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Learning in the Sky: Towards Efficient 3D Placement of UAVs

2020· article· en· W3091989295 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldEngineering
TopicUAV Applications and Optimization
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsSoftware deploymentReinforcement learningComputer scienceLeverage (statistics)Base stationDistributed computingBenchmark (surveying)ThroughputTelecommunications linkReal-time computingWirelessComputer networkArtificial intelligence

Abstract

fetched live from OpenAlex

Deployment of unmanned aerial vehicles (UAVs) as aerial base stations to support cellular networks can deliver a fast and flexible solution for serving high and varying traffic demand. In order to adequately leverage the benefit of UAVs deployment, their efficient placement is of utmost importance, and requires to intelligently adapt to the environment changes. In this paper, we propose novel learning-based mechanisms for the three-dimensional deployment of UAVs assisting terrestrial networks in the downlink for overloaded situations. The problem is modeled as a game among UAVs. To solve the game, we utilize tools from reinforcement learning, and develop low complexity algorithms based on the multi-armed bandit and satisfaction methods to learn UAVs' locations. Simulation results reveal that the proposed satisfaction based UAV placement algorithm can yield significant performance gains up to about 50% and 41% in terms of throughput and the number of outage users, respectively, compared to a learning based benchmark algorithm.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.696
Threshold uncertainty score0.095

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.010
GPT teacher head0.202
Teacher spread0.193 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations21
Published2020
Admission routes1
Has abstractyes

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