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Multi-Invader Multi-Defender Differential Game Using Reinforcement Learning

2022· article· en· W4295768108 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

Venue2022 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE) · 2022
Typearticle
Languageen
FieldEngineering
TopicGuidance and Control Systems
Canadian institutionsCarleton University
Fundersnot available
KeywordsReinforcement learningComputer scienceDifferential gameGame theoryArtificial intelligenceProcess (computing)Operations researchMathematical economicsMathematical optimizationEngineeringMathematics

Abstract

fetched live from OpenAlex

This paper addresses a game of guarding a territory with several invaders and several defenders. Although there are a plethora of studies for the single-invader single-defender scenario, or single-invader multi-defender case, there are few articles on the multi-invader case. The reason is the assignment problem. Each defender must know the policy for capturing each invader. In addition, each defender must choose an invader to capture during the game. We proposed a hierarchical reinforcement learning (HRL) process to solve the assignment problem in a multi-invader multi-defender game of guarding a territory. In the proposed method, a higher-level policy is able to change the assignment in the middle of the game as the game environment is changing. The proposed method is also examined on the game of active target defence. It is shown that the proposed method can solve the assignment problem without any knowledge of an external optimal policy, such as geometric approaches.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.201
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.079
GPT teacher head0.288
Teacher spread0.209 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it