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Enregistrement W2979543696 · doi:10.29173/iasl7408

Is the 21th-century school library a fiction or a tangible reality?

2019· article· en· W2979543696 sur OpenAlex

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venuePublié dans une revue dont le pays d'attache est le Canada.
no affAucune affiliation canadienne : ce travail est invisible pour une base fondée sur la seule affiliation.
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Notice bibliographique

RevueIASL Annual Conference Proceedings · 2019
Typearticle
Langueen
DomaineSocial Sciences
ThématiqueGenerational Differences and Trends
Établissements canadiensnon disponible
Organismes subventionnairesnon disponible
Mots-clésPresentation (obstetrics)Reading (process)CreativityInformation literacySchool libraryCurriculumSociologyPromotion (chess)LiteracyComputer scienceWorld Wide WebLibrary scienceMultimediaPublic relationsPedagogyPolitical sciencePolitics

Résumé

récupéré en direct d'OpenAlex

The digital era challenges the school library which loses connection with generation Z who speaks a different digital language to all other generations. The underfinanced school libraries with little or no budget for new acquisitions are no longer information centers, the least “information authorities” for youngsters. We need the secret elixir to convert the museum-like school libraries into creative learning spaces. In times of budget cut our creativity enables us to welcome various forms of the digital language Generation Z is a native speaker of. By implementing simple social media like activities into our library programs we might fill the old collections with a new vibe.
 The objectives of the presentation
 The audience will get an insight into the possibilities and the threats Hungarian school libraries are facing with. Instead of mourning over the gloomy reality the presentation aims to focus on creative possibilities which can help school librarians to give the students a 21st century-like experience within difficult circumstances. Creative school librarians might be inspired by a collection of activities where usual social media behavior is implemented into information literacy training classes.
 Participants will learn
 Library instruction together with improving information literacy and reading promotion are parts of the core curriculum in Hungary. School librarians are entitled to create programs that help students to become acquainted with the library spaces, get to know the collection and to find relevant information in order to create new content. However, the outdated collections of school libraries overshadow these promising possibilities. It is a challenge to motivate students - who never lived without the internet and being deprived of their smartphone is a major threat in their life - to use the library collection of 50 to 10 years old books joyfully.
 Whether we agree or not, with the definition of the selfie: as the beginning of the end of intelligent civilization, we have to admit that selfies play an important role in our lives. By encouraging students to take selfies in the library space, immediately adds a positive emotional impact on their library visit in. Selfies help to become acquainted with the library spaces especially if a group tries to reconstruct where the selfies had been taken.
 The social media presence is manifested in the endless circle of likes, dislikes, and comments. If we urge students to browse the selves and select random books to like or dislike we give them the opportunity to have a say in the collection. The student’s choice might mirror the current state of mind of the society. If the selected items are on display, other visitors are also motivated to reflect on them, fostering a certain discussion over the library collection.
 Reading promotion is a hard mission when the books teenagers like to read are not available at our school libraries. We can overcome this difficulty by encouraging students to present their favorite book’s trailer. The complexity of transforming a reading experience into a video or a visual presentation strengthens cognitive skills effectively. Book trailers are creative and are in line with the media consumption tendency of Generation Z whose focus moves from written resources to video content.
 These simple examples show that budget cuts must not discourage librarians! On the contrary, we have to find creative ways to provide students with a 21st century-like library experience at a 20th-century school library setting. We cannot change the environment but we can update the school library programs by welcoming the digital language of Generation Z students into our routine. If we learn and apply their language, we might win them over in the end.
 About the author
 Teacher Librarian and Art Teacher at a Spanish-Hungarian bilingual high school (2004-). Board member of the Hungarian SLA (2016-). Experienced in creating a school library program, planning curriculum and embracing creativity in the school library. Speaker at international conferences, IFLA WLIC 2017, Detroit 2017. Participant in several international projects from Zaragoza to New York and San Diego.

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,000
score de la tête « metaresearch » (Gemma)0,000
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesCharge utile insuffisante (le modèle a refusé de juger)
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Sans objet · Signal consensuel: aucune
GenreSignal candidat: Empirique · Signal consensuel: Empirique
Score de désaccord entre enseignants0,485
Score d'incertitude au seuil0,994

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0000,000
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,001
Études des sciences et des technologies0,0010,000
Communication savante0,0010,001
Science ouverte0,0000,000
Intégrité de la recherche0,0000,000
Charge utile insuffisante (le modèle a refusé de juger)0,0070,000

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,040
Tête enseignante GPT0,300
Écart entre enseignants0,260 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle