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Enregistrement W2063360527 · doi:10.1080/01490400590912042

Inter- and Intra-Gender Similarities and Differences in Motivations for Casino Gambling

2005· article· en· W2063360527 sur OpenAlexaffabout
Gordon J. Walker, T. D. Hinch, A. J. Weighill

Notice bibliographique

RevueLeisure Sciences · 2005
Typearticle
Langueen
DomainePsychology
ThématiqueGambling Behavior and Treatments
Établissements canadiensUniversity of Alberta
Organismes subventionnairesnon disponible
Mots-clésPsychologyRecreationSocial psychologyMetropolitan areaPopulationDemographySociologyGeographyPolitical science

Résumé

récupéré en direct d'OpenAlex

Abstract The two objectives of this study were to examine if motivations for casino gambling vary by gender and, based on motivations for casino gambling, to ascertain different types of male and female gamblers. To accomplish these objectives, five casino motivation scales were developed. Nine hundred male and female casino patrons living in two major Canadian metropolitan areas completed a telephone questionnaire. Male study participants rated risk-taking/gambling as a rush and learning/cognitive self-classification as being more important than did female participants. Two types of male casino gamblers existed: men who gave primacy to risk-taking/gambling as a rush and emotional self-classification, and men who gave primacy to communing. Three types of female casino gamblers existed: women who gave primacy to emotional self-classification and escaping everyday problems, women who gave primacy to communing and emotional self-classification, and women who gave primacy to communing alone. Gender theory was used to explain these findings, and study limitations and future research recommendations also were discussed. Keywords: casino gamblingcluster analysisgendermasculinitymotivation This research was supported by a grant from the Alberta Gaming Research Institute. The authors would like to thank the University of Alberta Population Research Lab staff for their assistance collecting the data. Correspondence concerning this article should be addressed to Gordon J. Walker, E-424 Van Vliet Centre, Faculty of Physical Education and Recreation, University of Alberta, Edmonton, Alberta, Canada, T6G 2H9. E-mail: gordon.walker@ualberta.ca Notes 1For example, a search of Leisure Sciences (using the PsycINFO database and the keyword "gambling") did not uncover any papers published on this topic between 1985 and September 2003. Note: S-C stands for self-classification. 2The decision to conduct the study in two western Canadian metropolitan areas was based on (a) the growth of gambling and casino gambling in Canada, (b) the location of the study researchers, and (c) the provision of research funding by a provincial agency. 3Although an attempt was made to develop and test items that would measure Cotte's (1997) self-definition motivation, it was unsuccessful due in part to the number of different roles casino gamblers can select from (e.g., rebels, casino pros, variety seekers). 4For comparative purposes, the median age in the province where the study was conducted is 34 years for males versus 36 years for females, with 15% of males and 22% of females have completed community college or the equivalent, and 21% of males and 22% of females having attained a Bachelors degree or greater (Statistics Canada, 2003). 5For comparative purposes, in Ontario Wiebe, Single, and Falkowski-Ham (2001) found that people who gambled at in-province casino tables did so approximately 6.3 times per year while those who gambled at out-of-province casinos did so approximately 1.7 times per year. In contrast, Welte et al. (2002) found that U.S. casino gamblers averaged 11 visits per year, although this figure is nearly twice the average (5.7 visits) reported in another study (Profile of the American Casino Gambler: Harrah's Survey 2002) of American casino visitors. Note: Cog. S-C stands for cognitive self-classification. Only items having loadings ≥ |.55| on one factor and having loadings ≤ |.32| on the other factors are shown. * p < .0001. 6Because participants were selected based on gender as well as—in the case of 400 individuals—having visited a distant casino (i.e., greater than 80 kilometers), a MANOVA was first conducted on the five casino gambling motivation scales using gender, type of visits (i.e., only local casinos, only distant casinos, both), and their interaction. Because the interaction was not significant [Wilk's Λ = 0.99, F (10, 1734) = 1.19, p > .2902], only the effect of gender was subsequently examined. 7The cluster order is not important as the first cluster seed is simply a function of which observation is read first by the SAS FASTCLUS program (Hair & Black, 2000). Note: Scales have been standardized within-case. Motivations that have a mean with a superscript are significantly (p < .01) different than 0.00 for that cluster. 8The effectiveness of casino gambling as a long-term coping strategy remains open to debate however. A study by Potenza et al. (2001, p. 1504) has raised the possibility that women, once they begin gambling, may develop gambling problems at a more rapid rate than men.

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,000
score de la tête « metaresearch » (Gemma)0,000
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Observationnel · Signal consensuel: Observationnel
GenreSignal candidat: Empirique · Signal consensuel: Empirique
Score de désaccord entre enseignants0,011
Score d'incertitude au seuil0,286

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0000,000
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,000
Études des sciences et des technologies0,0000,000
Communication savante0,0000,000
Science ouverte0,0000,000
Intégrité de la recherche0,0000,000
Charge utile insuffisante (le modèle a refusé de juger)0,0000,000

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,268
Tête enseignante GPT0,424
Écart entre enseignants0,156 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeObservationnel
Domainenon disponible
GenreEmpirique

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations78
Publié2005
Routes d'admission2
Résumé présentoui

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