Building Learning Path of Mathematical Creative Thinking of Junior Students on Geometry Topics by Implementing Metacognitive Approach
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Notice bibliographique
Résumé
Mathematical creative ability is one of the most important skills students must have to process the information provided in resolving the problem. Before using mathematical creative skills, prior knowledge becomes the most crucial thing that allows students to connect all existing information so that they can construct new knowledge through assimilation or accommodation processes. The process of forming mathematical concepts with metacognitive questions that might be carried out by students causes a metacognitive process in students that will affect their mathematical behavior. The purpose of this study is to (1) analyze prior knowledge of what students miss or forget so that they have difficulty to answer the given geometry problem, (2) how the learning path of creative thinking of students with the application of metacognitive approach. This type of research is Design Research to improve the quality of learning. This type of research is research design, data collection techniques .The researcher gave 2 geometry questions to 38 8th graders selected randomly in SMP Medan city. Questions given are tailored to Cognitive level 4 (C4) for questions 1 and C5 for question 2 based on Bloom's taxonomy. Data analysis techniques are descriptive qualitative.This study shows that prior knowledge becomes important to build students' mathematical creative ability to gain new knowledge, especially in the field of geometry. The most problematic topics that make it difficult for them to understand geometry are the area of the rectangle and the cube webs. In dividing the rectangle into two equal parts, students still have not created another form of flat build or have not been able to get out of the rectangular pattern or exactly the same as the available problem. There are five phases of learning trajectory of hierarchically creative mathematical thinking, which is orientation to problem, problem solving plan, plan realization, previous knowledge mastery / concept of mathematical creativity and evaluation of result obtained. Students do metacognition on the learning path of creative thinking in a comprehensive way from evaluation to planning, action to the formation of prior knowledge and selection of creative ideas. From these explanations, it is important that teachers need to ensure students have enough prior knowledge to make it easier to construct new knowledge, as well as to make learning fun and meaningful so that students will remember knowledge in long-term memory.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,003 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,000 | 0,000 |
| Études des sciences et des technologies | 0,000 | 0,000 |
| Communication savante | 0,000 | 0,000 |
| Science ouverte | 0,000 | 0,000 |
| Intégrité de la recherche | 0,000 | 0,000 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,001 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle