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Record W1845227666

Proceedings of the first ACM international workshop on Multimedia technologies for distance learning

2009· article· en· W1845227666 on OpenAlexaboutno aff
Timothy K. Shih, Rynson W. H. Lau, Nadia Magnenat‐Thalmann

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicIntelligent Tutoring Systems and Adaptive Learning
Canadian institutionsnot available
Fundersnot available
KeywordsComputer scienceMultimediaThe InternetDistance educationSpace (punctuation)Emerging technologiesRank (graph theory)Information and Communications TechnologyWorld Wide WebArtificial intelligenceMathematics education
DOInot available

Abstract

fetched live from OpenAlex

The organizing committee of the Second ACM International Workshop on Multimedia Technologies for Distance Leaning (MTDL 2010) will like to welcome all of you to join the workshop as well as the ACM Multimedia Conference 2010. Education is considered as one of the most important social activities by all countries and governments, especially in the age of information exchange through the Internet. Distance learning technologies, although still rely on educational professionals to have guidance, computer and communication technologies help remove the time and space restrictions that exist in traditional learning. This MTDL workshop aims to discuss new contributions as well as practical experiences using computer and communication technologies. Especially, it looks at the differences of using and without using multimedia technologies for education. In general, multimedia technologies can help students learn in a more interesting way as compared to traditional education methods, with sound and various media. Some educational theories also suggest that a few special trainings can be constructed much efficiently with the help from interactive multimedia. For instance, interactive simulation is useful in medical training. Additional technologies to fuse multidimensional information for e-learning are also interesting contributions from computer and sociological perspectives. On the other hand, interesting learning materials rely on good authoring technologies to combine learning activities for students. The materials for supporting these activities need to be located from local or a remote database and be retrieved efficiently. Therefore, how to search and rank learning objects from distance learning repositories has become not only a computer technology-based problem but also a communication issue. Communication technologies can also improve the attractiveness of social games and game-based learning. This year, we received a total of 14 papers (12 papers submitted and 2 papers recommended by the main conference), the program committee decided to accept 6 of them that were related to the above issues. These papers are from Canada, Hong Kong, Italy, Japan, Spain, Taiwan, and United Kingdom. Each paper was reviewed by at least three program committee members and discussed by the program committee co-chairs before acceptance. The overall acceptance rate is less than 43%.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: Not applicable
GenreCandidate signal: Other · Consensus signal: none
Teacher disagreement score0.068
Threshold uncertainty score0.226

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0030.005
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.001
Science and technology studies0.0010.001
Scholarly communication0.0050.004
Open science0.0020.002
Research integrity0.0020.004
Insufficient payload (model declined to judge)0.0680.027

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.021
GPT teacher head0.259
Teacher spread0.238 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations5
Published2009
Admission routes1
Has abstractyes

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