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Enregistrement W4390557372 · doi:10.1162/artl_e_00425

Special Issue on Lifelike Computing Systems

2023· article· en· W4390557372 sur OpenAlexaff
Anthony Stein, Sven Tomforde, Jean Botev, Peter R. Lewis

Notice bibliographique

RevueArtificial Life · 2023
Typearticle
Langueen
DomainePhysics and Astronomy
ThématiqueSpace Science and Extraterrestrial Life
Établissements canadiensOntario Tech University
Organismes subventionnairesnon disponible
Mots-clésComputer scienceHuman–computer interactionDistributed computingArtificial intelligence

Résumé

récupéré en direct d'OpenAlex

Technological systems have been a part of human life since prehistory. Although they initially took the form of passive tools, such as axes and spoons, the Industrial Revolution saw the advent of powered, mechanized technology, operating “under it’s own steam,” without direct human control over every action. By integrating more complex information processing machinery, automation evolved into autonomy as decision-making and self-regulation became features of modern technology. Now, so-called intelligent systems, embodying techniques from the field of artificial intelligence (AI), are designed with the explicit intention of replicating rational behaviors and the sorts of things that minds do, inside technological systems.At the same time, the study of Artificial Life (ALife) (Langton, 1987) has explored the properties of living systems, both as they are found in nature, as they might be, and as humans can build them. This has exposed a large variety of mechanisms that produce qualities typically associated with life. Examples include self-organization, homeostasis, self-replication, evolution, learning, self-awareness, and many others besides.The Lifelike Computing Systems initiative (Stein et al., 2021b) aims to learn from the study of life and living systems to develop new, useful, “lifelike” systems; a further aim is to identify when such features are of value. The focus of this research direction is primarily on engineered technological systems broadly within the domain of computing.The notion of “lifelike computing” is not intended to separate itself from or replace previous initiatives; in a large number of cases, there are already technologies and research efforts that strongly lean toward lifelike computing systems in specific aspects. Building on a long and highly successful tradition in biologically inspired computing, the “lifelike” vision not only seeks inspiration in the living world but also seeks to replicate its qualities explicitly in technological systems. Indeed, we cannot claim that all bio-inspired systems remain lifelike, nor is this in general even always a desirable outcome for those designing bio-inspired systems. The agenda also goes beyond fundamental ALife research, often rightly exploratory in nature, because it focuses explicitly on building purposeful and reliable technological systems for people, based on ALife principles. Therefore the vision of explicit replication of lifelike qualities in technological systems of value to humanity marks a sharpening of focus.This special issue is a follow-up to the workshop series “Lifelike Computing Systems,” held at the International Conference on Artificial Life in 2020 and 2021 (Stein et al., 2021a), and again in 2022 (Stein et al., 2023). The workshop series hosted diverse talks showcasing early-stage research and work in progress, with topics ranging from plasticity in technical systems to artificial DNA, from self-explaining systems to realistic humanoid and animal robots.We have therefore solicited papers that explore and contribute to the discussion on research questions we deem key to be further explored: Which qualities of life are of high relevance and benefit for the engineering of lifelike computing systems useful to people? Why? How?How can we integrate and combine insights and methodological approaches from existing, related research initiatives, such as cybernetics, self-aware computing, organic computing, and autonomic computing?Which methods from domains like artificial life, bio-inspired computing, artificial intelligence, and self-adaptive and self-organizing systems contribute to achieving lifelike features of computing systems?When is more “lifelike” technology appropriate? What are the challenges associated with embedding technology that is more “lifelike” in society? How can these be tackled?This special issue represents an opportunity for more mature work emerging from this line of research to be presented. It contains four papers that together provide a review, analysis, and critique of the integration of lifelike properties into engineered systems, in many cases proposing concrete recommendations for future research directions and methods.In “Lessons from the Evolutionary Computation Bestiary,” Campelo and Aranha explore and critique the explosion of metaphor-centered metaheuristic methods that have been published in recent years and that claim to be inspired by—in their view—increasingly absurd natural phenomena. Examples surveyed include several different types of birds, mammals, fish, and invertebrates; soccer and volleyball; and even reincarnation, zombies, and gods. The authors acknowledge that metaphors can be powerful inspiration and explanatory tools and that, indeed, the field of metaheuristics has a long history of finding inspiration in natural systems, starting from evolution strategies, genetic algorithms, and ant colony optimization. However, they question the value of the emergence of hundreds of highly similar variants of essentially the same algorithm under different labels. The authors have curated a “bestiary” of such variants over the years, and their article in this issue reviews this, arguing that this proliferation has been counterproductive to scientific progress in the field. They argue that it does little to improve our ability to understand and simulate biological systems and that it can actively impede an improved understanding of how to design and analyze global optimization techniques. The article discusses why this social phenomenon in research may have occurred in recent years and its negative consequences, ending with a call to improve the scientific soundness of metaheuristic research.In “Does the Field of Nature-Inspired Computing Contribute to Achieving Lifelike Features?,” Tzanetos asks whether all nature-inspired algorithms remain lifelike. The article considers the history of evolutionary computation and, as in the first article, the proliferation of many so-called nature-inspired techniques in recent years. The author juxtaposes the value of such techniques in solving hard problems with an analysis to support an argument that the mathematics of these techniques often does not match the source behavior faithfully. In these cases, can it be said that the algorithms are indeed “lifelike,” and if not, does that matter, so long as they provide value in terms of their ability to solve problems intelligently? The article argues that historically, there was greater alignment between the algorithmic models and source behaviors, but this is often not seen in more recent attempts. The article ends by discussing if there is a need for new lifelike features of algorithms, concluding that this is not helpful—instead presenting recommendations for future research in nature-inspired computing, which, the authors argue, would move the field in “the right direction.”In “Assessing Model Requirements for Explainable AI: A Template and Exemplary Case Study,” Heider et al. explore the explainability of decision support systems that use evolutionary rule-based machine learning techniques, more precisely, learning classifier systems (LCSs). Self-adaptive and self-optimizing systems are necessarily dynamic, yet for them to be accepted by people in sociotechnical settings, explanations for machine-made decisions are often essential. The authors argue that rule-based machine learning models, such as LCSs, present an opportunity for transparent machine learning models that naturally support access to explanations. To assist with designing and evaluating such models, they also propose a generic and thus broadly applicable questionnaire template. The template is demonstrated to provide valuable insights for the design of such LCS models in specific scenarios. The approach is illustrated in a manufacturing case study.Finally, in “Artificial Collective Intelligence Engineering: A Survey of Concepts and Perspectives,” Casadei surveys computational techniques based on or harnessing “collectiveness,” often seen in many living systems, to produce capabilities beyond what can be achieved with individual or monolithic systems. A key concept common to these techniques is that such systems can exploit a large number of individuals to produce intelligent collective behavior out of not-so-intelligent components. The article argues that there is a trend in some areas of engineering toward this way of designing technological systems, citing examples such as the Internet of Things, swarm robotics, and crowd computing and emphasizing that these technologies span many techniques, systems, and application areas. An essential finding of the review is that there is substantial fragmentation of this research, however, and that the so-called “verticality” of research communities makes a common fundamental understanding of such systems challenging to achieve. The author argues that an important challenge is identifying, placing in a common structure, and ultimately connecting the different areas and methods addressing intelligent collectives. As such, the article presents a set of questions aimed at mapping out collective intelligence research. It uses this to develop a set of preliminary notions, concepts, and perspectives, as well as associated research opportunities, to develop a more fundamental understanding of computational collective intelligence engineering.The guest editors thank the authors of papers submitted to the “Lifelike Computing Systems” special issue as well as the reviewers, who gave valuable feedback to all the authors. We would also like to thank the organizers of the ALife conferences that hosted the Lifelike Computing Systems workshops as well as all the speakers and participants who contributed to many vibrant debates that informed the direction of the final set of articles in this issue. Last, we thank the Board of Editors of Artificial Life for supporting this special issue.

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction machine sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Le volet Gemma est une étiquette directe du modèle pour chaque travail de la base, lue sur la notice réduite au titre. Le volet Codex est un classifieur appris des 10 348 étiquettes directes de Codex et calibré sur les taux pondérés de l'échantillon; les champs sans appui suffisant ne portent aucun appel Codex. Le mode candidate est l'union des deux volets; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont pas des étiquettes humaines.

score de la tête « metaresearch » (Codex)0,002
score de la tête « metaresearch » (Gemma)0,009
Version: metacan-v3-hybrid-931329e0061cStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Sans objet · Signal consensuel: Sans objet
GenreSignal candidat: Éditorial · Signal consensuel: Éditorial
Score de désaccord entre enseignants0,146
Score d'incertitude au seuil0,487

Scores du classifieur distillé par catégorie (deux têtes)

CatégorieCodexGemma
Métarecherche0,0020,009
Méta-épidémiologie (sens strict)0,0020,001
Méta-épidémiologie (sens large)0,0020,002
Bibliométrie0,0040,003
Études des sciences et des technologies0,0030,003
Communication savante0,0090,010
Science ouverte0,0030,004
Intégrité de la recherche0,0060,009
Charge utile insuffisante (le modèle a refusé de juger)0,1460,063

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,040
Tête enseignante GPT0,291
Écart entre enseignants0,251 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule source (Gemma direct ou Codex distillé), pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeSans objet
Domainenon disponible
GenreÉditorial

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations1
Publié2023
Routes d'admission1
Résumé présentoui

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