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Enregistrement W4410903557 · doi:10.1111/bjet.13600

Beyond verbal self‐explanations: Student annotations of a code‐tracing solution produced by <scp>ChatGPT</scp>

2025· article· en· W4410903557 sur OpenAlexafffund
Abbey Gandhi, Kasia Müldner

Notice bibliographique

RevueBritish Journal of Educational Technology · 2025
Typearticle
Langueen
DomaineComputer Science
ThématiqueText Readability and Simplification
Établissements canadiensCarleton University
Organismes subventionnairesNatural Sciences and Engineering Research Council of Canada
Mots-clésTracingCode (set theory)Computer scienceNonverbal communicationProgramming languageMathematics educationPsychologyCommunication

Résumé

récupéré en direct d'OpenAlex

Abstract ChatGPT is a generative Artificial Intelligence (AI) that can produce a variety of outputs, including solutions to problems. Prior research shows that for students to learn from instructional content, they need to actively process the content. To date, existing research has focused on student explanations expressed in words (either spoken or written). Thus, less is known about other forms of expression, such as ones involving spatial elements (eg, flowcharts, drawings). Moreover, to the best of our knowledge, there is not yet work on how students annotate solutions produced by ChatGPT. The study was conducted in the context of a first‐year programming tutorial focused on loops and code tracing. Code tracing is a fundamental programming skill that involves simulating at a high level the actions a computer takes when it executes a program. The students annotated a printed‐out code trace produced by ChatGPT using the strategy of their choice. Our goal was to describe the visual and verbal strategies students used to annotate the ChatGPT trace as well as how strategies relate to annotation quality, and so we used an observational study design with a single condition. Annotation strategies ranged from words‐only strategies to visual representations like flowcharts. As annotation quality increased, the proportions of strategies used changed, suggesting that some strategies may facilitate the production of quality annotations. In particular, the proportion of words‐only and flowchart strategies increased as quality increased; in the top quality quartile, there was a similar proportion of each but with slightly more flowcharts. Practitioner notes What is already known about this topic When students study instructional materials, they need to actively and constructively interact with the materials in order to learn effectively. Much of the research showing this has examined only verbal student output. In addition to verbal strategies involving only words, strategies including visual elements are also beneficial. For instance, when students are asked to predict a program's output by simulating the steps the computer takes when executing the program, they use representations like tables and/or visual elements to organise their work. These strategies are positively associated with tracing performance. To date, research has focused on how students study instructional materials produced by humans, rather than Large Language Models. What this paper adds We provide insights into the annotation strategies novice programmers from non‐traditional computer science backgrounds use to annotate a ChatGPT solution showing a code trace of a computer program. We identified six strategies; while the words‐only strategy was the most common overall, students used a variety of annotation types, including ones with visual and spatial elements (eg, flowcharts, outlines, lists). As annotation quality increased, the proportions of strategies used changed, suggesting that some strategies may facilitate the production of quality annotations. In particular, the proportion of words‐only and flowchart strategies increased as quality increased; in the top quality quartile, there was a similar proportion of each (with slightly more flowcharts). We integrate several existing frameworks to propose a qualitative method for comparing annotation quality across annotation modalities (verbal, sketched). Implications for practice and/or policy We provide insight into one way instructors could use ChatGPT in a first‐year programming class, that is, use ChatGPT to produce code‐tracing solutions and scaffold student processing of these solutions through annotation activities. We provide evidence that students annotate ChatGPT solutions using a variety of strategies, including ones with visual elements; of the students who provided demographics, the vast majority reported no prior experience.

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction machine sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Le volet Gemma est une étiquette directe du modèle pour chaque travail de la base, lue sur la notice réduite au titre. Le volet Codex est un classifieur appris des 10 348 étiquettes directes de Codex et calibré sur les taux pondérés de l'échantillon; les champs sans appui suffisant ne portent aucun appel Codex. Le mode candidate est l'union des deux volets; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont pas des étiquettes humaines.

score de la tête « metaresearch » (Codex)0,005
score de la tête « metaresearch » (Gemma)0,070
Version: metacan-v3-hybrid-931329e0061cStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Qualitatif · Signal consensuel: Qualitatif
GenreSignal candidat: Empirique · Signal consensuel: Empirique
Score de désaccord entre enseignants0,005
Score d'incertitude au seuil0,029

Scores du classifieur distillé par catégorie (deux têtes)

CatégorieCodexGemma
Métarecherche0,0050,070
Méta-épidémiologie (sens strict)0,0010,000
Méta-épidémiologie (sens large)0,0010,000
Bibliométrie0,0010,001
Études des sciences et des technologies0,0010,002
Communication savante0,0020,002
Science ouverte0,0010,003
Intégrité de la recherche0,0020,002
Charge utile insuffisante (le modèle a refusé de juger)0,0050,001

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,008
Tête enseignante GPT0,281
Écart entre enseignants0,273 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule source (Gemma direct ou Codex distillé), pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeQualitatif
Domainenon disponible
GenreEmpirique

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations2
Publié2025
Routes d'admission2
Résumé présentoui

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