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4,299,418 works, Canadian by any of four routes.

Every filter state is a URL; the URL is the query; the query is citable via /q/⟨hash⟩. The page, the API and the export parse the same parameters.

The current cohort, streamed from the database: every work column, the machine labels, the provisional scores, and the per-row validation status. Exports are capped at 100,000 rows. Mints a permanent /q/ link for this exact query. The same filters always produce the same link, whoever asks.

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Artificial Intelligence in Games
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Direct Codex and Gemma labels are unvalidated and sparse. Distilled predictions cover the full frame and are also unvalidated. Choose the evidence source explicitly; absence of a direct label is never a negative label.

affaffiliation
fundfunder
venuejournal
aboutaboutness

The four routes compose: require the funder route and exclude affiliation to get the funder-only stratum no affiliation-based frame ever sees.

925 results · 1 filter active ·
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20002025
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Machine labels · sparse coverage
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An unlabeled work is unknown, not a negative. Label coverage is reported on every query.
925 works in the cohort · of 4,299,418page 19 of 19

Labels cover 0 of 925 works in this cohort. The rest are unlabeled, which is not a negative label: the label table is sparse today and grows as labeling rounds land.

Distilled predictions cover 925 of 925 works in this cohort. Predictions are machine_predicted_unvalidated teacher distillation outputs. Candidate is the union; consensus is the intersection.

aboutno affunlabeled
How to Make Fast Easy Gold in World of Warcraft Cataclysm WoW
Josh Abbott
2012· book· en· CreateSpace Independent Publishing Platform eBooks· Computer Science
distilled prediction:candidate · metaepi_narrow+scholarly_communication+open_science+research_integrityconsensus · none
0
citations
affaboutunlabeled
Krombeinius almokha Darling 2021, n. sp.
2021· article· en· Zenodo (CERN European Organization for Nuclear Research)· Computer Science
distilled prediction:candidate · sts+scholarly_communication+insufficient_payloadconsensus · insufficient_payload
0
citations
affno abstractunlabeled
Blunder Cost in Go and Hex
Henry Brausen, Ryan Hayward, Martin Müller, Abdul Qadir, David Spies
2012· book-chapter· en· Lecture notes in computer science· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
0
citations
affunlabeled
StarCraft Unit Motion: Analysis and Search Enhancements
Douglas Schneider, Michael Buro
2015· article· en· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · noneconsensus · none
0
citations
affno abstractunlabeled
Fifty years of computer chess
Jonathan Schaeffer
2020· article· en· ICGA Journal· Computer Science
distilled prediction:candidate · noneconsensus · none
0
citations
affno abstractunlabeled
Automatic Strategy Verification for Hex
Ryan Hayward, Broderick Arneson, Philip Henderson
2007· book-chapter· en· Lecture notes in computer science· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
0
citations
affunlabeled
Phantasm
James Bonnyman, James E.M. Conrad, Jordan M. Culver, Vincent Ho, Jacob T. Robart, Stephen Thompson +1 more
2017· article· en· Computer Science
distilled prediction:candidate · insufficient_payloadconsensus · none
0
citations
affunlabeled
Ensemble Learning For Mega Man Level Generation
Bowei Li, Ruohan Chen, Yuqing Xue, Ricky Wang, Wenwen Li, Matthew Guzdial
2021· preprint· en· arXiv (Cornell University)· Computer Science
distilled prediction:candidate · metaepi_narrowconsensus · none
0
citations
affunlabeled
A Graph Theoretic Model of Human Cognition in Chess
Catherine M. Burns, Marko Dodig
2002· article· en· Proceedings of the Human Factors and Ergonomics Society Annual Meeting· Computer Science
distilled prediction:candidate · noneconsensus · none
0
citations
affno abstractunlabeled
Exploring Positional Linear Go
Noah Weninger, Ryan Hayward
2017· book-chapter· en· Lecture notes in computer science· Computer Science
distilled prediction:candidate · metaepi_narrow+open_scienceconsensus · none
0
citations
fundno affunlabeled
Complexity of chess domination problems
Alexis Langlois-Rémillard, Mia Müßig, Érika Roldán
2025· article· en· Research in the Mathematical Sciences· Computer Science
distilled prediction:candidate · noneconsensus · none
0
citations
afffundunlabeled
Learning Finite State Machines with Gameplay Video
Dave Goel, Matthew Guzdial
2025· article· Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment· Computer Science
distilled prediction:candidate · metaepi_narrow+scholarly_communicationconsensus · none
0
citations

How this was built: Screen · Findings · About