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Record W1522730958 · doi:10.1002/cpp.1800

Involuntary Memories after a Positive Film Are Dampened by a Visuospatial Task: Unhelpful in Depression but Helpful in Mania?

2012· article· en· W1522730958 on OpenAlexfundno aff
Charlotte Davies, Aiysha Malik, Arnaud Pictet, Simon E. Blackwell, Emily A. Holmes

Bibliographic record

VenueClinical Psychology & Psychotherapy · 2012
Typearticle
Languageen
FieldPsychology
TopicIdentity, Memory, and Therapy
Canadian institutionsnot available
FundersMedical Research CouncilNational Institute for Health and Care ResearchLupina FoundationWellcome TrustSchweizerischer Nationalfonds zur Förderung der Wissenschaftlichen ForschungNational Science Foundation
KeywordsPsychologyMoodRecallMental imageTask (project management)ManiaDepression (economics)Cognitive psychologyClinical psychologyBipolar disorderAudiologyCognitionPsychiatryMedicine

Abstract

fetched live from OpenAlex

Spontaneous negative mental images have been extensively researched due to the crucial role they play in conditions such as post‐traumatic stress disorder. However, people can also experience spontaneous positive mental images, and these are little understood. Positive images may play a role in promoting healthy positive mood and may be lacking in conditions such as depression. However, they may also occur in problematic states of elevated mood, such as in bipolar disorder. Can we apply an understanding of spontaneous imagery gained by the study of spontaneous negative images to spontaneous positive images? In an analogue of the trauma film studies, 69 volunteers viewed an explicitly positive (rather than traumatic) film. Participants were randomly allocated post‐film either to perform a visuospatial task (the computer game ‘Tetris’) or to a no‐task control condition. Viewing the film enhanced positive mood and immediately post‐film increased goal setting on a questionnaire measure. The film was successful in generating involuntary memories of specific scenes over the following week. As predicted, compared with the control condition, participants in the visuospatial task condition reported significantly fewer involuntary memories from the film in a diary over the subsequent week. Furthermore, scores on a recognition memory test at 1 week indicated an impairment in voluntary recall of the film in the visuospatial task condition. Clinical implications regarding the modulation of positive imagery after a positive emotional experience are discussed. Generally, boosting positive imagery may be a useful strategy for the recovery of depressed mood. Copyright © 2012 John Wiley & Sons, Ltd. Key Practitioner Message After a positive film, volunteers can experience involuntary ‘pop‐out’ memories of that film over the subsequent week. Performing a visuospatial task (the computer game Tetris) immediately after the positive film reduces spontaneous image memories and also impairs voluntary memory for details of the film. Understanding the mechanisms underlying positive spontaneous imagery may offer insights for treatment innovation both for those conditions characterized by a deficit in positive imagery, such as depression, and for those characterized by a proliferation of positive imagery, such as mania. Furthermore, this may suggest that the routine everyday tasks we engage in after a positive emotional event could have a significant impact on our memories of positive experiences.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow), Research integrity, Insufficient payload (model declined to judge)
Consensus categoriesInsufficient payload (model declined to judge)
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.042
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.000
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0010.002
Insufficient payload (model declined to judge)0.0050.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.047
GPT teacher head0.427
Teacher spread0.380 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; both teacher heads agree on what is shown here.

Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations28
Published2012
Admission routes1
Has abstractyes

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