Pourquoi ce travail est dans la base
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Notice bibliographique
Résumé
Soufan, Ziad. STEM Buddies EN. Project Hikaya, 2018. Vers. 1.1.2. Google Play Store, https://play.google.com/store/apps/details?id=com.stem_buddies.en
 This educational application uses a combination of multimedia elements such as video, audio, and text to create an engaging and interactive storytelling experience that teaches children about Science, Technology, Engineering, and Maths (STEM) topics.
 The app consists of three parts: an animated story, a short quiz, and downloadable colouring pages. Upon opening the app, the user is prompted to watch the animation first, with learning objectives presented for the chosen topic. After the short, subtitled, five-minute video, in which the viewer has the opportunity to pause and rewind, the user is then directed to either the quiz or the colouring pages, which reflect the material presented in the video. This intuitive and logical organization ensures that the informative video is a precursor for the interactive activities and consequently enables learning through reflection and repetition.
 Through accessible language, the current module, “Water Cycle,” seamlessly integrates an original, engaging story and memorable characters with pedagogical elements that explain how rain forms (evaporation, condensation, precipitation), the importance of water, and the problems associated with the lack of rain. The simple, five-question quiz contains multiple question types and uses audio, text, and pictures to provide children with multiple avenues for identification and learning. Through the quiz, children are required to make intelligent decisions regarding what they have learned. Feedback is given in the form of gamification, with correct answers being positively reinforced by the attainment of gold stars, and completion of the quiz resulting in a personalized certificate of achievement for that module. A myriad of colouring pages, available for use within the app or for individual download, reflect familiar themes and characters and continue to provide some interactivity after the module has been completed.
 Available in English and Arabic, this new, free application currently only contains one subject module, with more scheduled to be released in the future. With superior graphic design, no ads, and no in-app purchases, the possibility for distractions and unintended purchases are removed. Despite these desirable features, the video and narrative itself could be more interactive on the textual and visual level by incorporating hotspots for touching, swiping, and exploring. I would recommend it for use in public libraries and by teachers in elementary schools for children aged 5 to 9.
 Recommended: 3 out of 4 stars Reviewer: Raven Germain
 Raven Germain is a second year MLIS student at the University of Alberta with a love of children’s literature. When not studying, she enjoys travelling, playing piano, and immersing herself in fantasy novels.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,000 | 0,001 |
| Études des sciences et des technologies | 0,000 | 0,000 |
| Communication savante | 0,000 | 0,000 |
| Science ouverte | 0,003 | 0,001 |
| Intégrité de la recherche | 0,000 | 0,000 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,000 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle