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Record W4385191450 · doi:10.1109/tits.2023.3294546

Joint Security and Resources Allocation Scheme Design in Edge Intelligence Enabled CBTCs: A Two-Level Game Theoretic Approach

2023· article· en· W4385191450 on OpenAlexaff
Li Zhu, Hongwei Wang, F. Richard Yu, Tao Tang, Dajun Zhang

Bibliographic record

VenueIEEE Transactions on Intelligent Transportation Systems · 2023
Typearticle
Languageen
FieldComputer Science
TopicAge of Information Optimization
Canadian institutionsCarleton University
FundersBeijing Jiaotong UniversityNatural Science Foundation of Beijing MunicipalityNational Natural Science Foundation of ChinaChina Railway
KeywordsComputer scienceResource allocationGame theoryNash equilibriumEdge computingSequential gameDistributed computingEnhanced Data Rates for GSM EvolutionScheme (mathematics)ComputationPotential gameResource management (computing)Reinforcement learningMobile edge computingComputer securityComputer networkMathematical optimizationArtificial intelligenceAlgorithm

Abstract

fetched live from OpenAlex

The increasingly intense cyber-attacks have always been a crucial issue to the communication-based train control (CBTC) system due to exposed wireless channels. Both cyber-attack intrusion detection and defense policy calculation demand substantial computing resources. Combined with high capacity and reliability 5G technologies, edge intelligence (EI) is believed to help empower CBTC systems in terms of security and efficiency. This paper proposes an EI-enabled structure for CBTCs to defend against cyber-attacks, where the EI server provides real-time intelligent computing services for trains to derive real-time defense policies. We formulate the cyber-attack and defense process in EI-enabled CBTCs as a two-level game model, where system security and edge computing resource allocation are jointly optimized. In the lower-level game, we model interactions between the cyber attacker and system defender as a discrete repeated security game (DRSG), which is also a non-zero sum and incomplete information game. The fictitious play (FP) is introduced to derive a Nash equilibrium (NE) based optimal defense scheme. In the upper-level game, considering that the EI server cannot simultaneously update the optimal defense scheme for all trains due to the limited computation resources, we construct a multi-stage computation resource allocation game (MCRAG). We derive the optimal computation resource allocation scheme by the neural fictitious self-play (NFSP), where a deep Q-learning network (DQN) and a supervised learning network are jointly built to learn the strategy. Extensive simulation results show that our proposed EI-enabled CBTC system and the two-level game model can effectively defend against various attacks.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.007
Threshold uncertainty score0.020

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.003
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.001
Science and technology studies0.0010.002
Scholarly communication0.0020.002
Open science0.0020.002
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.052
GPT teacher head0.256
Teacher spread0.204 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations29
Published2023
Admission routes1
Has abstractyes

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Same venueIEEE Transactions on Intelligent Transportation SystemsSame topicAge of Information OptimizationFrench-language works237,207