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Enregistrement W2810845493 · doi:10.1353/mwr.2018.0038

Deadwood, HBO

2018· article· en· W2810845493 sur OpenAlexaboutno aff
Victoria Addis

Notice bibliographique

RevueMiddle West review · 2018
Typearticle
Langueen
DomaineEnvironmental Science
ThématiqueAmerican Environmental and Regional History
Établissements canadiensnon disponible
Organismes subventionnairesnon disponible
Mots-clésLawlessnessFrontierAnnexationHistoryGeographyArchaeologyPolitical scienceLaw

Résumé

récupéré en direct d'OpenAlex

Reviewed by: Deadwood, HBO Victoria Addis Deadwood, HBO, (2004–6) HBO’s Deadwoodpresents a raw and violent image of the Old Midwest. The acclaimed television series draws on historical details, including persons and events, to advance its vision of the turbulent years before the annexation of South Dakota. In focusing on the frontier history of the Midwest, Deadwoodreminds viewers accustomed to associating the frontier with the West alone—rather than the larger area of the “Great West” which included midwestern, northeastern, and Upland South regions—that the Midwest in fact connects with that broader narrative of American “progress,” as well as the attendant economic fervor and relative lawlessness that arose in those early days of community building. A mining town founded during the Black Hills gold rush, Deadwood was constructed on land that had been legally ceded to the Lakota-Sioux in the 1868 Treaty of Fort Laramie. An illegal town in a dangerous location, Deadwood attracted a host of rough and tough characters, seeking their fortune in the gold-rich land. While lawlessness and avarice were undoubtedly a strong motivation for the majority of settlers, there were others seeking refuge, escape, and a new start in the fledgling town. HBO’s series brings together characters from across this spectrum, exploring the good, the bad, and the morally grey, across three dirty, bloody, and foul-mouthed seasons. The images of Deadwood’s opening titles—mud, blood, fire, whiskey, women, and gold—speak to the feel of the show as a whole. It is a smashing together of peoples and cultures in a half-built, half-civilized, lawless, and potently masculine environment. While scholars like Victoria Johnson have pointed to “the national viewing audience’s presumed, consensual understanding of the Midwest as a presumptively rural, white, and ‘straight,’ pre-modern, hermetically sealed land of hopelessly un-hip squares,” Deadwoodpresents a very different image of the region and its people. 1It shows us a melting pot of nationalities, as American, Canadian, Dutch, English, and [End Page 155]Chinese characters establish themselves as trappers, traders, miners, criminals, and businessmen in harsh and unforgiving conditions. Beneath the murderous violence, gambling, and whoremongering, one of the most interesting aspects of this show is the way in which Deadwood is imagined as a place of opportunity, however fraught and uncertain, not only for the white men who make up the majority of the populace, but also to some extent for the small number of women who made it their home. Deadwood’s frontier capitalism speaks to the possibilities, as well as the more obvious dangers, of a pre-political, pre-civil society, where the controlling forces are individuals rather than public bodies. Interestingly, the opportunities men find in Deadwoodoften grow into great success or official recognitions of status, whereas those found by women are all eventually quashed. The first season opens in 1876, just after The Battle of the Little Bighorn. Deadwood is beginning to form as a community with permanent structures gradually replacing its various tents and stalls. When Seth Bullock (Timothy Olyphant) and his friend Sol Star (John Hawkes) first arrive to set up their hardware store, the only signs of civilization are: Al Swearengen’s (Ian McShane) Gem, a saloon and brothel; the Number 10 saloon where Wild Bill Hickok (Keith Carradine) famously met his demise (an event depicted in season one, episode four); and E. B. Farnum’s (William Sanderson) Grand Central hotel. The soundscape of these early episodes is as spartan as the setting, as it is entirely constructed from ambient sounds: men and horses, drinks pouring, chairs and tables scraping and banging. It is not until the Bella Union arrives in town with its higher class of entertainments that music comes to Deadwood and something resembling a traditional soundtrack is built into the series. Over the course of the show’s run, the town coalesces into a tentative form of society. We witness the ad-hoc appointment of several officials, including Sheriff Seth Bullock, and a general move towards the appearance of legitimacy if not its actualization. Without laws or limits, the denizens of Deadwood are free to barter, trade, prospect, and engage in criminal...

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,000
score de la tête « metaresearch » (Gemma)0,000
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesCharge utile insuffisante (le modèle a refusé de juger)
Catégories consensuellesCharge utile insuffisante (le modèle a refusé de juger)
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Sans objet · Signal consensuel: Sans objet
GenreSignal candidat: Autre · Signal consensuel: aucune
Score de désaccord entre enseignants0,689
Score d'incertitude au seuil0,974

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0000,000
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,000
Études des sciences et des technologies0,0000,002
Communication savante0,0000,000
Science ouverte0,0000,000
Intégrité de la recherche0,0000,000
Charge utile insuffisante (le modèle a refusé de juger)0,0270,045

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,021
Tête enseignante GPT0,225
Écart entre enseignants0,205 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; les deux têtes enseignantes s’accordent sur ce qui est montré ici.

Devis d'étudeSans objet
Domainenon disponible
GenreAutre

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations0
Publié2018
Routes d'admission1
Résumé présentoui

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