Avionic Touchscreen Interaction under Vibration: Supported versus Freehand Target Selection in Cockpit Conditions
Bibliographic record
Abstract
With touchscreens being installed in aircraft flight decks, reach-and-turbulence-related challenges arise. Using the ISO 9241-411 multidirectional selection task (a 2D Fitts’ task), we quantified the impact of vibration on touchscreen target selection throughput (a performance score combining both speed and accuracy) and error rate in a cockpit layout. 24 participants completed the task under 2 vibration levels (helicopter level flight versus static), 2 hand support methods (using the thumb, while holding onto the screen’s edge, versus using the index finger freehand), 4 touchscreen types (two avionic and two consumer touchscreens), 2 touchscreen positions (main instrument panel versus pedestal), and 4 target sizes (0.8, 1, 1.5 and 2 cm). We found average throughput values of 6.5 bits per second (bps) in static conditions, versus 5.7 bps under vibration, and average error rates of 10.3% in static conditions, versus 16.6% under vibration. Similar to prior work, we found an exponential increase in error rate with decreasing target size. Larger target sizes helped mitigate the impact of vibration. We did not find evidence of a benefit to anchoring the hand on the touchscreen’s bezel edge, compared to the freehand baseline, under vibration or static conditions. Under vibration, the pedestal outperformed the main instrument panel position, with higher throughput and lower error rate. In static conditions, the two positions performed similarly. This work contributes to vibration mitigation methods when interacting with touchscreens in the aviation context.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.007 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.001 | 0.001 |
| Open science | 0.000 | 0.001 |
| Research integrity | 0.001 | 0.000 |
| Insufficient payload (model declined to judge) | 0.003 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".