Notice bibliographique
Résumé
Motum, Markus. Curiosity: The Story of a Mars Rover. Candlewick Press, 2018. Curiosity: The Story of a Mars Rover, written and illustrated by Markus Motum, would be a welcome addition to any classroom’s library. With exceptional pacing and flow, Motum takes us through the true story of one of science’s great achievements: successfully landing a rover on Mars. Many young readers have an inherent interest in outer space and science fiction. In this book, Motum expounds the science of science fiction in detailing the story of how Curiosity ended up on Mars (where it still roves today) in a somewhat narrative form. It would be appropriate for all grade levels, though younger grade students would likely need experienced help in order to read it. The font size and colour vary making them readable to most audiences, and they serve the story well. The story is told from the point of view of the rover itself, named Curiosity. It begins by introducing itself as if it were a sentient creature before it goes back to the beginning, in a very cosmic sense, to plant its story within the wider view of space exploration in general. Motum’s choice in this case allows the reader to gain greater perspective for Curiosity’s story. Curiosity itself is as developed as it needs to be for the purposes of the narrative; that is to say, Motum does not imbue the rover with emotion or opinions within the story. However, the emotions and opinions of the astronauts, scientists and engineers who are namelessly featured throughout the story are indeed explored, which gives a sense of urgency and peril as we travel alongside Curiosity on its adventure. In addition to authoring this picture book, Motum also illustrates it in a mixed media style that is both alien and historic. The solid colours and painted portions evoke the artistic style of old postcards from days gone by, while simultaneously making the Martian landscape seem exotic and alien, as if Mars were a travel destination, welcoming travellers like Curiosity. Though beautiful, the illustrations do not add much information to the story of Curiosity; in some instances, they provide some spatial context like when Curiosity tries to land on Mars. The illustrations lend a hand to create atmosphere, both in the context of the story and for the reader. Some of the text is also placed in unconventional locations on the page, so the text and the illustrations work together to create meaning and story. One finds that the eye is drawn to specific parts of the image on each page, and it is masterfully done. For these and many other reasons, Curiosity: The Story of a Mars Rover is a great example of modern children’s literature. It is suitable for a variety of ages, and it is worthwhile reading in many ways. Highly Recommended: 4 out of 4 stars Reviewer: Thomas Pasterfield Thomas Pasterfield is a fourth year undergraduate student in Elementary Education at the University of Alberta. His reading interests include fantasy novels, vegetable gardening manuals, and religious books.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Comment cette classification a été obtenuedéplier
Prédiction machine sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Le volet Gemma est une étiquette directe du modèle pour chaque travail de la base, lue sur la notice réduite au titre. Le volet Codex est un classifieur appris des 10 348 étiquettes directes de Codex et calibré sur les taux pondérés de l'échantillon; les champs sans appui suffisant ne portent aucun appel Codex. Le mode candidate est l'union des deux volets; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont pas des étiquettes humaines.
Scores du classifieur distillé par catégorie (deux têtes)
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,003 |
| Méta-épidémiologie (sens strict) | 0,001 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,001 | 0,001 |
| Études des sciences et des technologies | 0,009 | 0,003 |
| Communication savante | 0,004 | 0,005 |
| Science ouverte | 0,001 | 0,004 |
| Intégrité de la recherche | 0,002 | 0,005 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,008 | 0,003 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule source (Gemma direct ou Codex distillé), pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».