Labour and migration in the games industry: circulation of workers and struggles across Brazilian and British contexts
Why this work is in the frame
A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.
Bibliographic record
Abstract
The article analyzes how migration shapes the circulation of workers and struggles. The aim is to territorialize both the industry and meanings of work and collectivities for workers. In research on migration and the digital economy, the games industry has been underrepresented. The article builds on labour process theory framework and two case studies, with (1) Brazilian migrants working abroad and (2) workers from various parts of the world working in Britain, highlighting both the commonalities and the specificities of the circulation of the workforce and struggles. While the first case points out a migrant workforce dispersed around the world who experience difficulties as migrants while being considered a ‘skilled’ workforce, the second showcases how a country recruits migrants into the games industry and how workers of different nationalities work and organize themselves. Both cases reveal how territorialized the workforce is as well as desires and challenges in organizing.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it