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Record W4234650687 · doi:10.1093/icb/41.2.137

The Behavioral Ecology of Intermittent Locomotion

2001· article· en· W4234650687 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueAmerican Zoologist · 2001
Typearticle
Languageen
FieldNeuroscience
TopicNeurobiology and Insect Physiology Research
Canadian institutionsUniversity of GuelphMcGill University
Fundersnot available
KeywordsPredationTerrestrial locomotionPerceptionStimulus (psychology)Sensory systemEcologyComputer scienceCommunicationNeuroscienceCognitive psychologyBiologyPsychology

Abstract

fetched live from OpenAlex

Most physiological and ecological approaches to animal locomotion are based on steady state assumptions, yet movements of many animals are interspersed with pauses lasting from milliseconds to minutes. Thus, pauses, along with changes in the duration and speed of moves, form part of a dynamic system of intermittent locomotion by which animals adjust their locomotor behavior to changing circumstances. Intermittent locomotion occurs in a wide array of organisms from protozoans to mammals. It is found in aerial, aquatic and terrestrial locomotion and in many behavioral contexts including search and pursuit of prey, mate search, escape from predators, habitat assessment and general travel. In our survey, animals exhibiting intermittent locomotion paused on average nearly 50% of their locomotion time (range 6–94%). Although intermittent locomotion is usually expected to increase energetic costs as a result of additional expenditure for acceleration and deceleration, a variety of energetic benefits can arise when forward movement continues during pauses. Endurance also can be improved by partial recovery from fatigue during pauses. Perceptual benefits can arise because pauses increase the capacity of the sensory systems to detect relevant stimuli. Several processes, including velocity blur, relative motion detection, foveation, attention and interference between sensory systems are probably involved. In animals that do not pause, alternative mechanisms for stabilizing the perceptual field are often present. Because movement is an important cue for stimulus detection, pauses can also reduce unwanted detection by an organism's predators or prey. Several models have attempted to integrate energetic and perceptual processes, but many challenges remain. Future advances will require improved quantification of the effects of speed on perception.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesScience and technology studies
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.544
Threshold uncertainty score0.998

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.005
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.048
GPT teacher head0.350
Teacher spread0.302 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it