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Record W1556263780

L’etude des jeux video en ligne : une analyse des processus communicationnels dans une perspective d’innovation sociale et technologique

2010· article· fr· W1556263780 on OpenAlexaff
Magda Fusaro, Maude Bonenfant

Bibliographic record

VenueSSRN Electronic Journal · 2010
Typearticle
Languagefr
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsUniversité du Québec à Montréal
Fundersnot available
KeywordsHumanitiesMediationSocializationSociologyArt
DOInot available

Abstract

fetched live from OpenAlex

Resume : Notre etude concerne specifiquement les jeux en ligne massivement multijoueurs ( Massively-Multiplayer Online Games , connus sous l’acronyme MMOG). Notre hypothese est que ce type de jeu video est un media de socialisation, c’est-a-dire un dispositif de mediation permettant de partager de l’information a grande echelle, grâce a ses univers de rencontres et a son reseau d’echanges. Plus specifiquement, l’article traite d’un aspect particulier des MMOG, soit l’appropriation par les joueurs des moyens de communication et le developpement des additiels (ou add-ons ). Mots-cles : additiels, jeux video en ligne, innovation sociale et technologique, media de socialisation Abstract: Our study relates specifically massively multiplayer online games (known by the acronym MMOG). Our hypothesis is that this type of game is a medium of socialization, a mediation mechanism for sharing information on a large scale, because its universe of encounters and its network of exchange. More specifically, the present article raises a particular aspect of MMOGs, the appropriation by the players of the communication media and the development of addons. Keywords: add-ons, mediation, online video games, social and technological innovation, socialization

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.005
metaresearch head score (Gemma)0.014
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.010
Threshold uncertainty score0.030

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0050.014
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0030.003
Science and technology studies0.0040.006
Scholarly communication0.0100.007
Open science0.0010.003
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.0060.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.013
GPT teacher head0.311
Teacher spread0.298 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2010
Admission routes1
Has abstractyes

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Same venueSSRN Electronic JournalSame topicDigital Games and MediaFrench-language works237,207