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Record W107169386

Mechanism design with partial revelation

2007· article· en· W107169386 on OpenAlexaff
Nathanaël Hyafil, Craig Boutilier

Bibliographic record

VenueTSpace (University of Toronto) · 2007
Typearticle
Languageen
FieldDecision Sciences
TopicAuction Theory and Applications
Canadian institutionsUniversity of Toronto
Fundersnot available
KeywordsComputer scienceSet (abstract data type)Relaxation (psychology)Mechanism designMathematical optimizationSpace (punctuation)Mechanism (biology)Mathematical economicsMathematics
DOInot available

Abstract

fetched live from OpenAlex

With the emergence of the Internet as a global structure for communication and interaction,
\nmany “business to consumer” and “business to business” applications have migrated online,
\nthus increasing the need for software agents that can act on behalf of people, institutions or
\ncompanies with private and often conflicting interests. The design of such agents, and the
\nprotocols (i.e., mechanisms) through which they interact, has therefore naturally become an 
\nimportant research theme. 
\n
\nClassical mechanism design techniques from the economics literature do not account for the costs 
\nentailed with the full revelation of preferences that they require. The aim of this thesis is to 
\ninvestigate how to design mechanisms that only require the revelation 
\nof partial preference information and are applicable in any mechanism design context. We call this 
\npartial revelation mechanism design. Reducing revelation
\ncosts is thus our main concern. With only partial revelation, the designer has some remaining
\nuncertainty over the agents’ types, even after the mechanism has been executed. Thus, in
\ngeneral, the outcome chosen will not be optimal with respect to the designer’s objective function.
\nThis alone raises interesting questions about which (part of the) information should be
\nelicited in order to minimize the degree of sub-optimality incurred by the mechanism. But this
\nsub-optimality of the mechanism’s outcome choice function has additional important consequences:
\nmost of the results in classical mechanism design which guarantee that agents will
\nreveal their type truthfully to the mechanism rely on the fact that the optimal outcome is chosen.
\nWe must therefore also investigate if, and how, appropriate incentives can be maintained
\nin partial revelation mechanisms.
\n
\nWe start by presenting our own model for partial revelation mechanism design. Our second
\ncontribution is a negative one regarding the quasi-impossibility of
\nimplementing partial revelation mechanisms with exact incentive properties. The rest of the
\nthesis shows, in different settings, how this negative result can be bypassed in various settings, 
\ndepending on the designer's objective (e.g., social welfare, revenue...) and the interaction type 
\n(sequential or one shot). Finally, we study how the approximation of the
\nincentive properties can be further improved when necessary, and in the process, introduce
\nand proves the existence of a new equilibrium concept.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.908
Threshold uncertainty score0.988

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0120.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.073
GPT teacher head0.320
Teacher spread0.246 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations19
Published2007
Admission routes1
Has abstractyes

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