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Enregistrement W348991458

The Wonders of Interactive Whiteboards: No Cutting-Edge Classroom Is Complete without One

2006· article· en· W348991458 sur OpenAlexaboutno aff
Neal Starkman

Notice bibliographique

RevueT.H.E. Journal Technological Horizons in Education · 2006
Typearticle
Langueen
DomaineSocial Sciences
ThématiqueEducation and Technology Integration
Établissements canadiensnon disponible
Organismes subventionnairesnon disponible
Mots-clésWhiteboardInteractive whiteboardClass (philosophy)Point (geometry)CurriculumFellHappeningVisual artsMathematics educationPsychologyMedia studiesArtSociologyPedagogyArt historyComputer scienceMathematicsMultimediaPerformance artArtificial intelligence
DOInon disponible

Résumé

récupéré en direct d'OpenAlex

BENJAMIN HAZZARD remembers the first time he saw an interactive whiteboard. His seventh-graders had been chattering as usual, joking around, not paying much attention to anything except their own adolescent obsessions and amusements. Then an IT consultant walked into the room with a Smart Board www.smarttech.com). Hazzard had no idea what it was. The consultant wrote Hello, on the board and then converted his script to text. The class fell silent, awed. Soon, even the most obstreperous students were politely raising their hands, waiting patiently to step up to this magical new device and try it out. Hazzard thought, Whatever this is, is good. Good indeed. Today, 40 out of the 53 schools in Hazzard's former district, the Lambton Kent District School Board in Ontario, Canada, have interactive whiteboards. And Hazzard, now an educational consultant, says teachers, seeing their students more engaged than ever, are clamoring for more. Grades have gone up; suspensions have gone down. At one point, Devine Street Public School, where Hazzard used to teach, actually had more suspensions than students. But this past year, it had only 20. And the learning community has widened: Hazzard shares whiteboard lessons with 1,500 teachers on his own podcasts (www.dtoo.com/smart. Does all the credit go to the boards? Hazzard says, It isn't about the boards; it's about the learning that is happening. The boards are a conduit to the curriculum. Jen Phillips would surely echo that sentiment. Phillips teaches sixth-grade math and science at Euclid Middle School in Littleton, CO. She's worked with Smart Boards for four years and was the key mover behind the effort to equip every classroom in the school with an interactive whiteboard. She uses one to show her students deep-sea photography when they're studying oceanography; to draw shapes and identify angles when they're studying trigonometry; and to import virtually anything from the Internet and to edit and manipulate Phillips has also seen students blossom, not only as a result of learning more efficiently, but also from helping teach classes and even train teachers in the technology. It's created a unique partnership between teachers and students, she says. Developed by Smart Technologies, the Smart Board is one of several interactive whiteboards on the market today. What can you do with it? For starters, you can write, erase, and perform mouse functions with your finger, a pen, or anything with a maneuverable, firm surface. You can write in digital ink over applications, Web sites, and videos. You can capture your work or save your notes directly into different software applications. In the latest version, 9.5, you can even download the software onto a PC. That means teachers can create and prepare lessons at home, and students can review lessons and do work at home. Another good thing is that Smart Boards--interactive whiteboards in general--are relatively easy to use. Testament to that is found in Kellie Gaffney's classroom at Liberty Elementary School in Flower Mound, TX. Gaffney taught her students--kindergarteners--how to calibrate the board. Gaffney uses her Smart Board every day, for literature, for phonics, even for tutoring. Her assessment scores are continually rising. And her students are now so savvy, they pretend they're the teacher. They can use it on their own, she says. They want to go do it. 'An Appliance in the Classroom' One major player the interactive whiteboard world is the Numonics Corporation (www.numonics.com). Numonics was a pioneer in such technologies as a pencentric whiteboard: The teacher touches the board surface with an electronic pen, and all program functions are transferred to the pen. Numonics brought in teachers to identify online resource files that were then incorporated into the product. The company licensed a clip-art library with about 3,000 images and incorporated that into its product as well. …

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,001
score de la tête « metaresearch » (Gemma)0,002
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Théorique ou conceptuel · Signal consensuel: Théorique ou conceptuel
GenreSignal candidat: Empirique · Signal consensuel: Empirique
Score de désaccord entre enseignants0,312
Score d'incertitude au seuil0,619

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0010,002
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,001
Études des sciences et des technologies0,0010,001
Communication savante0,0000,000
Science ouverte0,0010,000
Intégrité de la recherche0,0000,001
Charge utile insuffisante (le modèle a refusé de juger)0,0000,000

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,026
Tête enseignante GPT0,337
Écart entre enseignants0,311 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeThéorique ou conceptuel
Domainenon disponible
GenreEmpirique

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations5
Publié2006
Routes d'admission1
Résumé présentoui

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