MétaCan
Menu
Retour à la cohorte
Enregistrement W7162038394 · doi:10.82308/39705

Killing the business: affect, work, and kayfabe in professional wrestling

2024· dissertation· en· W7162038394 sur OpenAlexaboutno aff
Jessica Fontaine

Notice bibliographique

Revuenon disponible
Typedissertation
Langueen
DomaineArts and Humanities
ThématiqueRousseau and Enlightenment Thought
Établissements canadiensnon disponible
Organismes subventionnairesnon disponible
Mots-clésEliteHarmIllusionEntertainmentSociocultural evolutionEntertainment industry

Résumé

récupéré en direct d'OpenAlex

Killing the Business: Affect, Work, and Kayfabe in Professional Wrestling approaches pro wrestling as a “liminal genre” of cultural practice that strategically makes use of and conventionalizes media, work, and sociocultural discourses and practices between events. It investigates how pro wrestling’s generic conventions mediate and pattern pro wrestling’s structures of feeling, and the formalized ways in which the industry operates as an affective economy that generates lived material and social effects (Ahmed, 2014; Berlant, 2008; Chow, 2014). Since the 1880s, pro wrestling has operated as a “practice of staging contradictions” (Levi, 2008, p. 5). The most fundamental of these contradictions is the tension between pro-wrestling’s theatrical illusion of being a competitive sport and the reality that matches are predetermined or fixed. Matches appear as violent confrontations, but they are, in fact, performed through cooperative, embodied, and emotional work that aims to avoid bodily harm and to bring the audience to an expressive, affective climax (Chow, 2014; R. T. Smith, 2014). Across English-speaking pro-wrestling scenes, participants, including wrestlers, promoters, journalists, workers, and fans, refer to this illusion as “kayfabe” (Litherland, 2014; Schulze, 2014). Killing the Business turns to pro-wrestling during a time in which its local and transnational industries have been in flux. For decades, World Wrestling Entertainment (WWE) dominated the professional wrestling industry. However, beginning in 2016, the emergence of online media hosting platforms, social media, and online shopping saw the popularization of regional, independent wrestling, and transnational wrestling promotions (companies), such as New Japan Pro-Wrestling (NJPW) and All Elite Wrestling (Castleberry et al., 2018; Reinhard & Olson, 2019a). International and “indie stars,” well-known wrestlers working outside of the major promotions, emerged. Likewise, independent wrestlers and promotions have engaged with social media and podcasts to build their personal brands, wrestling personas, and fanbases, which they leverage for income and bookings. As such, a pro-wrestling media industry that both resembles and contrasts the WWE has surged around it. This dissertation draws on feminist, queer, and pro wrestling scholarship and praxis to contribute new insights into the dynamics between affect, kayfabe, and work. It brings a new examination of the professional wrestling industry to cultural studies, media studies, and industry studies. Through ethnographic research and close analyses of pro wrestling media, performance, and cultural objects, it maps an affective economy networked between local independent wrestling promotions, including those in Montréal and Winnipeg, social media from individual wrestlers and participants, and the transnational company All Elite Wrestling. Killing the Business offers a unique and sustained inquiry into the “business” of American and Canadian pro-wrestling—its media industry, cultural scenes, aesthetic conventions, and meaning-making processes. Its chapters analyze the media texts surrounding an acclaim match, interview podcasts, material culture (i.e., gear, merchandise, photography), physical training, event booking, and backstage care. Across these analyses, it argues that pro wrestling is formed and fueled by the contingencies between affect, work, and kayfabe, and it takes an intersectional feminist approach to investigate how participants engage with these contingencies to shape the uneven material, cultural, and social conditions of pro-wrestling (Crenshaw, 1991). It investigates how “killing the business” describes not only a process of exposing the generic practices of pro wrestling, but engagement with and critiques of its conditions that seek to reconfigure what it means to be “killing it,” or doing well, in pro wrestling

Récupéré en direct depuis OpenAlex et désinversé. Les résumés ne sont pas conservés dans cette base de données : les index inversés représentent 8,6 Go des 9,3 Go de texte de la base, et le serveur dispose de 13 Go libres.

Comment cette classification a été obtenuedéplier

Prédiction distillée sur la base complète

Imitation des enseignants

Ni prévalence calibrée, ni vérité terrain. Validation humaine à venir. Apprise à partir de 10 348 étiquettes directes de Codex et de 10 348 étiquettes directes de Gemma. Le mode candidate est l'union des têtes enseignantes seuillées; le consensus est leur intersection. Ces sorties portent le statut machine_predicted_unvalidated et ne sont ni des étiquettes humaines ni des étiquettes directes de modèles de pointe.

score de la tête « metaresearch » (Codex)0,000
score de la tête « metaresearch » (Gemma)0,000
Version: codex-gemma-dda1882f352aStatut de validation: machine_predicted_unvalidated
Catégories candidatesaucune
Catégories consensuellesaucune
DomaineSignal candidat: aucune · Signal consensuel: aucune
Devis d'étudeSignal candidat: Sans objet · Signal consensuel: aucune
GenreSignal candidat: Empirique · Signal consensuel: aucune
Score de désaccord entre enseignants0,613
Score d'incertitude au seuil0,791

Scores Codex et Gemma par catégorie

CatégorieCodexGemma
Métarecherche0,0000,000
Méta-épidémiologie (sens strict)0,0000,000
Méta-épidémiologie (sens large)0,0000,000
Bibliométrie0,0000,000
Études des sciences et des technologies0,0000,000
Communication savante0,0000,000
Science ouverte0,0000,000
Intégrité de la recherche0,0000,000
Charge utile insuffisante (le modèle a refusé de juger)0,0010,000

Scores machine (provisoires)

Les deux têtes enseignantes du modèle étudiant, lues sur ce travail. Un score ordonne la base pour la relecture; il n'affirme jamais une catégorie, et le statut de validation accompagne chaque rangée tel quel.

Scores de référence d'un modèle non mature (critères de maturité non atteints, 7 itérations). Un score ordonne; il n'affirme jamais une catégorie.

Tête enseignante Opus0,024
Tête enseignante GPT0,260
Écart entre enseignants0,237 · la distance entre les deux têtes enseignantes sur ce seul travail
Statut de validationscore_only:v0-immature-baseline · tel quel depuis la passe de notation : score_only signifie que le nombre peut ordonner les travaux, et qu'aucune étiquette de catégorie n'en découle

Classification

machine, non validée

Prédiction automatique; un appel candidat d’une seule tête enseignante, pas un consensus.

Les modèles n’ont appliqué aucune catégorie : rien dans la taxonomie ne correspondait à ce travail.
Devis d'étudeSans objet
Domainenon disponible
GenreEmpirique

Le détail, modèle par modèle et score par score, se trouve en fin de page sous « Comment cette classification a été obtenue ».

En bref

Citations0
Publié2024
Routes d'admission1
Résumé présentoui

Explorer davantage

Même sujetRousseau and Enlightenment ThoughtTravaux en français237 207