Degrees are Useless in SNORT When Measuring Temperature
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No Canadian affiliation. An affiliation-only frame — the usual design — would never have seen this work. It is one of the works that make the case for inverting the frame.
The three-model screen
all 1,000 screened works →All three models called this out of scope.
Combinatorial game theory result on temperature in the game SNORT; pure mathematics.
This mathematical paper studies temperatures in a combinatorial game, not research.
Combinatorial game theory analysis of Snort temperature; not measurement science of research.
Abstract
Snort is a two-player game played on a simple graph in which players alternately colour a vertex such that they do not colour adjacent to their opponents' vertex. In combinatorial game theory, the temperature of a position is a measure of the urgency of moving first. It is known that the temperature of \snort in general is infinite ($K_{1,n}$ has temperature $n$). We show that the temperature in addition can be infinitely larger than the degree of the board being played on. We do so by constructing a family of positions in which the temperature grows twice as fast as the degree of the board.
Stored with the screening record, where it is evidence for the labels above.
The record
- Venue
- arXiv (Cornell University)
- Topic
- Calibration and Measurement Techniques
- Field
- Engineering
- Canadian institutions
- —
- Funders
- Natural Sciences and Engineering Research Council of Canada
- Keywords
- Computer science
- Has abstract in OpenAlex
- yes