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Record W4206835613 · doi:10.1353/sfs.2020.0066

New and Graphic Posthumans

2020· article· en· W4206835613 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

aboutThe title or abstract carries a Canadian signal from the geographic lexicon.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueScience Fiction Studies · 2020
Typearticle
Languageen
FieldArts and Humanities
TopicComics and Graphic Narratives
Canadian institutionsnot available
Fundersnot available
KeywordsReading (process)PosthumanismPublishingPresentation (obstetrics)Art historyHistoryMedia studiesLiteratureArtSociologyPhilosophyLinguisticsAesthetics

Abstract

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283 BOOKS IN REVIEW contemporary French thought on the apocalyptic bent of our present times, some of which—like Latour’s—has been translated into English. But, as is typical of French academic publishing, the reader must comb through the footnotes for these sources since there is no list of works cited and the index includes only proper names. I hope that an English translation will be made available so that Engélibert’s work can gain a wider audience; for those working in apocalyptic studies who read French, his prose is clear and accessible, and reading this work demonstrates that his reputation in France and Québec is rightfully earned.—Amy J. Ransom, Central Michigan University New and Graphic Posthumans. Edward King and Joanna Page. Posthumanism and the Graphic Novel in Latin America. London: UCL, 2017. 236 pp. £35 hc, £20 pbk, free ebk. Edward King (University of Bristol) and Joanna Page (University of Cambridge) discuss the advantages that the graphic novel medium provides when exploring and problematizing questions of posthumanist thought. The intermedial nature of graphic fiction allows for a unique presentation and examination of the nature of twenty-first-century subjectivity, embodiment, and mediatization that connect humans to their non-human environments. The authors examine these themes in an array of graphic novels from Latin America, with a heavy emphasis on the Southern Cone (Argentina, Brazil, Chile, Mexico, and Uruguay). In their introduction, King and Page perform a balancing act in considering multiple analytical and theoretical ideas when discussing posthumanism in contemporary sf graphic fiction in Latin America. In a brief historical overview, the authors discuss the graphic novel as a point of confluence among national ideologies, popular cultures, and global cultures in its material and aesthetic construction as well as in its treatment of the tensions and shifting relationships of local and global, center and periphery, popular and elite. Since the inception of Latin American graphic fiction in the nineteenth century, it “has engaged in an ambivalent critique of urban modernity that simultaneously recognizes in that modernity the conditions of its own possibility as a medium” (18). The Latin American graphic novel affords particular advantages in examining and critiquing the various disciplinary and discursive forms of posthumanism wthin philosophical, critical, and cultural frameworks. King and Page state: In our analysis, we have focused on the limits of the human as they become visible within the Latin American context, and in the light of certain defining events and experiences, such as colonization and its legacies for the present, racial and cultural hybridities, uneven modernization, dictatorship, revolution, neoliberalism and staggering socio-economic inequality, but also particular strands of political and cultural thought, including a complex (and often contestatory) literary and philosophical response to European humanism and modernity. (6) 284 SCIENCE FICTION STUDIES, VOLUME 47 (2020) The authors organize the book into seven chapters. In the first chapter, “(Post)humanism and Technocapitalist Modernity,” they examine a series of graphic novels from Argentina and Uruguay that condemn humanist exploitation of nature and denounce technology as a tool of biopolitical control; these works draw closer to anti-humanist rather than critical posthumanist positions. In the second chapter, “Modernity and the (Re)enchantment of the World,” they analyze two Chilean graphic novels, EDem : La conspiración de la vida eterna [The Eternal Life Conspiracy, Cristián Montes Lynch, 2012] and Las playas del otro mundo [The Beaches of Another World, Critián Barros and Demetrio Babul, 2009], and the Mexican graphic novel/web-comic Los perros salvajes [The Feral Dogs, Edgar Clement, 20112017 ]. These graphic novels engage in a culture of enchantment and gesture toward a new post-anthropocentric ethics. By blending technology, science, and spiritualism, the texts forge connections between “apparently divergent temporalities, ontologies and epistemologies” (48). In the third chapter, “Archaeologies of Media and the Baroque,” they examine the neo-baroque aesthetic of Operación Bolívar [Operation Bolívar, Edgar Clement, 1999] as an “archaeology of the history of media in Mexico” as well as a mode that explores and problematizes the connections among the material, spiritual, and virtual realms (87). In the fourth chapter, “Steampunk, Cyberpunk, and the Ethics of Embodiment,” King and Page read two Chilean graphic...

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.749
Threshold uncertainty score0.668

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0010.001
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.110
GPT teacher head0.291
Teacher spread0.181 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it