A Region-Based Facial Motion Analysis and Retargeting Model for 3D Characters
Why this work is in the frame
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Bibliographic record
Abstract
With the expanding applicable scenarios of 3D facial animation, abundant research has been done on facial motion capture, 3D face parameterization, and retargeting. However, current retargeting methods still struggle to reflect the source motion on a target 3D face accurately. One major reason is that the source motion is not translated into precise representations of the motion meanings and intensities, resulting in the target 3D face presenting inaccurate motion semantics. We propose a region-based facial motion analysis and retargeting model that focuses on predicting detailed facial motion representations and providing a plausible retargeting result through 3D facial landmark input. We have defined the regions based on facial muscle behaviours and trained a motion-to-representation regression for each region. A refinement process, designed using an autoencoder and a motion predictor for facial landmarks, which works for both real-life subjects' and fictional characters' face rigs, is also introduced to improve the precision of the retargeting. The region-based strategy effectively balances the motion scales of the different facial regions, providing reliable representation prediction and retargeting results. The representation prediction and refinement with 3D facial landmark input have enabled flexible application scenarios such as video-based and marker-based motion retargeting, and the reuse of animation assets for Computer-Generated (CG) characters. Our evaluation shows that the proposed model provides semantically more accurate and visually more natural results than similar methods and the commercial solution from Faceware. Our ablation study demonstrates the positive effects of the region-based strategy and the refinement process.
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Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.001 | 0.001 |
| Bibliometrics | 0.002 | 0.007 |
| Science and technology studies | 0.001 | 0.000 |
| Scholarly communication | 0.001 | 0.000 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it