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Enregistrement W1604144768

The problematic joys of gambling: Subjects in a state

2008· article· en· W1604144768 sur OpenAlexaboutno aff
Fiona Nicoll

Notice bibliographique

RevueQueensland's institutional digital repository (The University of Queensland) · 2008
Typearticle
Langueen
DomaineEconomics, Econometrics and Finance
ThématiqueHousing, Finance, and Neoliberalism
Établissements canadiensnon disponible
Organismes subventionnairesnon disponible
Mots-clésValue (mathematics)SociologyPoliticsCompetition (biology)Positive economicsState (computer science)EconomicsPolitical scienceLaw
DOInon disponible

Résumé

récupéré en direct d'OpenAlex

It is difficult to understand why gambling has attracted so little attention from cultural studies and feminist analysis which have made such important contributions to explanations of contemporary society since the 1980s ... The shape of modern gambling not only reflects the nature of social relations in any society, but also powerfully determines new social and political outcomes. Without grappling with these ... conceptual issues, many gambling studies remain entrapped, albeit unintentionally, within a narrow, liberal orientation which limits their concerns to descriptive analysis of the functioning of gamblers and gambling institutions. An understanding of contemporary gambling and its rapid global expansion requires different conceptual tools and a more explicitly political project. (1) Culture is a stake which, like all social stakes, simultaneously presupposes and demands that one take part in the game and be taken in by it; and interest in culture, without which there is no race, no competition, is produced by the very race and competition which it produces. The value of culture, the supreme fetish, is generated in the initial investment implied by the mere fact of entering the game, joining in the collective belief in the value of the game which makes the game and endlessly remakes the competition for the stakes. (2) This essay forms part of a larger research project titled 'Cultural Economies of Gambling' which examines the effects of public debate and research that focuses on the problematic individual gambler and problematic communities of gamblers rather than problems created by the terms on which businesses and governments with a shared commitment to implementing a neo-liberal program of social reform invest in gambling. Recognition of the central role of the 'economy' in cultural theory is widespread. (3) Less accepted is the constitutive role of gambling in shaping cultural meanings and practices regarded as broadly 'economic'. This may be because gambling is a uniquely ambivalent research object, destabilising oppositions between work and play; business and pleasure; investment and consumption from which 'culture' and 'economy' derive their meanings as related, yet distinct, spheres. My understanding of gambling's relationship to the economy as a whole is captured in Derrida's concept of the 'supplement'; that is, something that both adds to and completes the economy. As cultural meanings and uses of the 'economy' have shifted with neo-liberal configurations of governmentality, so too have meanings and uses attached to gambling. Investigating the global rise of gambling industries (facilitated in part by the development of new delivery platforms such as internet and mobile devices) (4) and associated 'problems' should therefore provide valuable insights into contemporary formations of subjectivity, value and power. While most of my research is based on Australian material, this project has a comparative dimension which focuses on the relationship between legalised gambling, Indigenous sovereignties and the racialised value of white possession in other settler-colonial nations such as Canada and the US. In this essay I demonstrate the extent to which gambling and gamblers are researched and regulated in isolation from the environments, feelings, interactions, allegiances, sights and smells that constitute gambling as a cultural domain. I examine some of the productive effects of a discourse of 'problem gambling', including the establishment and funding of services; the development of new legislation, the stigmatisation of individuals and groups and the demonisation of particular gaming technologies in popular culture. And I argue that the complicated relationships that individuals and groups have to gambling practices, regulations, environments and popular representations produce their own effects, one of which is to unsettle the boundary between the happiness of 'recreational gambling' and the unhappiness of 'problem gambling' on which neo-liberal governmentality relies. …

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,000
score de la tête « metaresearch » (Gemma)0,000
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Observationnel · Signal consensuel: Observationnel
GenreSignal candidat: Empirique · Signal consensuel: Empirique
Score de désaccord entre enseignants0,266
Score d'incertitude au seuil0,548

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0000,000
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,000
Études des sciences et des technologies0,0010,001
Communication savante0,0000,000
Science ouverte0,0000,000
Intégrité de la recherche0,0000,000
Charge utile insuffisante (le modèle a refusé de juger)0,0000,000

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,028
Tête enseignante GPT0,194
Écart entre enseignants0,166 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeObservationnel
Domainenon disponible
GenreEmpirique

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations9
Publié2008
Routes d'admission1
Résumé présentoui

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