MétaCan
Menu
Back to cohort
Record W1979611567 · doi:10.7202/006696ar

De Wolfenstein à Half-life : les canons du jeu de combats

2003· article· fr· W1979611567 on OpenAlexvenueno aff
Olivier Zerbib

Bibliographic record

VenueProtée · 2003
Typearticle
Languagefr
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsnot available
Fundersnot available
KeywordsHumanitiesArtPhilosophy

Abstract

fetched live from OpenAlex

Le marché du jeu vidéo, dominé par les productions américaines et japonaises, passe pour être la sphère la plus dynamique en matière de développement de logiciel, offrant à ses consommateurs des créations à la fois variées et constamment renouvelées. Malgré leur courte histoire, certains secteurs de ce marché accouchent de produits aux formats étonnamment stables. C’est notamment le cas des jeux d’action en trois dimensions qui se caractérisent par le recours à des dispositifs narratifs relativement homogènes d’une production à l’autre, homogénéité qu’il ne paraît pas possible d’imputer uniquement à la simplicité du concept de jeu sur lequel ils reposent. La constitution de ce genre de jeux pourrait donc être analysée comme une série de transpositions créatrices, d’un titre à un autre, mais également comme un processus d’importation de modèles narratifs en vigueur dans d’autres formes culturelles plus traditionnelles, telles que la lecture ou le cinéma. De ce fait, l’activité interprétative des publics de ces jeux n’est sans doute pas aussi univoque que la standardisation des formats le laisserait supposer.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.004
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.011
Threshold uncertainty score0.028

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.004
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0080.017
Scholarly communication0.0080.011
Open science0.0010.003
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0080.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.032
GPT teacher head0.282
Teacher spread0.250 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2003
Admission routes1
Has abstractyes

Explore more

Same venueProtéeSame topicDigital Games and MediaFrench-language works237,207