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Record W2885405668 · doi:10.1109/tnsre.2018.2865907

Circumvention of Pedestrians While Walking in Virtual and Physical Environments

2018· article· en· W2885405668 on OpenAlexafffund
Marco A. Bühler, Anouk Lamontagne

Bibliographic record

VenueIEEE Transactions on Neural Systems and Rehabilitation Engineering · 2018
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsMcGill University
FundersNatural Sciences and Engineering Research Council of Canada
KeywordsPedestrianSession (web analytics)Context (archaeology)RehabilitationHuman–computer interactionPhysical medicine and rehabilitationComputer scienceIntervention (counseling)Virtual Reality Exposure TherapyVirtual realityGaitPsychologySimulationPhysical therapyMedicineTransport engineeringEngineering

Abstract

fetched live from OpenAlex

Virtual environments (VEs) are increasingly used in the context of scientific inquiries and rehabilitation for tasks that are otherwise difficult to control or perform safely in physical environments (PEs), such as avoiding other pedestrians during locomotion. The usefulness of VEs, however, remains constrained by the extent to which they can elicit natural responses. The objectives of the study were to examine circumvention strategies in response to pedestrians approaching from different directions in the VE versus PE and to determine the effects of repeated practice on the circumvention strategies. Twelve participants were assessed over five blocks of eight trials that consisted of walking toward a target while circumventing pedestrians approaching from different directions (0°, ± 30° right or left or none) in the VE and the PE. Similar onset distances of circumvention strategy and preferred side of circumvention were observed between the two environments. Participants, however, maintained enlarged minimum distances from the interferer (13%) and walked slower (11.5%) in the VE. Repeated practice resulted in walking speed increments of 7.4% over the entire session that were similar in the VE versus PE. While the changes observed in VE may reflect the use of more cautious circumvention strategies, the similarities in strategies between the two environments and the advantages of VEs (e.g., controlled exposure, reproduction of ecologically valid conditions, and safety) suggest that virtual reality is a valuable tool to study visually guided locomotor tasks, such as pedestrian circumvention, and shows great potential for assessment and intervention in physical rehabilitation.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.001
Threshold uncertainty score0.003

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.011
GPT teacher head0.229
Teacher spread0.219 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations42
Published2018
Admission routes2
Has abstractyes

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