Notice bibliographique
Résumé
<p>The convergence of digital media with activism has become a powerful tool for social movements over the years. From the Arab Spring protests of 2010 to Black Lives Matter, digital media has been utilised extensively for the dissemination of activist ideas and agendas (Eltantawy, 2011). </p> <p>Illustration has enjoyed a long relationship to activism. The role of the artist as activist, seeking positive change through illustration, has been a long-standing tradition, from Victorian-era Punch cartoons to modern advocacy and social awareness campaigns (Scott, 2016). </p> <p>Graphic novels also have a long, kinetic history in advocating for progressive causes. The 1980 graphic novel Maus by Art Spiegelman, for example, brought widespread awareness about the horrors of the Holocaust to young audiences. It has since served as a trailblazer for comics that deal with disturbing societal issues such as racism or war (Geis, 2007).</p> <p>For my Major Research Project I have set out to explore the graphic novel as a form of digital art and storytelling and will also examine its relationship to digital media and activism. In particular, my MRP focuses on creating a digital comic sample based around the ideas of three prominent American progressives. </p> <p>The working title of my comic is <em>Incendiary – American Progressives and Radicals</em>. This project will explore the ideas of three figures of the American left: Richard Wolff, Emma Goldman and Malcolm X. </p> <p>As an instructor of Illustrative Activism at the Ontario College of Art and Design University (OCAD U) for more than ten years, I have witnessed a dramatic increase in the prevalence of activist content on digital media platforms and the use of digital tools in content production. Digital media, borderless and often without cost to consumers, has the capacity to reach larger and ever-growing audiences (Eltantawy, 2011). </p> <p>Digital activism strives to affect positive change through digital media. This activism has the ability to help shape a more just and equitable society (Eltantawy, 2011). </p> <p>Additionally, digital platforms and websites have become essential to the livelihoods of many creative content providers who want to remain relevant with readers, and viewers (Carton, 2020). </p> <p>Social platforms such as Instagram, Patreon and Kickstarter are among the many digital platforms artists now use to attract and grow audiences. Many of these sites are free, democratising the ability of creatives to reach new people and markets (Carton, 2020). </p> <p>As a working artist, my desire to remain relevant in my field of practice and attract new audiences has motivated me to use new digital tools and technologies to create, produce and display my work. </p> <p>Michael CarterLike many artists who learned their craft through traditional tools and practices, I recognize the importance of showcasing my work on a wide range of digital platforms and frequently use digital technology to enhance or hasten my work process.</p>
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Comment cette classification a été obtenuedéplier
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,000 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,000 | 0,000 |
| Méta-épidémiologie (sens large) | 0,000 | 0,000 |
| Bibliométrie | 0,000 | 0,000 |
| Études des sciences et des technologies | 0,000 | 0,000 |
| Communication savante | 0,002 | 0,000 |
| Science ouverte | 0,000 | 0,001 |
| Intégrité de la recherche | 0,000 | 0,001 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,002 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».