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Record W2809713973 · doi:10.1177/1555412018783320

What Can We Learn From Studio Studies Ethnographies?: A “Messy” Account of Game Development Materiality, Learning, and Expertise

2018· article· en· W2809713973 on OpenAlexaff
Jennifer R. Whitson

Bibliographic record

VenueGames and Culture · 2018
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsNarrativeMateriality (auditing)NegotiationEthnographyStudioVideo game developmentSociologyGame DeveloperGame designPsychologyAestheticsComputer scienceVisual artsMultimediaSocial scienceArt

Abstract

fetched live from OpenAlex

This article illustrates a gap between popular narratives of game development in design texts and the reality of day-to-day development, drawing from an ethnographic account of intern developers to highlight the potential contributions of studio studies to Game Studies. It describes three takeaways. The first is that the difficulty developers have in articulating their work to others has implications for how we learn, teach, and talk about development, including how we share knowledge across domains. The second is that, at least for newer developers, negotiation with technology rather than mastery characterizes daily work, and the third is that problems frequently arise in articulating and aligning the normally black-boxed work of individual developers. Resolution of these issues commonly depends on “soft” social skills; yet external pressures on developers mean they tidy up and professionalize accounts of their daily practice, thus both social conflict and soft skills have a tendency to disappear.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.018
metaresearch head score (Gemma)0.037
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.019
Threshold uncertainty score0.093

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0180.037
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0080.004
Science and technology studies0.0090.035
Scholarly communication0.0190.034
Open science0.0030.011
Research integrity0.0030.005
Insufficient payload (model declined to judge)0.0030.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.036
GPT teacher head0.327
Teacher spread0.291 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations55
Published2018
Admission routes1
Has abstractyes

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