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Degrees are Useless in SNORT When Measuring Temperature

2024· preprint· en· 0 citations· W4399416840 on OpenAlex· 10.48550/arxiv.2406.02107

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Canadian funderA Canadian agency funded it. The work may carry no Canadian affiliation at all.

No Canadian affiliation. An affiliation-only frame — the usual design — would never have seen this work. It is one of the works that make the case for inverting the frame.

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All three models called this out of scope.

stratum: fund_new · design weight: 1678.90 (the sample is stratified; any rate computed without the weight is wrong)
Claude Opus 4.8OUT
genre: conceptual
about Canada: no
confidence: high

Combinatorial game theory result on temperature in the game SNORT; pure mathematics.

GPT-5.6 (high)OUT
genre: conceptual
about Canada: no
confidence: high

This mathematical paper studies temperatures in a combinatorial game, not research.

Grok 4.5OUT
genre: conceptual
about Canada: no
confidence: high

Combinatorial game theory analysis of Snort temperature; not measurement science of research.

Abstract

Snort is a two-player game played on a simple graph in which players alternately colour a vertex such that they do not colour adjacent to their opponents' vertex. In combinatorial game theory, the temperature of a position is a measure of the urgency of moving first. It is known that the temperature of \snort in general is infinite ($K_{1,n}$ has temperature $n$). We show that the temperature in addition can be infinitely larger than the degree of the board being played on. We do so by constructing a family of positions in which the temperature grows twice as fast as the degree of the board.

Stored with the screening record, where it is evidence for the labels above.

The record

Venue
arXiv (Cornell University)
Topic
Calibration and Measurement Techniques
Field
Engineering
Canadian institutions
Funders
Natural Sciences and Engineering Research Council of Canada
Keywords
Computer science
Has abstract in OpenAlex
yes