.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.606
Threshold uncertainty score0.362

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.020
GPT teacher head0.242
Teacher spread0.223 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it