La escultura sonora como objeto y cuerpo sónico: Propuestas creativas dentro del "Groupe de Recherche en Sculpture et Art Sonore" -GReSAS- Quebec, 2005-2011
Notice bibliographique
Résumé
[EN] Sound sculpture as object and sonic body: Creatives propositions from the "Groupe de Recherche en Sculpture et Art Sonore" -GReSAS- Quebec, 2005 - 2011\nThe subject of this investigation is to deepen our understanding of the analogic equivalence between a sculptural object and sound phenomena in order to comprehend the sculptural and sonic event as a hybrid visual art phenomena, at once spatial and time based art, and in which measure the concept of sonic body integrates into this new dynamic environment.\nThis thesis is built in three chapters: The first chapter traces the evolution of sound sculpture toward installations and sound environments. Chapter two focuses on contaminations of sculptural phenomena by disciplines foreign to the spatial arts, specifically from theater and time based art. The final chapter underscores other significant influences which have tranformed the way of producing sculpture as well as sonic sculptural events collectively, through interactive and participatory strategies. Parallel investigations analize the experimental practices of the 'Groupe de Recherche en Sculpture et Art Sonore' (GReSAS) from Quebec between 2005 and 2011.\nThe general motivation for this research responds to two preoccupations: The way in which one makes sculpture today, and how the contemporary artistic evento generates sense. With these points of departure, the chosen methodology favors an analogous analysis anchored in concret phenomena in order to grasp the theoretical and practical aspects of our general objetive and, simultaneously, allows the development of an experimental framework for open, creative and collective production.\nThree essential objectives of the present thesis are, first of all, to analyze sculpture as sound object in its various manifestations by interesting ourselves in the practical articulation of this movement of sculpture towards a sound object during the XXth century which will allow us to understand the context in which a sound object may attain the possibility of being art. Two, to further comprehend the expansion of sound sculpture towards a sonic body and its possible expressions by examining the evolution of the sculptural field, the manifestations and events where a sound component is imperative and essential to the work. Although, far from a complete inventory of the phenomenon, we have underlined works which are indicative of possible sonic bodies to better understand the binomial space - time, of the inalienable nature of both terms as they are anchored in materiality. Three, to demonstrate that a work may be dependent on its three-dimensional form and on its sound consequences because without these two components there would be no such work of art. Simultaneously, in accordance with our methodology, we apply in a creative way the double conception refered to in the previous points through collective projects realized by the GReSAS from Quebec (since its foundation in 2005 until 2011) to further understand the multiple transformations of the sculptural object toward a sound object and a possible sonic body.\nThe results obtained demonstrate that the concept of a minimum of image is essential to the ontological condition necessary for the sculptural to appear concretely. The expansion of this 'povera' concept into the theatrical leads us to affirm a second ontological condition, that of a minimum of theatricality in action art events and art performance. Equally significant in an open search for meaning is the deleuzian concept of 'mot-valise', when applied to action and art performance, sheading light on a new unicity in art actions and daily life media. Experimentation situates the sonic body in actuality and facilitates a new understanding of this vibrant body.
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Comment cette classification a été obtenuedéplier
Prédiction machine sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Le volet Gemma est une étiquette directe du modèle pour chaque travail de la base, lue sur la notice réduite au titre. Le volet Codex est un classifieur appris des 10 348 étiquettes directes de Codex et calibré sur les taux pondérés de l'échantillon; les champs sans appui suffisant ne portent aucun appel Codex. Le mode candidate est l'union des deux volets; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont pas des étiquettes humaines.
Scores du classifieur distillé par catégorie (deux têtes)
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,002 | 0,002 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,001 | 0,002 |
| Études des sciences et des technologies | 0,007 | 0,013 |
| Communication savante | 0,007 | 0,002 |
| Science ouverte | 0,001 | 0,002 |
| Intégrité de la recherche | 0,001 | 0,002 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,009 | 0,001 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule source (Gemma direct ou Codex distillé), pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».