“AN AD’S HIDDEN MESSAGE”: TECHNOLOGY-ENHANCED LEARNING TO DEVELOP 6TH GRADERS’ MEDIA LITERACY SKILLS
Notice bibliographique
Résumé
Media literacy, defined as students’ “ability to access, analyse, and evaluate messages from different media and also produce messages using different types of media” (Livingstone, 2004) is a very important skill for today’s “digital natives”. Students face difficulties when asked to analyze and critically evaluate multimedia messages (Young, 2012). Similar results are supported by the study “EU Kids Online” (2011), according to which younger children lack basic skills of critical thinking and face difficulties in evaluating or filtering digital content when it comes to the credibility of media. Even though children naturally develop some basic media literacy skills through their interaction with new technologies, the role of formal schooling is crucial for helping students develop these skills (Buckingham, Banaji, Carr, Cranmer & Willet, 2005). This is why countries such as Canada, Australia, the UK, the USA, and France have incorporated media literacy into their curricula (Fedorov, 2003). In Cyprus, this is not the case. Moreover, Cyprus scores among the last countries with regard to the assessment of the level of media literacy country-wide, according to the “Study on Assessment Criteria for Media Literacy Levels” (Celot & Tornero, 2009). Recent calls for research in the area of media literacy have identified the need to search for new designs, teaching approaches, and learning environments that are compatible with contemporary society and students’ interests (Hobbs, 2011). The present study attempts to address this need and focuses on the design, production, implementation and evaluation of a web-based learning environment on media literacy, called: “An ad’s hidden message” that aims to develop 6th graders’ skills in the understanding, analysis and production of advertising messages. The research question that this study seeks to answer is the following: What is the effect of the learning environment “An ad’s hidden message” on the development of 6th graders’ skills in a) understanding and analysing and b) producing advertising messages?. The methodology of the study was a pre-test post-test control group design. Three 6th grade classes of a city school in Cyprus participated in the study. An activity sequence was developed that included a series of activities organized around 12 40-minute lessons to support students in developing media literacy skills in advertising. Two classes, taught by the same researcher, followed this activity sequence. In the first class (intervention class) 23 students interacted with the learning environment, while in the second class 20 students engaged in similar activities that did not involve their engagement with the learning environment (traditional class). A third class of 20 students acted as a control group. A media literacy test, modified from (Hobbs & Frost, 2003) that consisted of 5 closed and 8 open ended questions was administered to all 63 students as a pre-test, before the intervention, and as a post-test upon completion of the intervention. The advertisements that students produced served as additional data for analysis. For triangulation purposes interviews will be conducted with a small number of students. As this is a work-in-progress, the paper will report on and discuss preliminary results of data analysis of student’s performance in media literacy tests. Implications with regard to the effectiveness of the proposed media literacy intervention program will be drawn
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Comment cette classification a été obtenuedéplier
Prédiction machine sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Le volet Gemma est une étiquette directe du modèle pour chaque travail de la base, lue sur la notice réduite au titre. Le volet Codex est un classifieur appris des 10 348 étiquettes directes de Codex et calibré sur les taux pondérés de l'échantillon; les champs sans appui suffisant ne portent aucun appel Codex. Le mode candidate est l'union des deux volets; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont pas des étiquettes humaines.
Scores du classifieur distillé par catégorie (deux têtes)
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,001 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,001 |
| Bibliométrie | 0,000 | 0,000 |
| Études des sciences et des technologies | 0,000 | 0,000 |
| Communication savante | 0,001 | 0,001 |
| Science ouverte | 0,001 | 0,001 |
| Intégrité de la recherche | 0,001 | 0,001 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,008 | 0,003 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule source (Gemma direct ou Codex distillé), pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».