Digital Intervention in Children With Developmental Language Disorder: Systematic Review
Notice bibliographique
Résumé
Background: Developmental language disorder (DLD) is one of the most common neurodevelopmental disorders. Effective intervention is primarily important for improving the language and communication skills of children with DLD, and strengthening these skills ensures quality of life and prevents negative effects in adulthood. Digital interventions have the potential to complement conventional language intervention, reducing the workload for therapists and increasing accessibility to language training in homes or schools. Objective: This systematic review aimed to explore the language domain that is most frequently targeted by digital intervention in children with DLD. Methods: The study protocol was registered in the International Prospective Register for Systematic Reviews (PROSPERO) and was ascribed the CRD42023477946 registration code. The initial search was conducted on May 2023 from 4 databases: "PubMed," "Scopus," "PsycInfo," and "IEEE Xplore," following a method adapted from PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses). Inclusion criteria include studies recruiting patients diagnosed with DLD; studies that reported digital interventions based on apps, video games, augmented reality, or any other type of software based on language outcomes; and English language studies. Reviews, letters, conference proceedings, abstracts, editorials, and studies not published in English were removed. The titles and abstracts of the identified records were initially screened and selected by 2 independent and blinded reviewers. Data extraction and quality assessment were performed by 3 independent reviewers. Results: Overall, 13 studies were included; 961 children with DLD underwent a digital intervention. The mean age ranged from 3.47 (SD 0.17) to 11.19 (SD 1.12) years. A total of 8 were randomized controlled trials, and 5 were quasi-experimental studies. Targeting domains of digital intervention were phonological skills (n=5), general language function (n=3), grammar (n=3), and vocabulary (n=2). Conclusions: This systematic review indicates that phonological skills are the most frequently targeted language domain by digital interventions in children with DLD. Given the limited number and the heterogeneity of the studies included, it is still unclear whether digital intervention was effective in improving different language skills in children with DLD. There was less evidence supporting its effectiveness in expressive language skills, which indicates a need to update expressive language digital training programs in the future. Further higher-level evidence, such as randomized controlled trial studies in this area, is needed to direct the development of digital programs.
Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.
Comment cette classification a été obtenuedéplier
Prédiction distillée sur la base complète
Imitation des enseignantsNi prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.
Scores Codex et Gemma par catégorie
| Catégorie | Codex | Gemma |
|---|---|---|
| Métarecherche | 0,001 | 0,000 |
| Méta-épidémiologie (sens strict) | 0,001 | 0,000 |
| Méta-épidémiologie (sens large) | 0,003 | 0,000 |
| Bibliométrie | 0,000 | 0,001 |
| Études des sciences et des technologies | 0,000 | 0,000 |
| Communication savante | 0,000 | 0,000 |
| Science ouverte | 0,000 | 0,000 |
| Intégrité de la recherche | 0,000 | 0,001 |
| Charge utile insuffisante (le modèle a refusé de juger) | 0,000 | 0,000 |
Scores machine (provisoires)
Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.
Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.
score_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découleClassification
machine, non validéePrédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.
Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».