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Record W2951970305 · doi:10.1145/3314183.3323855

How Effective Are Social Influence Strategies in Persuasive Apps for Promoting Physical Activity?

2019· article· en· W2951970305 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicInnovative Human-Technology Interaction
Canadian institutionsDalhousie University
Fundersnot available
KeywordsPersuasive technologyPromotion (chess)Competition (biology)Physical activityPsychologyPersuasionPublic relationsBusinessPolitical scienceSocial psychologyMedicine

Abstract

fetched live from OpenAlex

The use of behavior change systems and persuasive technologies to promote desirable behavior is increasingly gaining attention. Most existing Persuasive Technologies (PTs) are targeted at promoting Physical Activity (PA) using three common socially-oriented persuasive strategies: competition, social comparison, and cooperation. This paper provides an empirical review of 19 years (54 papers) of literature on persuasive technology for physical activity promotion. The review aims to (1.) evaluate the effectiveness of PTs employing social influence strategies to promote PA; (2.) summarize and highlight trends in the outcomes and employed technological platforms; (3.) reveal some weaknesses of existing PTs for promoting PA; and finally, (4.) offer suggestions for improvements, and opportunities for future research in this area.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.591
Threshold uncertainty score0.550

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.002
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.012
GPT teacher head0.295
Teacher spread0.283 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations28
Published2019
Admission routes1
Has abstractyes

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