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Record W4403170480 · doi:10.29173/cgs176

Gambling Industry Strategies to Influence the Reform of State Online Monopolies

2024· article· en· W4403170480 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

venuePublished in a venue whose home country is Canada.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueCritical Gambling Studies · 2024
Typearticle
Languageen
FieldBusiness, Management and Accounting
TopicFinTech, Crowdfunding, Digital Finance
Canadian institutionsnot available
Fundersnot available
KeywordsState (computer science)Industrial organizationBusinessComputer science

Abstract

fetched live from OpenAlex

The aim of this qualitative study was to investigate the strategies used by the gambling industry to influence the reforming of the state online monopoly into a licensing system in Sweden in 2019, and to weaken state online monopoly in Finland. Methodologically, this study used primary data from 9 expert interviews in both countries and secondary data from prior literature, which were analyzed using thematic content analysis. The results identified five main political strategies used by the gambling industry: (1) Information, through lobbying politicians; (2) Constituency Building, through forming an alliance with interest groups; (3) Policy Substitution, through promoting alternative policies and self-regulation; (4) Legal Infringements; and (5) Regulatory Redundancy. The study concluded that the involvement of the gambling industry in policy-making influenced the change of the state online monopoly into a licensing system in Sweden in 2019 and is weakening the state online monopoly in Finland.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.361
Threshold uncertainty score0.874

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.001
Scholarly communication0.0010.002
Open science0.0000.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.087
GPT teacher head0.384
Teacher spread0.297 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it